Commando Archive
Thread: Oh my, they should not have buffed the LLC.
I just noticed that; the LLC is AR1. So now the BH's can out area damage us, the supposed "masters" of area damage. Maybe if commando was a regular elite profession I would be alright with it, but no, commando is an elite HYBRID, with skill point sinks into fecking UNARMED. What the crap.
I figured the devs were right on track with the bounty hunter, making him a duel master and all, but now they do commando damage. Now the only difference is our grenades and charge weapons, both of dubious value. BH Wars Galaxies: A MMORPG Unbalanced
Fencron wrote:
Shut up. All I can really say. Commando weapons have damage over FOUR times stronger than bounty hunter LLC. You complain about the currently broken AP1 while Rocket Launcher and HPBC have AP3? Stop whining, PLEASE. People like you get good things broken.
Give the LLC AP 3, just give it 28 charges too.
If you don't know what the hell you are talking about it's best to just shut up and lurk.
/agree
Ibixat wrote:
Fencron wrote:
Shut up. All I can really say. Commando weapons have damage over FOUR times stronger than bounty hunter LLC. You complain about the currently broken AP1 while Rocket Launcher and HPBC have AP3? Stop whining, PLEASE. People like you get good things broken.
Give the LLC AP 3, just give it 28 charges too.
If you don't know what the hell you are talking about it's best to just shut up and lurk.
There is nothing wrong with the LLC. It's great. What was the entire point of going to all the effort of a BH if you were just as good as a master pistol/carbine?
Our HaR is felt to need AP1.
Our LP is felt to need AP1 ONCE pistol specials are removed and unique specials added.
The flame is perfect as it also has a dot.
agreed, acid doesnt do as much damage as flamer, and doesnt have the dot - so it should have light ap
and naturally as being our main gun, we need skill mods/specials and light ap for launcher (so i can finally get rid of my pistoleer skills!!!!!)
from what i hear (i got a bh friend with master LLC specialization) he does approx 14k max (highest he's ever done) with it, with its highest special for that branch (not sure, but there may be a higher special in master bh) - meanwhile i hear some commandos with flame single II can get up to 20k dmg....i think this is fair
but of course the agruement sways to bh's having a very powerful commando-type weapon PLUS a pistol that shoots extremely fast and hard...but i think they deserve it, since they *do* take up *the* most skill pts for any class right now..
For the record I'd like to point out that the "fantastic" damage being dealt by the LLC is dependent upon a few contingencies: firts your opponent is holding a rifle( LLC still registers as a melee weapon, for some reason), second be knockddown(50% increase in damage), and third being in melee range because the LLC won't fire a special out side of 15m.
So while the LLC does have armor1, most commando weapons have blast damage, with all vehicles, turret, AT-STs, and possibly AT-ATs have blast vunerability, commandos will be the mass damage specialists they're supposed to be.
I have no problem at all with the BH LLC. Being a commando AND a bounty hunter at the moment I probably have a better perspective on it then most. The LLC is a heavy weapon. It's the only heavy weapon BHs have access to. It does electric damage, and is useless against anything that has decent electric resists. Commandos have access to a wider variety of damage types on heavy weapons (not even counting the expendables, there's blast, acid and heat), making us better able to improvise with our equipment. (Yes, BHs can use other weapons, but nothing else in the heavy category)
The only possible issue I have with the LLC is...... does it have a 15 second long timer on it after using it's specials, like the flamethrower and the HAR do? If not, THAT'S unbalanced. It would have all the benefits of the non-expendable heavy weapons without their primary drawback.
First anyone who calls ppl a band wagon jumper because they didn't become a master in the first week is a loser.
Second anyone who thinks a commando or a BH using a heavy weapon in a large battle will own all hasn't fought in any. As soon as your LLC or flamethrower goes off you become everyones target. I was fighting in theed today. It was about 30 ppl aside, I blasted some TKA with my flamethrower and he went down in 1 hit. About 3 seconds latter I was hit about 15 times and was KD, blind,stunned, and bled. The DB came soon after.
Heavy weapons do huge damage but they come with a heavy price. I see no problem with a BH getting the LLC the way it is now, it makes them easier to pick out in combat ![]()