Combat Medic Archive

Thread: boycott

IanDarke
Thu Jun 03, 2004 6:23 am
#1

Well it comes as no surprise to me that the "fix" for smugglers has been put off into the far distant future. I feel bad for the folks who busted their humps to get the redesign documents to the dev's. The truth be told, it was nothing more than a distraction for us while they pursued their own time frame and agenda.


Frankly, I think all smugglers should refuse to slice any and all equipment for a predetermined period of time. This constant lying to us as a forum needs to be answered. And as a community, we should answer it, in the only manner they have left to us.





MacKensie Thorne


Master Ranger / Tera Kasi Artist



Eacham Graeme


Master Smuggler / Tera Kasi Artist/ Master Pistoleer



RylanStorm
Thu Jun 03, 2004 6:25 am
#2

Nice idea but someone somehere will be stood outside Theed starport charging 100cr per percent rubbing their grubby little hands together at all the business.



__________________________________________



Rylan Storm - Pistoleer

Master Smuggler

Rogue's Hideaway - Naboo - Sylvex


Eclipse Rocket Launcher and Proton Grenade Sale

__________________________________________


Jandel-Har
Thu Jun 03, 2004 8:02 am
#3

The only true hope we have for a makeover is for someone at SOE's kid decides to be a smuggler ,then we will get a swiftand full revamp. Other than that we are just screwed,plain and simple. Maybe its because whoever is in charge had his girlfriend dump him after starwars came out because he didn't look like Han Solo.



Just Dak - Flurry
EnderUK
Thu Jun 03, 2004 10:28 am
#4

Personaly I don't know why we should be punishing the player base for what the devoplers and SOE have done. It would just get the player base mad at us and make us look like all the rest of the whineing professions that want want want no matter how it affects the game. I know we have reason to be angry. We have been pushed back due to the Jedi publish and now pushed back for the GWC revamp and the JTL expansion. Though punishing the player base by not slicing is not the way. Maybe a sit in at a starport but I can't see it helping any. The only thing that would get SOE and Devs attention would be by say half the player population pulled there accounts.



I too use to have a fancy sig, then it got pwned - Kenney Ender
Exarukun
Thu Jun 03, 2004 11:46 am
#5

I say not only cancel your account, but if everyone who cancels writes a nice message to the dev's letting them know that you've left. When they come in one day to work and have 5k messages with the subject "I've cancelled my account because of you." maybe they will get the point.



- Xizxor Sar'ris -
Chilastra: Trophy House and Cheap Smuggling Supplies, Outside Moenia: 2316, -5740
Master Smuggler; Master Marksmen; Pistoleer 0443; Master Human Beatboxer
Marven_Darkfly
Thu Jun 03, 2004 1:02 pm
#6

I THINK SMUGGLERS ON ALL SERVERS feign deathing in coronet and theed would be awesome....we just need to start planning now for the event and make sure we get alot of people on board.



Marven Darkfly
Master Smuggler(again)

Taking Bulk Orders of Spice

smuggler say "W E D I G G S T H E T I G G S"


yimaz
Thu Jun 03, 2004 1:20 pm
#7

/agreed, so how do we organize the masses?



Yimayz Samoot
Master Smuggler & Master Pilot
Captain of the Auto de fé

RheaOG
Thu Jun 03, 2004 1:32 pm
#8

Im there, just say when and where. I'll get the word out to all smugglers in our guild and as many on Tarq as I can get my little green hands on.


Rhea


Jandel-Har
Thu Jun 03, 2004 1:40 pm
#9






yimaz wrote:
/agreed, so how do we organize the masses?






If this is to be a protest on all servers simultaneously,first off there should be a coordinator for each server. Then then go from there.



Just Dak - Flurry
SlickDevlin
Thu Jun 03, 2004 1:41 pm
#10

Looks like several people are talking Friday night, midnight in Theed.


If Caylin posts the where/when I'm sure we'll be able to organize.





Juzza - Master Snuggler of Flurry

"I love you, you love me, we all hate jedi can't you see..."

Barney Lives!
OckVofad
Thu Jun 03, 2004 1:45 pm
#11

Im not a smuggler. I just wanted to say i feel for you guys. I am a MDE and we have seen some love lately. I dont know what I would have done if our patches were effectively cancelled for 6 months.


The full text of the letter I havent seen posted anywhere so here it is for you:



For those of you who missed seeing it......here it is:


State of the Game



Last month we saw Publish 8: Droids Rebuilt reach its fruition, with a ton of new utility droids being added to the mix. We also saw two mini-publishes. Mini 8.1 focused on Image Designer enhancements and included some radical new looks for characters as well as a secure transaction interface that will extend to numerous other areas of the game. Mini 8.2 saw the opening of the Death Watch Bunker, where there are some very tough hombres that are none too happy. There are rumors of awesome loot from this starting to trickle out into Live, including Mandalorian armor and Jetpacks!


