Combat Medic Archive
Thread: CM+Rifleman vs. Krayt, what disease/poison to use?
So I decided if I can't be em, join em! I'm now 4/4/4/4 CM and master rifleman (will master after the downtime if I can find the app exp) but i'm new to the profession and there is no FAQ in this forum. What do I need to get started? I assume you can use one poison and one disease per enemy? When buying or making poisons or disease, what attributes should I look for?
If you were on Chimaera, you could buy some of my PvE Kits for Combat Medics. ![]()
As a rifleman, you will want to use strafe shot on Krayts, for maximum damage, not headshot. Strafe shot hits health more often than not, so the PvE kits I make contain:
-Health single poison A
-Health single poison B
-Health single poison C
-Health area poison A
-Health area poison B
-Health area poison C
-Health single disease C
-Health area disease C
These are all stackable on a single target, for a total of 2500 damage per tick or so. You can stack all kinds of poison, but only one area and one single disease. So get the resources and start crafting. Or get someone to make them for you.
Good luck!
greets
baCci & Fearless
4-1-2-2 Initate & stopped playing till average pearl count -.-
Bamboozle wrote:
If you were on Chimaera, you could buy some of my PvE Kits for Combat Medics.
As a rifleman, you will want to use strafe shot on Krayts, for maximum damage, not headshot. Strafe shot hits health more often than not, so the PvE kits I make contain:
-Health single poison A
-Health single poison B
-Health single poison C
-Health area poison A
-Health area poison B
-Health area poison C
-Health single disease C
-Health area disease C
These are all stackable on a single target, for a total of 2500 damage per tick or so. You can stack all kinds of poison, but only one area and one single disease. So get the resources and start crafting. Or get someone to make them for you.Good luck!
It actually depends on the composition of your group and whether you have any further speed mods.
With 7.5 speed t21, at master rifleman with no further speed mods, your headshot dps is actually better than strafeshot. If your group is all riflemen, best to shoot for the head and use mind poison.
But also, consider this note on the mathematicsandtactics:
Rikilii wrote:
Bamboozle wrote:
If you were on Chimaera, you could buy some of my PvE Kits for Combat Medics.
As a rifleman, you will want to use strafe shot on Krayts, for maximum damage, not headshot. Strafe shot hits health more often than not, so the PvE kits I make contain:
-Health single poison A
-Health single poison B
-Health single poison C
-Health area poison A
-Health area poison B
-Health area poison C
-Health single disease C
-Health area disease C
These are all stackable on a single target, for a total of 2500 damage per tick or so. You can stack all kinds of poison, but only one area and one single disease. So get the resources and start crafting. Or get someone to make them for you.Good luck!
It actually depends on the composition of your group and whether you have any further speed mods.
With 7.5 speed t21, at master rifleman with no further speed mods, your headshot dps is actually better than strafeshot. If your group is all riflemen, best to shoot for the head and use mind poison.
But also, consider this note on the mathematicsandtactics:
For everypoison you apply to the Krayt, you have to decide if the 5 seconds of not shooting is worth the damage it will do. This also depends on the size and composition of your group.
If we're talking about 5 master riflemen with no extra speed, assuming for a moment that they never die or get incapped, they could bring a 350K giant canyon Krayt down in about 140 seconds using headshots, faster if any of them have speed tapes or master marksman.
So if you apply a 650 tick mind poison at the start, it will tick 14 times for a total of 9100 points of damage during the course of the fight, vs. maybe 2500 you could have done during those 5 seconds. Obviously worth it. The next thing you apply, a 450 tick b single, will tick about 13 times for 5800, again, still worth it. Same goes for the 450 tick area C.
But every subsequent poison you apply will be weaker, and will tick fewer times, so eventually, you'll reach the point of diminishing returns. Area Bs are of marginal value under thisscenario,and A packs and diseases are not worth the lost trigger time. The larger and faster your group is, the less valuable these are. The slower and smaller, the more valuable they are.
Message Edited by Rikilii on 04-21-2004 08:08 PM
Base-Pixar wrote:
damn other servers have got good combat medics. I only saw one vendor innaboo on plantery and that was empty.
You on Ahazi, Base? Check out the CM vendor on Rori, city of Atar-(something), 5km NW of Rebel Outpost. They're stocked with some great CM meds right now...
Rikilii wrote:
Rikilii wrote:
Bamboozle wrote:
If you were on Chimaera, you could buy some of my PvE Kits for Combat Medics.
As a rifleman, you will want to use strafe shot on Krayts, for maximum damage, not headshot. Strafe shot hits health more often than not, so the PvE kits I make contain:
-Health single poison A
-Health single poison B
-Health single poison C
-Health area poison A
-Health area poison B
-Health area poison C
-Health single disease C
-Health area disease C
These are all stackable on a single target, for a total of 2500 damage per tick or so. You can stack all kinds of poison, but only one area and one single disease. So get the resources and start crafting. Or get someone to make them for you.Good luck!
It actually depends on the composition of your group and whether you have any further speed mods.
With 7.5 speed t21, at master rifleman with no further speed mods, your headshot dps is actually better than strafeshot. If your group is all riflemen, best to shoot for the head and use mind poison.
But also, consider this note on the mathematicsandtactics:
For everypoison you apply to the Krayt, you have to decide if the 5 seconds of not shooting is worth the damage it will do. This also depends on the size and composition of your group.
If we're talking about 5 master riflemen with no extra speed, assuming for a moment that they never die or get incapped, they could bring a 350K giant canyon Krayt down in about 140 seconds using headshots, faster if any of them have speed tapes or master marksman.
So if you apply a 650 tick mind poison at the start, it will tick 14 times for a total of 9100 points of damage during the course of the fight, vs. maybe 2500 you could have done during those 5 seconds. Obviously worth it. The next thing you apply, a 450 tick b single, will tick about 13 times for 5800, again, still worth it. Same goes for the 450 tick area C.
But every subsequent poison you apply will be weaker, and will tick fewer times, so eventually, you'll reach the point of diminishing returns. Area Bs are of marginal value under thisscenario,and A packs and diseases are not worth the lost trigger time. The larger and faster your group is, the less valuable these are. The slower and smaller, the more valuable they are.
On the other hand, if you arealone, competing with a group for looting rights, you'll never win. If it is a bunch of ungrouped individuals, I have heard that damage to any pool counts towards looting rights, so you'll want to poison all three pools with you're most powerful stuff and then start blasting away with your highest DPS rifle attack, regardless of the pool it hits, and still keeping in mind the considerations I mentioned above regarding the cost/benefit of throwing the lower powered poisons and diseases.
Message Edited by Rikilii on 04-21-2004 08:08 PM