Commando Archive

Thread: New commando weapons

Seiferr
Thu Jan 27, 2005 2:34 pm
#1

what kind of new commando weapons do ou think they will introduce (assuming they fix the current ones)? I think it would be cool to see more flamethrowers or maybe like a heavy blaster.
JuggernautRM
Thu Jan 27, 2005 3:12 pm
#2

From what i hear, the undersling carbine won't be going in with the CU, because the weapon requires brand new animations, which if you consider it, is alot of animations, so they might add it later.



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Scythykins
Thu Jan 27, 2005 4:18 pm
#3

Hi folks, long time commando, first time poster on these forums :-p


The Beam Rifle I heard will be made a commando weap...for those who don't know, WS can make this, no one has a cert for it, and it looks a LOT like an Acid Rifle. I just hope they make the Acid rifle and all the various heavy weaps more viable in both PVP and PVE before they go out introducing more stuff. Fix what ya got before you take on more.



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StarNick
Thu Jan 27, 2005 4:36 pm
#4

"I'm hoping for the Underslug Carbine, that weapon look's more Commando the the Flame Thrower!"

We all are hoping...



--Stern Synex-- --Master Commando-- --IDI Forces--
--Proud Commando of 42 Months-- --Last Commando Correspondent--

We fear no enemy...we are the few, the proud, and the brave. We are, Commando!

Pyro Games

Novock
Thu Jan 27, 2005 10:35 pm
#5

My hope:

E-WEB


my second choice (if I had a choice) eeeeee-wwweeeeebbbb


my third choice the "bomb diggity get out my face weapon" -----> you guys remember that one?


I hope whatever the weapons are we will have legitimate use of them within the proffession. If they add a hvy carbine or a rifle or something I hope they add mods in the prereq and or in commando so we can use them. i don't mind having to dabble to use it better or get new moves for it but to dabble just to be able to actually shoot it (like the LP now) I think is a bit silly. Anywho the proton carbine looked interesting an since its a "proton" carbine sounds as commando-ish if there is such a thing.


personally I think we have some nice weapons if they were made a bit more competitive and if they want to add some new weapons(which I think Garvin has already hinted we are getting) the more the better I say.



Novock
Cr|mson Kn|ghtsCo-Leader of <-CK->
Tim-bo
Cr|mson Kn|ghts- Architect/Droid Engineer/Merchant

Azagthoth23
Fri Jan 28, 2005 2:46 am
#6


good ideas !

...how about a grenadelauncher mounted UNDER the flamerthrower ?? *plopp* hehe



-----------------
I want more ROCKETS, more NAPALM and more BEER !
Cpl_Fisher
Fri Jan 28, 2005 9:42 am
#7






Azagthoth23 wrote:


good ideas !

...how about a grenadelauncher mounted UNDER the flamerthrower ?? *plopp* hehe






M-203 style? oh I like this! GIMMIE!! GIMMIE!!



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"Have faith in God, but believe in antimatter"
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Azagthoth23
Fri Jan 28, 2005 10:37 am
#8

just like that
would be awesome ! even if its just good for not swapping flamer/grenade
hehe even if grens arent fixed then we`d LOOK veery dangerous



-----------------
I want more ROCKETS, more NAPALM and more BEER !
Adifi
Fri Jan 28, 2005 10:59 am
#9



JuggernautRM wrote:
From what i hear, the undersling carbine won't be going in with the CU, because the weapon requires brand new animations, which if you consider it, is alot of animations, so they might add it later.




Where are you people hearing about all these things ??



Colonel Adifi
Red Faction Reborn (RFR) - Kintha , Tatooine
-------------------------------------------------------
Adifi - TK / Commando
Kirao - Master Ranger / Master Swords
Iain Se'Kirio - Jedi Padawan
garvin
Fri Jan 28, 2005 11:40 am
#10






Adifi wrote:





JuggernautRM wrote:
From what i hear, the undersling carbine won't be going in with the CU, because the weapon requires brand new animations, which if you consider it, is alot of animations, so they might add it later.




Where are you people hearing about all these things ??




I actually reported about the Underslung Carbine awhile back...I didn't want to get our communities hopes up about a Weapon they knew I was pushing for...I was told that due to the animations required (between 30 and 40) for that specific weapon (which currently none of the animations are created) the Programmers just don't have time to try and get that one into the CU...they did confirm with me that when they get around to adding it to the game, they'd keep Commandos in mind (not a guarantee of course, but did make sure they know we want it and are arguement is good).


