Combat Medic Archive
Thread: Thyroid rupture: -40.00 combat speed, unbalanced
i think to solve their orignial issue which was stacking jedi speed with doc speed... would just to make them not stack... there problem solved... no 'nerfing' required of anyone.... but no, they have to reduce it from 40 to 25 points.... however that 25 still stacks with the jedi what is it 15... to be a 40....
oh well guess i'm just being a little whinny... ok end of my pathetic little rant... but my idea as to a solution still stands ![]()
Zimal wrote:i think to solve their orignial issue which was stacking jedi speed with doc speed... would just to make them not stack... there problem solved... no 'nerfing' required of anyone.... but no, they have to reduce it from 40 to 25 points.... however that 25 still stacks with the jedi what is it 15... to be a 40....
oh well guess i'm just being a little whinny... ok end of my pathetic little rant... but my idea as to a solution still stands
SOE doesnt do logic remember
That said, I agree that this change is being poorly implemented. Instead of removing the ability for the speeds to stack, they are simply going to nerf each. This allows jedi to continue to be fastest swingers (if they have whatever template allows the speed buff).
Spookibus wrote:
Thyroid rupture is an attack. It takes time and pool points to land, and you have to be up close. The buffs can be applied anywhere at any time.
Don't nerf a useful ability because one of your own was being abused.
Since buffs can be applied while at peace with ease and a relative long duration it is justified that CM De-buffs can overpower doctor buffs.
PsionicHawk wrote:
I've always believed that actions that need to be applied while in combat should have more of an effect then actions applied outside of combat.
Since buffs can be applied while at peace with ease and a relative long duration it is justified that CM De-buffs can overpower doctor buffs.
agree.. hope it stays as is.