Commando Archive

Thread: 2 Commandos vs. Dark Adept (jedi), Score: Commandos 3, Dark Adept 0

RabidRick
Tue Sep 09, 2003 9:58 am
#1

So a friend and I are out hunting last night between Eisley and Anchorhead when we run into something neither of us has seen before, a "Dark Adept" (Jedi). Her stats are just under 18k HAM, 80% resist ACROSS the board. My friend (Tasselhoff) says "um no way, we'll die".Malakai ispart CH (yeah I'm a mutt) and happens to use a graul mauler for big game. I say, "what do we have to lose, the insurance is off so what if we die, let's try it". So we do. Tass pulls out his beetle and prenerf probot (only armor 3), we heal everything up and get in position.



I send the mauler in and Tass sends in his two pets, we close in as the pets approach the Dark Adept and once we're in range of our heavy weps, we go prone. Malakai is using a flamethrower, Tass uses a heavy acid rifle (HAR). Both Tass and Malakai have Rocket Launchers (thanks to my other char Lara Craft the Master WS and Malakai has a heavy beam cannon. So we being to blast the snot out of the Dark Adept, flame doing 900-1300 damage every few seconds and Tass's acid doing roughly the same. We don't use specials because they suck for commando weps (yeah heavy damage, but VERY VERY slow). The RL's are doing between 4k and 6500 each shot, but of course only 20% of our damage gets thru the resists. After what I'd guess is 4 minutes, the Dark Adept goes down. Precious, my graul mauler, is down to 70% health, and Tass's beetle and droid are incapped.



We get up in amazement that 2 of us could take one of these out when another DA spawns 80m from us. We setup camp and I suggested we try it again just to make sure it wasn't a "freak" deal that we killed one. We can't heal the droid but we fully heal the two pets and ourselves, disband the camp and off we go again. This time the DA goes down and the mauler has 50% health, the beetle incapped again, the droid was running for it's life. We looted the body once more and yet another one spawns so we rinse/repeat. For the 2nd and 3rd kills, Sekae was present to watch so it was kinda fun that we had an audience.



So anyone complaining about commandos NOT being powerful enough now, I say you need to find another game because with the appropriate weapons, not much can stop us.



Malakai

Theedage
Tue Sep 09, 2003 10:00 am
#2

Change the title to 2 commandos + PETS vs da.....


Not hard when you tank.



*
Dizko Roota - Master Commando - Bria - Retired as of 04-07-04

Captain in the Imperial Navy

Bria's Official Jedi Wedding Assassin
Warlock_The_Darkone
Tue Sep 09, 2003 10:02 am
#3

U have a loc of this?



Tewls or Malock Razorblade(ALT)
Master Merchant, Master Commando, Master Bio-Engineer, Master TKA, Master Artisan, Fencer
Master Treasure and Rare Loot Gathers
Senior Member of Dark City Corperation
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Scylla
RabidRick
Tue Sep 09, 2003 10:02 am
#4

Sure, but either way, I thought these things were supposed to take an army to take down. 1 solid pet and 2 commandos (the probot and beetle were minor distractions at 3k a hit from the DA) I didn't think should be able to take one of these down... Maybe I was wrong, but it was sure fun
Klarnnrr
Tue Sep 09, 2003 10:08 am
#5

Try the same thing with a master......



I hear adepts are tough as hell, but a master 1 hit me for 3k




----------------------------------------------------------------------------------------------------------------
"`My doctor says that I have a malformed public-duty gland and a natural deficiency in moral fibre, and that I am therefore excused from saving Universes.'"
RabidRick
Tue Sep 09, 2003 10:10 am
#6

The DA was hitting the pets for 3k once in a while... Most hits were in the 1200 range from her...
Brian9824
Tue Sep 09, 2003 10:37 am
#7

Yawn. Me and my buddy killed 5 jedi masters with no losses.


No pets, No knockdowns, No exploits.


