Combat Medic Archive

Thread: who is sick of mind incaps!???

gibartgibart
Tue Jul 29, 2003 1:42 pm
#1

i am


i'm tired of being able to heal 1000 health and action only to be trashed in my mind


the problem comes when i have to use my mind points to heal my other points and then my mind gets killed


i know this topic has been done b4 but i just hate it


ARRRRRRRRGGGGG


Worrirr




WELL...LOOK...I MEAN...IS HE GOING TO BE ABLE TO CHASE US, CAUSE IF I WOKE UP LOOKING LIKE THAT I WOULD JUST RUN TOWARDS THE NEAREST LIVING THING AND KILL IT
Nohup1
Tue Jul 29, 2003 2:20 pm
#2

/sigh
I'm tired of fighting this fight... Yes. we should be able to heal mind...

But believe me, you'll get Trashed in these forums for suggesting it.

It's ok that you can get 1-shotted for nearly 2K of mind-damage. But if you can even heal 1 point of mind-damage you're "Overpowered".

I'm tired of argueing this point. Glad to see someone else taking it over.
Elenora
Tue Jul 29, 2003 2:26 pm
#3

lol the issue isnt mind healing!!!


no one is walkign around with 2k mind pool...


the issue is mind damage and what itsdoing to the game..


lets focus on the issue not ineffective solutions...




--------------------------------------------------------------------------
Elenora Kaadara Naboo Ahazi
Master Combat Medic/Master Surgeon/Master Chemist
Elenora's Drugs - Better lives through better medicines
Nohup1
Tue Jul 29, 2003 2:37 pm
#4

Well, PVP is already a disaster. I'm not sure if it can be salvaged anymore without nerfing the majority of the player-base. Something the devs seem unable to do. (they backed off the CH nerf didn't they?)

In PVE, mind healing could be of great use. But apparently, if you want to tank mobs, all you need is Creature Handling. (They will be stimming mind in a week or so)

So, I give up. Medics are of no use in this game anymore.
Well, doc's can rez, but that's about it.

Now if you give them mind-heals and mind-buffs, then they will be of use. But not until then.

Sorry if I sound a bit down. I'm going to see if the devs take the Corresponent's issues seriously before I make any decisions about this game. But I honestly can't see the devs doing the proper nerfing just to appease the small percentage of players who play healer-types.
Elenora
Tue Jul 29, 2003 2:48 pm
#5

lol hey can u blame the devs...with people like real whining like babies about the nerf....no wonder they backed off the nerf...sad to see but...


think that bugs me is that they are so focused on one class right now they are missing 90% of the game..


BH are way overpowered...pistoleers are unkillable at close range...TKA is well come on its super overpowered...smugglers?! same...


they either need to raise all he other classes up to maintain balance which is hard to do considering the pace at which pvp goes or nerf everyone and make pvp last longer...i can hear the other classes whining already...im just afraid if they nerf to restore balance, they may nerf our class even more...lol




--------------------------------------------------------------------------
Elenora Kaadara Naboo Ahazi
Master Combat Medic/Master Surgeon/Master Chemist
Elenora's Drugs - Better lives through better medicines
Nohup1
Tue Jul 29, 2003 3:01 pm
#6

Well, healer-types have never really gotten a hard nerf in any MMORPG that I can remember... (the smite-cleric nerf in DAOC doesn't count by the way. they weren't healers)

I was a little taken back by the explosion of CH whining too. Perma-pet death is tough, but come on, something had to be done. I do believe that the CH's haven't seen the end of the nerfs yet.

They do need to slow down the pace of PVP a bit, one-shots simply shouldn't occur.

It seems from the way they handled the CH nerf that they are looking at their players as percentages of professions. If 80% of your players are overpowered (and happy) what's the problem? The other 20% can go hang, and that's US.

So I don't feel too bad asking for things that MIGHT be a tad overpowered. Because, compared to a BH with a rancor in his datapad, or a smuggler spamming under-hand-shot, is a little 3-bar stimpack REALLY that overpowering?
Elenora
Tue Jul 29, 2003 3:44 pm
#7

in terms of overpowerd in comparison to other overpowered classes...


i will admit that mind heal...3 bar heals are minor...


would be a poor solution in my opinion just to juice everyone up with uber power adn then go whoa, now things are out of hand...then whip out the nerf bats and hit everyone with it.


i was always one to think nerf then rebuild...dont overpower and then nerf...


getting nerfed sucks, i admit it...i had a smite cleric lol...it make more sense to grant skills and add to a class then to nerf...less people will complain and sometimes it easier to see why the addition was needed...when u have overpowered everything people kind of forget what is the problem cuz there are so many other problems. The should just nerf then add rather than yell nerf then going oops....bit to late now but i think u get the jist




--------------------------------------------------------------------------
Elenora Kaadara Naboo Ahazi
Master Combat Medic/Master Surgeon/Master Chemist
Elenora's Drugs - Better lives through better medicines
MichaelF77
Tue Jul 29, 2003 6:25 pm
#8

Action Wound: Healed by Medic
Action Damage: Healed by Medic
Health Wound: Healed by Medic
Health Damage: Healed by Medic

Batttle Fatique: Healed by Entertainer
Mind Wound: Healed by Entertainer
Mind Damage: Healed by ???

Why in the world would you put Combat Medic in place of ???
I think it's pretty obvious that if anyone - entertainers should be granted the ability.



-- Sekir Bashka, Combat Medic, Chilastra
We shall double our efforts!
Elenora
Tue Jul 29, 2003 6:37 pm
#9

lol nice format...make things pretty clear...much better than any of my why CMs...why anyone in the medic field?! rants



--------------------------------------------------------------------------
Elenora Kaadara Naboo Ahazi
Master Combat Medic/Master Surgeon/Master Chemist
Elenora's Drugs - Better lives through better medicines
Nohup1
Tue Jul 29, 2003 8:59 pm
#10

Sure, if we could heal mind damage we'd all be "overpowered" right?


We wouldn't want that. Would we.



Now if you'll excuse me, I have to go help my PVP group with a pesky BH spamming 800 mind-point eyeshots, and about a dozen creature handlers throwing sand beetles at us.



Good thing I can't heal mind. or I'dwipe the floor with that bunch.


Khragon
Wed Jul 30, 2003 5:26 am
#11

Id like to see an overhaul on CM's. Doctors get buffs, I think they should ditch the gay poison and disease crap we get and replace it with resist packs Combat medics should be able to make different resist packs for blaster fire, melee damage, etc. Increasing peoples resistance to eyeshots or headshots. This would lower the damage of some of these 1 shot attacks we keep seeing.
Grayswandyr
Wed Jul 30, 2003 12:58 pm
#12

What do you think about this ?


All single target stimpackmay heal Mind, but it apply only if the target is incapacited in the Mind pool.


So if someone is incapacited you must use a single target stimpack. This is available for Medic and Doctor too but, since they don't have ranged stimpacks, it's a lot more dangerous.


So you can't perma heal another Medic or your Mind pool.





Master Combat Medic
Master Doctor
Kauri - Corellia
Phayte
Wed Jul 30, 2003 1:10 pm
#13


Pythius wrote:

I don't think that would be a good idea, Khragon. The way I see it there are only 2 classes that can buff in this game. The Doctor can buff and the Squad Leader can buff.



Actually the Chefs can provide buffs too.



Milarak
"The best is the enemy of the good."
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