As for new weapons I'd like to see (and this isn't anytype of CU hint)...Commandos in my mind are (or should be) the Elite of the Elite...We master all weapon paths in Marksman and an unarmed path in Brawler. Because of that, I'd like to see Commandos have a "Heavy" version of all the weapons we are trained on...thus...a Heavy Pistol (the LP), a Heavy Rifle (the HAR and/or Beam Rifle), a Heavy Carbine (the Underslung Carbine), and some type of Heavy Melee Weapon like a Commando Knife or VK (which would utilize unarmed specials much like TKA's do with their VKs).


When it comes to the GCW revamp and how I see us on the battlefield, that's where I'd like to see the E-Web come in (watch the beginning of Empire Strikes Back...the Hoth Battle...to see what I envision for our E-Web)...In my mind, the E-Web would be a "portable" version of a Player turret that a player can call out or dismiss like they would a vehicle, with the exception of the fact that when called out, it can't be moved (has to be used then on like a Player controlled turret or dismissed to move)...Calling out and dismissing would have a delay timer (set up and take down time). The Attack power should be greater then our Rocket Launcher, but less then an actual Player Turret (to encourage folks to set up multiple E-Webs in a line for an attack...which would look sweet). Whether it has it's own specials or it operates like our consumable weapons (just click to shoot)is fine either way. There was talk that Squad Leaders and Commandos could work together on this cert. Commandos would get the weapon with tons of fire power, but weak on speed and accuracy, but Squad Leaders would be able to grant big speed and accuracy boosts to the Commando when grouped.


Other things I'd like to see is revamps to our grenades and comsumable Launcher weapons...For our Grenades, I'd like to see the stack size increased to 25 - 50, to see them stop damaging the user when caught in the blast zone (so we stop killing ourselves), range increase, and the possible addition of status effects like stun or "shell-shock". For the Launcher Consumable Weapons I'd like to see them all merged into one "Tube" weapon that comes with "ammo clips" that would control the damage type and speed. By reducing it to ammo clips, this should reduce the time, effort and cost to the crafters, which hopefully we'd see the savings returned back to Commandos.




Garvin Lansdowne
Retired Commando Correspondent - Current Blue Glowie

Master Commando / TKM || Architect / Shipwright / Master Droidsmith

ShadowStyrkeGuild.com: A WoW Guild Website

La-grange
Fri Jan 28, 2005 11:42 am
#11



Scythykins wrote:
Hi folks, long time commando, first time poster on these forums :-p
The Beam Rifle I heard will be made a commando weap...for those who don't know, WS can make this, no one has a cert for it, and it looks a LOT like an Acid Rifle. I just hope they make the Acid rifle and all the various heavy weaps more viable in both PVP and PVE before they go out introducing more stuff. Fix what ya got before you take on more.





News to the newer people out there. The Beam rifle started out as a commando weapon. But due to the fact that they had as much luck getting that to work as they did the imperial hat. They removed it from the commandos lineup and put the HAR in place. But the devs in their infinite wisdom left the schematic in the weaponsmiths lineup.

Fair trade? Well at least the HAR works (after many months of unstackable mods).



"Bet I can kill me before you can kill me."
Elder Carbineer and other stuff
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DragonSnack
Fri Jan 28, 2005 12:55 pm
#12

I for one do not want to have anythig to do with a crew mounted weapon. PERIOD. repeat No crew mounted weapons.

According to the information I've been able to find the E-web takes 2 people 15 mijnutes to set up.


It probaly good as a defensive weapon but I don't want to wait around for someone to attack me.

Stationary targets don't have a very long life expectancy.

Think about sitting in the door gunner's seat on a Huey tha is grounded in a hot LZ.

Give me an assault weapon and I'll take the battle to the enemy.


If I recall correctly the E-webs on Hoth didn't stand a chance againt the AT-ATs.


Please don't give me somethhing else I won't use.



StarNick
Fri Jan 28, 2005 3:15 pm
#13

On the dancer forums I got an idea for a Flaming Whip of Death the devs can give us...



--Stern Synex-- --Master Commando-- --IDI Forces--
--Proud Commando of 42 Months-- --Last Commando Correspondent--

We fear no enemy...we are the few, the proud, and the brave. We are, Commando!

Pyro Games

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