Commando Archive
Thread: So let me get this straight....
What the heck gives?
You are correct. Master Weaponsmiths are the only ones that can make the Commando Novice weapons. The problem with that, none of them will unless you are in a PA or can somehow find the resources yourself.
BTW, the Launcher Pistol gives Pistol XP which is useless to the Commando anyway.
The pluses you recieve for taming agressive creatures as you progress through the Creature Handler profession is based on the Creature Agression number and not the Creatures level? Anyone that knows about this please respond.
Fastgun
Fastgun wrote:
The pluses you recieve for taming agressive creatures as you progress through the Creature Handler profession is based on the Creature Agression number and not the Creatures level? Anyone that knows about this please respond.
Fastgun
You get 2 skill mods with Tame.
+ taming wild creatures (non aggressive)
+ taming vicious creatures (aggressive)
The vicious skill mod is thought to be based somewhat on ferocity of the creature. But you generally need one more box in Tame to tame aggressive creatures the same level as wild creatures because your skill mod for vicious is always lower than the wild creature skill mod.
Furthermore, there are now Chef Foods whose buffs are WAY better than what you can get from spices, for example a decently experimented Vasarian Brandy will give +325 to mind, focus and willpower for THIRTY minutes, with no downer, and you can take TWO of them!!!!
So that's +650 to mind, focus, willpower for 30 minutes with no downer!?!?
Compare Muon Gold - +500 to mind, focus, willpower for 10 minutes with a 3min 40sec downer.
Bleeds have been totally nerfed, they have not done what they said they would do. Not only do resists now affect bleeds, but all bleed damage has also been HUGELY reduced, making bleeds much less useful overall. THEY HAVE ALSO REMOVED ALL XP GAIN FROM BLEED USAGE. Yes, bleed damage will now give you loot rights. But if you do the old smuggler trick of bleed/feign, then yes you will kill the crature and get loot rights but you will get at most 1 xp for the kill. If you bleed and then tank and fight normally you will get less xp than if you didn't use the bleed.
The alleged Smuggler revamp had better be VERY good, that's all I can say.
Kal
Kal,
My main character is a pistoleer/smuggler. My alt is a chef. You are correct that the new chef buffs can be very good. However, you either fail to realize that a) the resource cost is extremely high b) the Bio-Eng components are needed to make the buff you posted c) the resources used have to be exceptional. I make and sell spice as well. With spice I can throw any crappy resources together and get the same buff. Furthermore, I can make one factory run to produce crates. With the new chef buffs, it takes5 factory runs (1-BE Comp, 2-Additive, 3-Alcohal, 4-Trim, 5-Cask) to make a crate of Vasarian Brandy.
So yes, the new chef buffs are nice, but the Smuggler spices are way easier and cheaper to produce. After the initial surge of chef food sales, I see spice business returing as normal.
And to be honest that isn't really my point, anyway. Why the hell should a legal food product give a BETTER buff than an illegal chemical stimulant, regardless of the time and effort that goes into making it? That just nonsense.
This is why I say the alleged smuggler revamp had better be good. Spices SHOULD have drawbacks, unlike food. They should also be a LOT stronger than anything makeable by a chef. We'll have to wait and see.
Kal
Espo...
Your discussion of difficulty and cost is why I have always voted "No" to experimentation on spices. I think people overlook the fact that if experimentation is implemented, that our costs will skyrocket, making chef foods all the more desireable.
Also, I have the following questions. Keep in mind that I know zippo, zilch, nada about foods, so please comment in detail on the following:
I understand that some foods/drinks (such as vesarian brandy) that they last 30 mins. But then aren't you unable to take that again for another 30 minutes? (i.e., only once an hour?)