Combat Medic Archive
Thread: Combat Med's becoming nerf'd?
The devs know how many people are taking a class, see for example Holo's lame "Why are there so many Pistoeers?" post.
I think if we saw a HUGE influx of CM's in the game we might have reason to worry.
I'm not worried because...
1) We are a crafting class. FOTM junkies don't craft.
2) We have no KnockDowns, Disarms, etc These are the insta-win moves that the FOTM types crave.
3) We take 2.25 skilltrees to be truly effective. That keeps out the dabblers. People won't trade in all their special skills and start over as a Novice Medic.
4) We have very little front-loaded damage. Our dots make us a finesse class, and a somewhat unrewarding one at that.
5) We kill a lot, but we die a lot. Thats unacceptable to the FOTM players, once they realize that we're suicide-bombers they'll drop CM like a hot potato.
Sure, AOE poisions are nice, and disease is a death-sentence if you can give it time. But we lack the punch that the FOTM players will want. So, go CM, and don't worry about the nerfs.
If I'm wrong, and we get hit with the ol nerf-bat, you can always go pistoleer, and add to Holocron's complete cluelessness.
A very good assessment. On my server (Lowca) FOTM players have moved off such things as BHs and CHs, and started in on Docs. They are liking the massive buffs, combined with weapon skills. However, the painful harvesting/crafting has most of them crying in agony.
The bad news for CMs though - poisen and disease nerfage is not only likely; it is unavoidable.
FOTM players do not like their supreme uberness to be challenged. Because they will be reluctant to employ the if you can't beat them, join themstrategy for the reasons you outlined... they will cry, and cry hard,for CM nerfs. As per countless precedents in numerous MMORPGs, nerfage is simply unavoidable. And the nerf(s) will be tremendous. Sorry for the gloomy post, but this is the way of things.
sad thing is non-LOS wasnt even the problem...
only 1 thing made us so "uber"
mind poison...
The rate I get /tells about it, I'm surprised it hasnt happened already.
I also play on Lowca, and it would seem any advantage any one player has over another, long term or short, gets whined about relentlesly.
My chucking poisons and/or diseases is more often reffered to as "griefing" than anything else. Yet I get KD spammed every single day.
I am not a Combat Medic i am a Doctor. I would be really disappointed if they NERF your class due to there being a fairly easy counter to poison and disease. A Master Doctor can cure these. A raid on Anchorhead or Bestine, 10 peeps get poisoned, a master doctor can cure it all. If you guys get NERFED it is due to opposing factions not properly planning and using sound combat tactics not due to overpower. Poison and disease are simply a minor inconvienience with a dedicated Master doctor around with proper meds.
Just my two sense
I disagree with us CM's getting nerfed, im a Master Combat Medic on bloodfin, which is the unofficial PVP server, i have owned alot of ppl, but got my butt handed to me by alot of them back, if they do nerf the combat medics, then why not nerf everyone, and make us all run around with cdef weapons?, the only thing i might agree with nerfing is the mind posion, cause it makes us uber atm, doing 250+ dmg every 5 secs or so, would make even a master bounty hunter go down, so if they nerf anything make it the mind DOT.
I also agree with the doctor that says they didnt plan on combat medics being on the opp. team, BRING A DOCTOR if you are going pvp! i mean its so ez, i know at least 5 doctors who would follow me into battle for the sole purpose of helping the team avoid disease/posion.
i dont think we will get nerfed, only the people with no friends get killed by us, i mean, if they only have basic med skills they will last longer against us, but one thing ive learned, i never pvp by myself anymore, ive been burnt too many times, so i always bring my CH friend as well as my smuggler and my doctor friends.
if they nerf this, it will only because the 10 year-olds who play this game like to sound big by crying about someone who killed them,
Darktec
a.k.a
Cattie Brie
Master Combat Medic
Bloodfin
I tend to agree with Khragon. Poison damage will be nerfed. Even if it's just us getting the 75% reduction in damage applied to other forms of pvp, it'll make poisons completely worthless. A nice single target mind C ticks for between 450 and 550. What's the time per tick? I'm estimating around 10 seconds or so. As it is, DPS is way under other combat classes. You cut it to 25%, you're talking about 112-137 every 10 seconds, or 12-13 DPS. Compared to my pistol, which without any specials is doing 45-50 every 1.4 for 32-35 DPS.
Ugh. I only have one line of pistoleer, stances, mastered. Guildmates are ruining people as BH, doing 250+ with eyeshot, which is what, once a second?
If people think disease is a grief tool now, wait until poison is completely invalidated as a form of attack. I'll be using disease exclusively, because even if they suck the 75% reduction, wounds still are a pain to get rid of.
I think the right approach is toincrease the base damage, and apply the PvP penalty to poison damage like all other professions. That ways combat medics improve in PvE, and are more reasonable in PvP. The only poison that needs to be looked at is the mind poison. The other poisons and disease are fine I believe.