Commando Archive
Thread: Commando's do too much damage
The damage per minute on a commando is nearly 8-50 times higher than that of any class. A commando's weapon hits between 3000-16000 every 4.5 seconds. That is an extreme advantage over any other class, plain and simple.
Tell me what is a commando what does the word mean...... A special operations soldier a highly trained individual. They finaly made commando right Commando's are finaly liveing up to there name they are elite.
The damage is fine this is how Sh*@! gets nerfed becuase people complain they finaly fixed it for the most part. As i said before a commando is elite Notice the name commando.....
A member of a military force specially trained to make dangerous raids
Evilseed_Flurry wrote:The damage per minute on a commando is nearly 8-50 times higher than that of any class. A commando's weapon hits between 3000-16000 every 4.5 seconds. That is an extreme advantage over any other class, plain and simple.
3000-16000 at 4.5 seconds? holy, and here I'm only hitting with a flame single with a max of 5k with a 15 second cooldown... I must be doing somthing wrong... Mr Evilseed, please enlighten me with your great wisdom, and tell me how i can hit 3000-16000 at 4.5.
Ummm... If you play your rifleman/carbineer/pistoleer/BH with a modicum of skill you too can do similiar (notice the word similiar, you can often do better)damage. Get a good weapon... climb those skill trees and learn to play your character. Commandos have the responsibilty in game to be high damge dealers and armor piercers... A MBH with pistoleer can own a MC with pistoleer we have a 45 second timer to deal with on some of those weapons ya know...
BLAH BLAH BLAH.... course I'm just a 0/0/0/0 novice commando at the moment If I use my canon or rocket launcher (not LP) I miss about 80% of the time... so by the time I get a second shot off with any other weeapon I'm incapped...
Squad Leader: "Squad Leader to Commando: Take out the AT-ST while we have it distracted! FIRE!"
Commando:"Commando to Squad Leader: Commencing rocket firing sequence...WTH? Sir Abort! Abort sir! My shot was on target but these orange foamy balls hit the target and bounced..."
/examine rocket launcher :Made by Nerf action toys...
Commando: "Doh!"
scrag wrote:Ummm... If you play your rifleman/carbineer/pistoleer/BH with a modicum of skill you too can do similiar (notice the word similiar, you can often do better)damage. Get a good weapon... climb those skill trees and learn to play your character. Commandos have the responsibilty in game to be high damge dealers and armor piercers... A MBH with pistoleer can own a MC with pistoleer we have a 45 second timer to deal with on some of those weapons ya know...
BLAH BLAH BLAH.... course I'm just a 0/0/0/0 novice commando at the moment If I use my canon or rocket launcher (not LP) I miss about 80% of the time... so by the time I get a second shot off with any other weeapon I'm incapped...
Squad Leader: "Squad Leader to Commando: Take out the AT-ST while we have it distracted! FIRE!"
Commando:"Commando to Squad Leader: Commencing rocket firing sequence...WTH? Sir Abort! Abort sir! My shot was on target but these orange foamy balls hit the target and bounced..."
/examine rocket launcher :Made by Nerf action toys...
Commando: "Doh!"
LMAO
Screenshot please.
Evilseed_Flurry wrote:
I am looking at a 4.5 speed 2500-9820 flamethrower right now at a vendor.
Evilseed_Flurry wrote:
But I don't care, its already been announced that a nerf is coming.
Link please.
Harvydood wrote:
I have a quality flamer, It's 600-1150, 4.7spd, made by the best weapon crafter on the Eclipse
Can you pls tell me the name of your weaponsmith and the location of his shop.
Thank you
You wanna know the most powerful class, Pistoleers, they do more dmg/sec then us.
But if you still wanna whine, you should try being one of us then you will realise what it's like, to have run around for 15secs knowing you can't shoot anything while it kills you, just because your shot missed.