Combat Medic Archive
Thread: Cms Vs Commando
Rchuno wrote:
How long was it between ticks on your flames? 10 seconds or so? We have a 40 second tick. More than enough time for a doc to cure in the heat of battle.
You are sorely misinformed punisher. Yes, a mind poison will hit every 10 seconds, but it will NEVER incap you. That has to come from something else, it will stop at 1point and go no further. The 40sec delay on damage is on the disease and that is true, it is 40sec from the time it is applied to the time u get your first wounds. There is no initial damage from the disease and 40sec it plenty of time for an efficient commando to kill a cm and get a disease cure from a doc before too many wounds can occur.
Many docs can cure any poison or disease with one hit IF they have good meds, all of these ppl that complain it takes 3 times to cure a poison have bad meds and that is the only problem with the situation.
Fiki Flyingwalker
Master Combat Medic, 2222 Rifle, 0040 Artisan
Rchuno wrote:
How long was it between ticks on your flames? 10 seconds or so? We have a 40 second tick. More than enough time for a doc to cure in the heat of battle.
"Commandos can only target health, we can pick what pool we target down to which substat we wish to effect, there is hte difference. Only being able to target a healable stat, when attacking a healer is not very smart in the first place I believe.."
Just as an FYI, commandos cannot target any particular pool, it's just the fire DoT that sticks to the Health pool.
Anyways, as to the original topic, as long as the CM can stay over 20m away from the commando, victory is all but guaranteed.
Message Edited by Obata on 03-24-2004 03:24 PM