I was novice pistoleer and he was med lvl bounty hunter.


There stats are 26k HAM, 90% ALL resists, Heavy armor.


As long as you keep moving they are a breeze




Ta'koka Hyho
Creature Handler / Commando
MrCreed
Tue Sep 09, 2003 10:38 am
#8

CHs 2, Dark Adept 0 with an assist from Commandos.


Enough said. Your title implies an ALL commando team. In fact I challenge you to do the same attack with just commandos and no pets. Commandos cant be master CHs due to points. In fact if you bring pets just about any combat profession could help win. My pistoleer skills could easily dish out the same damage over time as a commando. Your experiment says nothing about the state of commandos, just reminds us of the power of CHs.




Evel (Kauri Server)
Master Commando / Master Pistoleer


RabidRick
Tue Sep 09, 2003 10:56 am
#9

Yeah whatever Evel. Man some of you guys are just asses... I was posting something that we found fun, and suggesting that anyone who thought commando was underpowered in the past, try again. Oh and as far as pistoleer doing as much damage, **edit**, I have dueled 5 master pistoleers and never once got close to dying, they were easy.
Brian9824
Tue Sep 09, 2003 11:05 am
#10

Rabid its not exactly hard. Try killing jedi masters with NO pets and with a nov pistoleer/Master architecht and a Low lvl bounty hunter.


They are strictly melee and its easy to keep ahead of them.




Ta'koka Hyho
Creature Handler / Commando
Ecaterina
Tue Sep 09, 2003 11:07 am
#11

If you are using a flame thrower, you should use the special, since the fire dot ignore all the armors.


so you could be burning him for dot+normal bleed, dot damage is 1/3 of the initial damage before the armor get factor in, so if you hit a rancor or graul for 0 initial damage due to 100% heat resistance your dot will still stick, simply the damage pre-armor/resistance is counted.


best part, even if target counter attack your special or block your special, as long as the attack post a damage in your chat screen they will go on fire


lol it's funny to see a mob block your flame single for 9k damage and then start dancing around with 3k dot.







Ecaterina Ki'Sera--Seeker of Prey/ the blue thingie told me to go Master Carbineer.
Major of the Imperial Army
Willing to fight for the following Causes.

---------------------------------------------------
Allowing Master Chef the usage of flamethrower.
Imperial Uniform need to fixed to fit female bodies.
---------------------------------------------------
FaithKeeper
Tue Sep 09, 2003 11:07 am
#12

First off i have yet to see any master pistoleers take out a commando, why? because of the damage a NOVICE commando does. One shot man and you are down and black bars to boot.. So you are saying you can take down a Dark jedi with 16k+ HAM and you cant take out a 900+ HAM player? Come on what a joke..



If you want to experience Death come by the commando shop and duel. Hope you like to spend time in the Med centre getting healed up, and when your done come back for more. I have plenty damage waiting for you my friend..

MrCreed
Tue Sep 09, 2003 11:08 am
#13







RabidRick wrote:
Yeah whatever Evel. Man some of you guys are just asses... I was posting something that we found fun, and suggesting that anyone who thought commando was underpowered in the past, try again.




And what have I done to be an ass? You are implying I am one. So what gives? Just because I said CHs are powerful Im an ass? If so, then didnt you just call Commandos powerful?


Also look at the context in which you posted. Clearly an attempt to either a) get us nerfed b) tell us to shut up c) both a and b. If you did this just for fun the title would have included credit for the CHs/Pets in the kill, but instead it distorts the message by implying commandos can take jedi-types easily.





RabidRick wrote:
Oh and as far as pistoleer doing as much damage, **edit**, I have dueled 5 master pistoleers and never once got close to dying, they were easy.



And how does your PvP experience relate to a PvE situation? It doesnt. I've beaten CHs and other types with pistoleer skills and commando but its a different world when fighting creatures/npcs as a commando or pistoleer.





Evel (Kauri Server)
Master Commando / Master Pistoleer


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