Combat Medic Archive

Thread: Bug or what?

Hammus
Sat Oct 18, 2003 3:50 am
#1

I just spent several hours trying to find a bile drenched quenker lair....I FINALLY found one. You can imagine my excitement when a baby came out. I had to run from it because it started attacking my pet. I got away from it and stored my pet, to low and behold get back to the baby to have it DISSAPEAR! THREE TIMES this happened. THREE. So yes, I never did get my baby. Is it just because it went out of its Lair zone or something? Is this a bug? VERY upsetting. Any help here would be great.
Deathtoll
Sat Oct 18, 2003 4:24 am
#2

On taming missions, keep other pets stored or store pet after killing adults then shoot lair and see what pops out, remove weapons before starting tame, and stay within 200m of lair if the baby agros, to lose baby agro, run around the lair at a safe distance from adults of course NOT away from the lair in a straight line. best bet is to try to circle the lair at about 60-100m, the baby will lose interest (calm down) soon as it loses interest, run up to it as fast as possible and start tamin again, hopefully keeping you at a safe distance from any adults that may have spawned while runnin from the baby.


Mind you of course you are on Dant and doing the above to lose the babies agro is not an easy task due to the amount of red creatures, but if you run out past the 200m mark the baby will despawn on you like it has been happening.


Alternative to keeping pets stored or storing after killing adults is to NOT have your pet guard you and do not under any circumstance have it attack the lair, the fastest way to lose a baby is to send your pet in to attack the lair, since it will almost immediately start attacking your pet when it spawns.


Generally for myself when on taming runs, if I must have any pets out so I can dispose of any adults, I never have them guard me and when all the adults are gone I make my pets stay a good distance from the lair while I go and take a shot at it to get it to start spawning, wait till spawns are done, if no babies pop, I then begin disposing of the adults again with my pets... rinse and repeat until you get the baby you want.


NOTE: it's been stated before on this board that if you are down to the last adult (lol if you have been keeping track of how many you killed and know how many are suppose to spawn) you can try running out past 200m at which point the lair may reset itself, ie. healing full, spawns resetting thereby letting you keep using the same lair rather than having to fully destroy it and move on to another... Now the devs may have fixed this, I did see some sort of note to this effect in one of the patchs but it may be like the fix they did on group members becoming invisible to other group members... they said they fixed this but it is still happening. I haven't tested this since that patch note so I have no idea if they really did fix it.


Anyway that's my thoughts on this.



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Hammus
Sat Oct 18, 2003 10:58 am
#3

Hey thanks alot. This is great info.
Electro5
Sat Oct 18, 2003 11:20 am
#4

There are 2 ways to get a nest to reset. One is with missions. If you have a mission, ANY time you go out of range of the nest, it will respawn. This gives a chance for new babies, heals the nest and makes more in the nest.


For non-missions, they will still cycle if you leave the 200m radius as long as you do NOT damage the nest or anything guarding it. You can just run back and forth from 200m, making sure that you actually let the nest disappear before you run back (let it disappear from radar). However, if the nest is damaged, it will save the state and not reset no matter if you leave the 200m radius or not.




Bria - Electro (N) ~ Shadowfire - Hydrolus (R) ~ Sunrunner - Zaxu Trizki (I) ~ Ahazi - Xonoryt (R) ~ Gorath - Geitizo Nimoirist (I) ~ Radiant - Tygran Virfais (N)
WarIllusionist
Sat Apr 24, 2004 3:55 am
#5

Ok i log on this morning to find myself facing a huge amount of unhealed Entertainers right, i try to pop an area stim into the crowd and i get this message.


<CENTER>"You cannot target this person with the requested action"</CENTER>


Is this a known bug or am i doing something wrong here?





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WarIllusionist
Sat Apr 24, 2004 3:56 am
#6

ignore the <CENTER> Tags. Can't edit



www.Lern2Play.com Come visit us and keep in touch!
JBMat
Fri Aug 20, 2004 3:27 pm
#7

Ok, I don't hunt Tatooine all that much. Mainly I go for the wooley and scoot.


So anyhow, there I was, being nice, letting noobs get higher missions - mainly sitting in the back, tossing traps, and shooting only when I had to.


So there is a sevort, I go to harvest, hit my macro key for hide, which in my macro also loots... and I get hide, and some meat?? Say what? Two for the price of one? This happened quite a few times, different animals, but I got hide as harvest and meat as loot, and bone as loot a couple times.


What gives?


JB

who is now going to test this on Corellia and Talus, as he knows both those planets much better.
Fodder650
Fri Aug 20, 2004 3:45 pm
#8

This on your primary server or on TC?



Canon Fodder - The former Ranger/CH now unplayed Smuggler
Down to one account and thats only because its a station pass
Currently a Droid Commander in City of Villians (really)
Owen-Lars
Fri Aug 20, 2004 3:50 pm
#9

Irealy do hope its TC


And not a bug for that matter hehe



THORTAC BALCOR
The Lost Ranger
RANGER
Calculus_Entropy
Fri Aug 20, 2004 8:47 pm
#10

I have been having theat problem for a while on TC...it obviously made it's war to live...



Calculus Entropy
Ranger Blue Glowie Emeritus
Garindan used /areatrack to find Han.
Eklectrick
Fri Aug 20, 2004 8:53 pm
#11

I've got all my harvest macros with a /loot in 'em and this has never happened to me on either corbantis or starsider.





Star Wars Galaxies or: How I Learned to Stop Worrying and Love the Jedi.
KDendo
Fri Aug 20, 2004 9:07 pm
#12

I've got /loot in all my harvesting macros and have NEVER had this "problem." However, I would only have tried it on Naboo and Dantooine.

-Kapp



Torvin Sei'lar
Valcyn
Naboo - Amyrlin
Aspiring Master Ranger
JBMat
Sat Aug 21, 2004 10:17 am
#13

I was on my primary.


Went back to Talus and Corellia... nothin


So I schlepped back to Tat...nothin


Probably just a bug that got fixed.


Rats


JB
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