This year's E3 allowed us to demo Jump to Lightspeed, which was an amazing experience! This was the first time we had shown it to the public and we fully realized just how much fun it already is!! There were countless occasions where we would find ourselves plinking at Hutt Fighters from the turret of a YT-1300, or chasing a Tie Fighter through an asteroid field, and have to tear ourselves away to realize that we were indeed in the middle of a demo. I assure you, this is going to completely transform SWG while tying in seamlessly with the ground game. It is simply incredible!!!<


We will be doing a closed-invite Beta for JTL sometime between August and September. We really want to get a wide variety of players in the cockpit, so we are currently devising the numbers and groups for populating the beta. More on this from Bo'shek (Rich Vogel) in the near future...


Back on the ground, we are in the thick of Jedi Testing for Publish 9: Secrets of the Force. We are going to want to take an extra week or so to fully bake it in, so it may be a bit more than two weeks from our last mini-publish (the Death Watch Bunker). We will keep you apprised at the progress, but we are currently targetting 6/22/04


To test this massive system, we made a duplicate of the existing Test Server. We call it, originally enough, Test Center 2! We needed to create a large and robust test population, so we put together two groups and made them specific ranks.


Existing Test Center players that were active within a certain period became Padawans


Existing Live Jedi that created characters on Test Center within a certain period became Jedi Knights


Over the weekend there were in excess of a thousand simultaneous players on TC2! Much thanks to those of you logged in and helped us with testing. I would encourage you to continue doing so during the next couple of weeks, because we will be giving away starter packs, running some crazy tournaments and really trying to stress the system to its limits! Since Test Server 2 will be wiped at the end of the testing phase, it is really a free-for-all over there. Crazy. We may even try to set a bunch of Live Bounty Hunters loose at some time >:-)

One of the more controversial changes that is occurring with Publish 9 is that characters who unlock their slots Between Publish 9 and Publish 10 will not be able to immediately convert to a Padawan. There are a number of reasons why we feel the need to do this, but foremost is a transition period between Force Sensitive and Padawan that will not be done until Publish 10: The Jedi Trials. If you do unlock you will be notified, but not able to convert until P10. If you do not unlock but are along the way, partial credit will be given. This has been discussed in the past few Friday Features


Looking forward, the three main systems that we are enhancing before Space are: Jedi, Combat Balance, and the Galactic Civil War (GCW). They are turning out to be extremely extensive (and extremely cool!). Accordingly, we want to focus as many resources as we can on them. This is challenging when doing parallel development of JTL, which in some ways is a completely new game. We have made some adjustments to the Live schedule, based on our desire to fully realize each system.


Before I reveal our schedule, I want to shoot very straight with you. When I say things can and will change, I mean it. If we feel that we need to focus more on a particular system, we are going to adjust the schedule to allow it. My job as Senior Producer is to ensure that the overall project is successful, no matter what. This means trying to focus our resources on where they are most needed while keeping them healthy and happy. This also means adjusting the schedule and moving things out when other things are in jeopardy

We could take 4 different approaches in our communications with you


-Not tell you anything


- Give you the party line


-Try to get everything done and not do them well


- Do things right and tell you the truth


I want to tell you the truth. I want you to know what our priorities are, and what we are working on, and why things change. I guarantee some folks are going to scan this entire schedule, find the one line in it that refers to them, and go off about it. The truth is that we want to polish our game as much as we can, and we don't want to put out half-baked publishes. Part of the pain of hearing the truth is that it changes

Without further ado, I present you with our current schedule


Publish #9: Secrets of the Force


Complete overhaul of the Jedi system

-Force Sensitive Specializations<o></o></SPAN></P>

-New Lightsaber Construction

-Padawan


Jedi Knight


-Jedi Council - Force Ranking System


Badge Display system

-Loot enhancements

-Hermit Quest fixes

-Revised Master Image Designer Timers and ID XP gain


Additionally our Character Transfer System will be available to move characters between servers and accounts (for a small fee).



