Commando Archive
Thread: Kiting, Commando, Unarmed and You
I've got unarmed brawling skills as all of you commandos do. I'm curious to know if you suffer kiting issues. I noticed that a lot of the commando weapons have a low ideal range. So are you kited by all your enemies? Kiting seems to be the downfall of a brawler or melee.
Also do any of the commando grenades have state effects ( stun, dizzy etc ) ?
Thanks
So brawlers aren't the only ones to suffer from kiting. I'm curious what the argument will be now? Possibly "Don't bring a heavy weapon to a blaster fight?"
It seems like brawlers/melee and Commandos both suffer from the kiting issue. Hopefully this issue will be fixed.
Thanks
The only times I lose a fight is either a) dizzy/kd or b) i'm severly outnumbered at least 3:1
I kite Commandos always and often. I am grining away to be one so I try to duel quite a bit (esspcially at starports) to find weakness from from a Pistoleer and CH point of view. As of yet I have not lost in a duel. However the only guy to put his FT away and pull out is LP was the closest anyone came to killing me. I have to say it was a close thing and me winning probably hadmore to do with luck then my skills at PvP.
This should not be changed IMO. You can not have awsome damge and no penalties. That dammage is not really for people but for enemy objects.
lol SmugglerMan008, I was in anchorhead last night with a commando that was playing tef tag...
he'd walk into the cantina and flamecone everyone with a tef...
was funny but annoying... he couldn't kill me with the shot, and the dot didn't either, I was buffed, but it was funny none the less...