Commando Archive
Thread: Assault Rifle, E-Web, and much, much, more. *Ideas for the future*
Anywho, I'll kick things off by pointing out that there is quite a bountiful amount of heavy weapons in Star Wars art books and guides; Concussion rifles, rail guns, grenade mortars, flechette launchers, etc etc. At the very least a new weapon should be in line with what is already a well-established field of technology. Even if an acid-damage clone of the flamer has some usefulness to Commandos, it's an... "acid"... rifle. Yeah. You might as well stick a Wand of Frost into its bayonet mount.
It's more important to think a bit more about what Commando needs to fill out its abilities and then find a Star Wars-like weapon type to fit the niche. I mean, Flamethrowers are good damage for anything w/o alot of armor or heat resists, Heavy Support Weapons do alot of damage to things they can hit, grenades... are flashy, so it depends on what type of roles or abilities there is left to cover (and what needs to be expanded upon/fixed for the others).
A rather complicated idea which I think would make things much more interesting and useful is making the T-21 an actual light repeating blaster and replacing HAR with some kind of Light Support skill tree. The T-21 from the films has always been described as a fast and powerful support gun, used to cover squad members as they get into position. If that;s not a Commando gun, I don't know what is. The least messy solution I've heard several people support is to simply take the current T-21s and replace their models and names with a 'new' model and name (I do beleive 4-LOM had an interesting-looking blaster rifle in The Empire Strikes Back, and it would certainly fit with the current T21's role as a slow 'sniper rifle'), and then use the T-21 model for a fast and high-powered Commando gun.
Might not work out in-practice, for all I know it's impossible to change the model and default name of pre-existing items (example of the best-case scenario would be that a rifle origianlly called a "T-21 165-350 by so-and-so" with a T-21 model and listed as "Variation of: T-21" would end up with a new rifle model and "Variation of: Hunting Rifle" or somesuch default name). but I serriously think it'd not only fix the currently poor and innapropriate role of the T-21 but give Commandos a very Star Warsy gun with very useful abilities.
I'll read up a bit more on what's being worked on and considered for Commando later. So far I've been too busy with Armorsmith to spend some of my extra 700,000 Heavy Weapons xp and get more than 2/1/3/0 Commando.
I'll try to go more in depth later (its past 1:00AM), but I would really like us to have a weapon (I guess rifle) that has its own specials, that can be used at long range. We have a FT that is used in melee range, and it could be good if HAR is fixed and placed in this same tree. We have disposables and grenades which I would like to see in the same tree. We have a pistol, which I would like to see get its own specials. Therefore a long range weapon seems to balance it off.
That's my idea, anyway.
I say an assault rifle would be good. Give it blast dmg, 400-500 dmg, 3.5-4.0 spd(base stats)...let's face it rockets and that are just too ineffective against at-st's and heavily armored opponents. this would also be a nice alternative to the FT in pvp. but please give it longer than 16m for specials.
-Revan-
I would like to see a heavy assault cannon, like the ones the Clone Trooper Commando's used in EP2.
Those Clones must have beendoing stun damage,, as the blaster bolts were blue, and stun is ion type damage which is very effective against Droids.
So here is my new Commando weapon: (stats for a master weaponsmith made, NON Krayt, NON sliced weapon using best resources)
Heavy Ion Cannon
Armour Piercing: Heavy
Damage Type: Stun
Min Damage: 400
MaxDamage: 800
Speed: 5.0
HAM cost: H100 A20 M20
Of course a Krayt Enhanced or good slice would make these extremely deadly, and the heavy AP would work well against AT-ST, Turrets, the new droids, and especiallyComposite Armour(which rendersus almost useless at present)
This makes alot of sense to me, as Ion Cannons are used to disable ships, droids, and vehicles throughout the Star Wars Movies, EU, and other games.
FT already works like and looks like a grenade launcher when on regular fireIMO. I dont think we need blast damage but I like the idea of a rail gun...
AP3 of course
kinetic damage
500 damage flat for base attack
6 speed
HAM? I dunno
-50@ 10M
0 @ 30m
+5 @ 64m
Specials:
piercing shot: hits target and every other enemy in straight path in front of and behind enemy up to 64m, random bleed/DOT based on body part hit. standard 500 damage
percusion hit: sends target back 20m with KD, dizzy and stunn, no/minimal damage.
Thats just my base ideas but maybe someone can come up with better for a railgun. God I love rail guns. Or maybe like old turok games, a crebral bore. muahaha
Personaly i would like to see the the Har put inthe flamer thwoer tree and they would use the same modes. They could call it the liquid mutions(or something like that since they both shot liquild under high presures) The har would do less damg then the ft(like it does now) but, given a armor priecing to makeit situational of when you would use each of the 2. We have anti atstand turret weapons already. We have close range anti-personal weapons. What we need is something with a little range. 1st idea light repeating blaster. It would be the fastest gun out there, faster then any pistol made with the same stuff. It would have a lower caped speed then any other weapon. You would get the cert at novice. the tree could have a few difernt specails. it beused like SAWs are in the US military. it would have posture down attacks and also a cone fire attack that could hit mutli targets at a time. Maybe at master it could have a a cone posture down attack that give a status to everyone hit, to make them miss more. Nother idea would bea weapon that isplaceonthe ground like a insterment. You could not move while firing this weapon. Maybe a heavy repaeting blaster. Just my 2 cents.