Mini Publish 9.1

-Wookiee Armor 2


-Additional Chat Channels


Mini Publish 9.2

-Crafting/ Entertainer Quests



Publish #10: The Jedi Trials


-Complete overhaul of the Path to Jedi system


-Initial Leader Boards


-PvP Kills


-Improved Commodities Market


Mini Publish 10.1


- Massive Emote Package (75


Mini Publish 10.2


- Wookiee armor 3


- CS/ QA/ Correspondent Issues<o></o></SPAN></P>


Publish #11: Combat Balance/ Galactic Civil War - Phase 1


- First Phase of Galactic Civil War revamp (ground base


- Large Scale PvP support

- Squad Leader Revamp

- A Special note on the Combat Balance: This has been pushed again to Publish 11. It has been fully designed, and we have gotten our secure server up. This is an extremely comprehensive change, including


Weapon Rebalance

-Speed Formulas

-Weapon Certifications

-Weapon Statistics<o></o></SPAN></P>


Ham Revamp

-Drain and Regen

Specials Drain and Regen

Damage Regen

Weapon HAM Cost

-Special Attack HAM

Profession Rebalance

Skill Mod Balance

Special Ability Balance

-Existing Specials

New Specials

Player Difficulties

Additional Balances

Armor Balance

Buff Balance

DoT Balance<

Again, we would very much like to get this out earlier. The simple truth is that it is massive, and needs the proper amount of time for us to develop and test.


The following have moved post-Jump to Lightspeed

>-Hutt Casino - We are REALLY excited about this social adventure, but we are running into art and design restrictions. Space is looking amazing... and we want it to be even more so! We are very strapped for Art resources at this time and can't create everything we want for this adventure until after Space

-Hutt Asteroid Base - For similar reasons, and we really want this to be something you reach by flying through space

-Smuggler revamp - We want to do this right too... and proper smuggling is very much augmented by space flight


I know there will be some disappointment regarding the schedule shifts. Please remember that we want to open our schedules up to you as much as possible so you know what to expect. Live Service is an inexact science (to say the least!!) and will always include some shifts. Things have changed. They will continue to do so. We are giving you our best approximations. All along the way, smaller but vital enhancements are constantly being fixed and come out before and after these main publishes

We are fully focused in making SWG the best MMOG there is out there. The game is very strong due to you, the players. The next few months have some revolutionary changes occurring, and I hope you are as psyched as I am


Finally, some of the team is gearing up to head out to Anaheim this week for the Fan Fest! I can't tell you how excited we are to hook up with the players, and see you folks meeting with each other. There are some great things planned, including several panels where you can grill us on all sorts of topics. Please be gentle ;-)


Best,


- Gary Gattis


SOE Senior Producer, Star Wars Galaxies


Just wanted to let you guys know that those of us from other profs understand your pain. The Jedi are killing this game.



Visit OckTech DroidWorks on Bloodfin
Theed, Naboo Waypoint -6015, 3346.
Bestine, Tatooine Waypoint -595, -4220

Admin for Bloodfin Droid Engineer Association

I'd like an HTML tag Please
00over0
Thu Jun 03, 2004 1:52 pm
#12

Last time I looked, there are a lot more wookies than smugglers. I doubt all the smugglers on any given server doing much of anything is going to affect the server other than in their specific locale.


It's a commercial operation, money talks, bulls**t walks, as they say. In this case, if you're really and truly upset, then make your money talk by taking a walk.



Just an aside, as I've only recently started playing, soI'm not that upset. I've learned in life, especially when people are involved, to expect the worst. I might find that little consolation in a year, but I haven't been playing that long. For those of you who have and who are very upset--it's not as if your character will be deleted. You can always come back if/when things are better. If you're really upset, don't punish yourself by continuing to play a game you're dissatisfied with--cancel the subscription and come back only if/when things are fixed to your satisfaction. If I were so unhappy, I definitely wouldn't continue to play and pay.


Life is full of enough unhappiness to have to pay for it.




-----
Etragahl (Former Jedi, Now SOE Slave)
Tal'Ira (Former Creature Handler, Now SOE Slave)

Dear SOE Developers, can I have some of what your smoking??
SlickDevlin
Thu Jun 03, 2004 2:03 pm
#13






00over0 wrote:

Last time I looked, there are a lot more wookies than smugglers. I doubt all the smugglers on any given server doing much of anything is going to affect the server other than in their specific locale.


It's a commercial operation, money talks, bulls**t walks, as they say. In this case, if you're really and truly upset, then make your money talk by taking a walk.



Just an aside, as I've only recently started playing, soI'm not that upset. I've learned in life, especially when people are involved, to expect the worst. I might find that little consolation in a year, but I haven't been playing that long. For those of you who have and who are very upset--it's not as if your character will be deleted. You can always come back if/when things are better. If you're really upset, don't punish yourself by continuing to play a game you're dissatisfied with--cancel the subscription and come back only if/when things are fixed to your satisfaction. If I were so unhappy, I definitely wouldn't continue to play and pay.


Life is full of enough unhappiness to have to pay for it.







Right on.



Juzza - Master Snuggler of Flurry

"I love you, you love me, we all hate jedi can't you see..."

Barney Lives!
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