Combat Medic Archive

Thread: BHs lobbying to get medic skills build into class

Thaven
Thu Sep 25, 2003 2:32 pm
#1

Now im not one to complain about other classes getting cool stuff, but BHs are really stretching here. They are trying to circumvent skill points to getnovice medic and FA2 buidl into theirInvestigation treeclaiming it will allow them to be more "diverse." I see this as another attempt to creat the "swiss army knife" class.


Can we support them getting this? All medics who spent the points to get novice medic should post on this forum.


http://forums.station.sony.com/swg/board/message?board.id=bounty_hunter&message.id=61011




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~Thaven Storm~

"Fighting for truth, justice and the Imperial way."
Caliwyrm
Thu Sep 25, 2003 2:34 pm
#2

Hey, as soon as Combat Medics can get cert'd for LLCs they can have basic med skills.. I mean, wouldn't a LLC help put COMBAT in Combat Medic?



----Insert Sig----
"We want the GCW to be everything it can be. We want factional PvP to be fun and exciting. We understand that as players, you don't want the 1% decay. We think it is an important game mechanic in the right situations, but we want to remove it from factional battles." --JustG 02/04/2004
Uh, so WE don't want it, and YOU don't want it in for PvP--then why is it still there??
Thaven
Thu Sep 25, 2003 2:37 pm
#3






Caliwyrm wrote:
Hey, as soon as Combat Medics can get cert'd for LLCs they can have basic med skills.. I mean, wouldn't a LLC help put COMBAT in Combat Medic?




Hehehtrue We are a HYBRID class as well. Guess that means we are suppose to be UBER!!!



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~Thaven Storm~

"Fighting for truth, justice and the Imperial way."
Happymob
Thu Sep 25, 2003 2:51 pm
#4




Now im not one to complain about other classes getting cool stuff, but BHs are really stretching here. They are trying to circumvent skill points to getnovice medic and FA2 buidl into theirInvestigation treeclaiming it will allow them to be more "diverse." I see this as another attempt to creat the "swiss army knife" class.



This is fundametally no different than us asking for terrain negotiation or surveying (though survey is less of a stretch admittedly) or even /revive. If you want the ability, you pay the skill points. Rather than spreading a single ability across multiple professions, they should be looking at giving each profession more abilities unique to their profession to increase true skill diversity.




Imadoh and Ikiecobi
Quality Resources and the Corellia Butcher - NoCo
NoCo Trade Center, Corellia (just northeast of Coronet) 796, -3076


MycroftTHan
Thu Sep 25, 2003 3:38 pm
#5

there have been so many good ideas of what skills that should go along with the investigation line, that this is a fraud to the people who honestly tried to make that line worthwhile in the past.


anyway, i'd set my money on them getting the skill the same day Combat Medics get the "bleeding touch" - Medics were refused to get the survey ability when we asked for it with the same reason that applies to BH asking for firstaid, even more so, that nothing in the Investigation line has to do with medicine knowledge but should be all about "investigating their targets"


oh and btw, TN has been part of the CM for a long time. You always got +10 at Master. So Holo saying that they will add more of it lower in the trees is not anything new added, just improvementofgiven features.

Dromare
Thu Sep 25, 2003 3:49 pm
#6

I totally disagree with you guys why take the bounty wepon? Why should get our own set of wepons.
Dromare
Thu Sep 25, 2003 3:51 pm
#7

er... we shouldn't take the bounty hunter's wepons, but get some of our own is what i was trying to say in the second sentence.

shardy
Thu Sep 25, 2003 3:55 pm
#8

i'll lobby for free flamethrower cert and flame cone I once you hit novice combat medic, sure helps with making healing exp


shard MCM

Kaosodin
Thu Sep 25, 2003 5:18 pm
#9

yea, i'm a BH and if they add medic skills to any BH tree it will be a joke



Kaosares Kaotic-Blade - Bounty Hunter - Vanguard - Rebel for life
IlyaMasool
Thu Sep 25, 2003 5:44 pm
#10

I guess you folks were just joking when you asked for Bio Weapon.


I see CM as healer, and since official web page call you healer with some combat skill to improve your survivability, I would say CM are not even close to being a combat profession.


But ofcourse I am wrong, and we all know CM are supposed to be kick ass combat class and frankly CM skill class doesn't have enough offesive benifit right? so ofcourse bio weapon make perfect sense. as well as Terrain Navigation, weapon bonus, etc, etc.


But BH think they need more healing benifit in thier skill tree?!? They must be out of their mind!!!


Umm... okay.

TK-84
Thu Sep 25, 2003 6:28 pm
#11

I think two of the combat medic tiers should be combined, and one tier should acually use combat xp, for what? I have no idea, these creative devs can think off something.



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CONTRACT KILLERS.
xwingkiller1
Thu Sep 25, 2003 6:44 pm
#12

i guess BH's missed it....there is medic skills in BH.


it's called enough leftover skillpoints to be a medic.




Tica Emipago
Master brawler/Master TK/ Master swords
Skills Mastered:
Medic, Doctor, Combat Medic, Scout, Marksman, Teras Kasi, Creature Handler, Entertainer, Musician, Image Design, Artisan, Squad Leader, Rifleman, Brawler, Swordsman, Architect, Smuggler....'wink'
Mintage
Thu Sep 25, 2003 7:56 pm
#13

I'm sorry, but anyone in favor of this needs to go play a game with cheat codes...Good lord.



Mint : Radiant - Master TKA + secret!
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