Commando Archive
Thread: Combat Balance
Not intentionly trying to sound like a pessimist, but what makes you feel that after the Combat Balance things will be MUCH better?
We've only seen a few parts of the Combat Balance...And so far it's been conflicting and negatively effectiving our profession specifically...not boading well of us at all...
Think about it this way...when the Combat Balance changes were first started we saw the 2.5x Melee Damange Bonus removed from the game...YAY!!! But with Patch 7 they've already announced that Melee Professions with get a hit bonus on Ranged Opponents...BOO!!! Doesn't this sound counter productive to you?
Every response we've received from TH has told us to just wait until the Combat Balance is finished, but look at what we've seen...No more DoT stacking...Our DoT severly reduced...Fire Blankets being added...Upcoming hit bonus for Melee Vs. Ranged...our HAR being fixed, but keeping the same specials and restrictions (something we've been against vocally)...and the list goes on and on...
I can't feel optimistic until we are actually given something to be optimistic about...that's why we've begged TH to give us some light at the end of the tunnel...some glimmer of hope...instead we keep waiting to see what flaming pile of dog poop they leave on our collective door step next...
So have you heard something we haven't?
LordSeckmoth wrote:
Still waiting on my 10 questions, maybe we can get a little Juice from there, it could make the glass half full maybe? I'm going to be optimistic until the game ends, because even if something isn't fixed, it still can be... and I will fight for this game to be at the best it can in all aspects![]()
Thanks man!!!
JohboBocal wrote:
Just wondering if we could get a few other things "fixed" on the HAR before Publish 7.
It is nice that the animation will change, but it is no big deal.
1. It would actually be better, imo, if we could get AP3. I say AP3, and not AP0, 1, or 2, because the rifleman has been given and AP3 acid weapon, and we are supposed to have something called a HEAVY Acid Rifle.
2. And since it is a "Rifle" using it with specials at long range would be usefull.
3. Maybe this is being "fixed" but are we getting accuracy and speed mods that work (kind of like the FT), so that at Master we can acctually hit something.
I am happy the HAR is getting looked at, but adding AP3 would be divine. And I would expect it to be fairly simple, since Rifleman can get a totally new weapon.
On a side note, if it is easier to get a new weapon, I am all for that. (So give me my E-Web
I have forwarded this on to the responsible Sr. Designer.
(Keldarin)
- g
JohboBocal wrote:
Well, although I posted it here on the forums, I sent this to Just G:
JohboBocal wrote:
Just wondering if we could get a few other things "fixed" on the HAR before Publish 7.
It is nice that the animation will change, but it is no big deal.
1. It would actually be better, imo, if we could get AP3. I say AP3, and not AP0, 1, or 2, because the rifleman has been given and AP3 acid weapon, and we are supposed to have something called a HEAVY Acid Rifle.
2. And since it is a "Rifle" using it with specials at long range would be usefull.
3. Maybe this is being "fixed" but are we getting accuracy and speed mods that work (kind of like the FT), so that at Master we can acctually hit something.
I am happy the HAR is getting looked at, but adding AP3 would be divine. And I would expect it to be fairly simple, since Rifleman can get a totally new weapon.
On a side note, if it is easier to get a new weapon, I am all for that. (So give me my E-Web
And here is what he said:
JustG wrote:
I have forwarded this on to the responsible Sr. Designer.
(Keldarin)
- g
This tells me they are listening, and they care. Truthfully, JustG has been quite a guy, with us Commandos.
Anyway, lets keep it up. I beleive they are listening, so lets tell them what we want. Lord, thanks for the help, lets keep asking, and pushing.
I have one thing to say....
YAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYY!
This is the ONE thing i have been hoping for since I heard about the HAR fixes, and the fact that JustG actually FORWARDED your request tothe head of the devs? YAAAAAAAAAAAAAAAY!
Johbo you may have just saved the commando profession as a whole. Thank You.
-Yrega Darkstrider
Master Commando/ Teras Kasi Master
-Frontline Assault Trooper-
Message Edited by JohboBocal on 03-01-2004 05:04 PM
JustGwrote:
Thx amigo. Keldarin indicated that he has added it to his combat balance considerations, but P7 is locked as of last friday.
- g
Message Edited by JohboBocal on 03-01-2004 06:45 PM
I beleive combat balance is about half done or so; but I have been pushing where you can't see, and keeping the positive attitude. We are one of the professions being looked at *heck all of the professions are so I can say that lol
* but we'll have to wait a bit more.
Just a tip, usually once a Publish hits TC it's locked *learned this before I was a Corr*, so only Publish related fixes... or some major issues that arise are added. Just speakingfrom my experience... and I've been here since a week after they started the forums.... Pre-Beta *man I'm old lol
*
LordSeckmoth wrote:
I beleive combat balance is about half done or so; but I have been pushing where you can't see, and keeping the positive attitude. We are one of the professions being looked at *heck all of the professions are so I can say that lol
* but we'll have to wait a bit more.
Just a tip, usually once a Publish hits TC it's locked *learned this before I was a Corr*, so only Publish related fixes... or some major issues that arise are added. Just speakingfrom my experience... and I've been here since a week after they started the forums.... Pre-Beta *man I'm old lol
*
Man, I know you are doing a ton of stuff, "behind the scenes", that's why we support you. Thanks for all your effort, and keep it up. We have a lot more to accomplish.
SkipMalone wrote:
Way to go Joh....Thats a promising look at our future....
Way to go Joh....Thats a promising look at our future....
NCresslinN
Mmaster commandoM
DFR
First mohawk on Flurry, tallest human in the galaxy