Combat Medic Archive

Thread: Anyone else finding MCM/MRM uneffective

Rebal1
Mon Jul 04, 2005 8:32 am
#1

Rebal1
Mon Jul 04, 2005 8:35 am
#2

i really like the damage on rifles but the specials aren't very good. The big problem with MCM and MRM is that you have to get under 10 m i think its 5 not sure though to apply paralyze and when doing that it doesn't give you enough time to go back and apply a sniper shot or anything like that. Im MCM/MRM/0004 in doctor btw and the 0004 in doctor is a must as adrenal boost speeds up specials by ALOT.


Any other suggestions. Maybe going MRM/4004 in doctor/something else?
Rebal1
Mon Jul 04, 2005 8:56 am
#3


i really like the damage on rifles but the specials aren't very good. The big problem with MCM and MRM is that you have to get under 10 m i think its 5 not sure though to apply paralyze and when doing that it doesn't give you enough time to go back and apply a sniper shot or anything like that. Im MCM/MRM/0004 in doctor btw and the 0004 in doctor is a must as adrenal boost speeds up specials by ALOT.


Any other suggestions. Maybe going MRM/4004 in doctor/something else?
opoko
Mon Jul 04, 2005 9:13 am
#4

0004 Pistoleer for Stoping Shot.

Tho, I think the best way to control a melee with Rifle/CM is to Electrolyte Drain them and Knee-Cap shot them to keep them out of reach. If they get close you paralyze them heal up continue.

Rifle/Cm 0404 Pistoleer for better accuracy and stopingshot or maybe 0040 Bh for underhand shot. Tho you can get Kd under carbine.

I think your temp should work good.
JayDark
Mon Jul 04, 2005 10:00 am
#5

+TN food?
iijin
Mon Jul 04, 2005 4:23 pm
#6

exactly why I like a little TKM with my MCM Your already in range



Iijin Myriiv | DFR
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88th Imperial Fighter Squadron

SkySpear Industries
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Chris-DaMan
Mon Jul 04, 2005 4:58 pm
#7

i dont know, im mcm/master rifle and the rest in merchant and i like that very well so far.



normally i dont paralyze and then try todo a sniper shot but do it the other way around. so if i wanna kill some big thing then i first go under cover (i love going under cover ) then i do some conceal shots, short before i think i'll get discovered ill do a snipershot and then a kip up shot. then when the mob runs towards me i put on paralyze, apply the cm stuff that i need to be close for (electrolyte drain, thyroid rupture..) then i start running away poisoning/firing the mob. After that i usually just run in circles and shoot the mob. So thats what i do when im on my own.


If i have a tank with me i let him get the agro, then Icome close to apply my cm stuff and then go ranged and shoot my rifle specials. and the most awesome thing is that if the tank dies for some reason i can always rez him. (as long as im still alive myself).


Chris-DaMan
Mon Jul 04, 2005 5:28 pm
#8






Jittaba wrote:
MRM/MCM never was a good combo, because Rifle is stick to large range, and CM medium/short range, wich makes Carbineer the best choice, or pistoleer. I prefer carbinee, because of similar damage to rifle!





well i take it you mean after cu? lol.


Altho i must say i do like it. I already answered your thread on the rifleman forum


Rebal1
Mon Jul 04, 2005 6:27 pm
#9

lol ya i reposted on rifleman forum incase people were looking there and not here thank you for replys though. Its just i find it really difficult to utilize rifleman and combat medic at same time cause the only really effective move in rifleman is sniper shot and getting past 20 m going prone and hitting a sniper is not easy to do and leaves you vulnerable afterwards i find
Rebal1
Mon Jul 04, 2005 6:30 pm
#10

thats actually really good thinking ill try doing that for now on. Do you find your able to solo pretty big mobs doing that???
Gnuut
Mon Jul 04, 2005 7:35 pm
#11




Rebal1 wrote:

Its just i find it really difficult to utilize rifleman and combat medic at same time cause the only really effective move in rifleman is sniper shot




LOL Startle shot is quite possibly the most devastating shot in a Rifleman's arsenal of abilities.





Grau'din
Elder Combat Medic
Magnumus Mysterium MYST
I am not a support class.
I am a chemical warfare expert.
I am a bio-warrior.
I am a zerg-stopper.
I am a Master CM. Run for your life....

Donder
Mon Jul 04, 2005 9:01 pm
#12

I have used that method on CL 81 mobs. Most of the time it works just fine. Take care and experiment. Have fun in learning new techniques.



I relly enjoy my MCM/MRM.



Sable, Tarquinas


Brainplay
Mon Jul 04, 2005 9:37 pm
#13

You got 2 other damage shots (headshot and startleshot) besides snipershot to choose from. Paralyze, electro drain, thryroid then run away. I pity the foo that has to really on snipershot that much for PvP. Then again, it sounds alot more like a duel what he's describing than real PvP.



p.s.- if you're so worried about it you can always pick up improved stoppingshot with the points you have left over.







Keorythe

h Combat Medic h


/Forcing Counterstrike PvPers to PvE since 2003 \






A Combat Medic Alpha tester who never got the chance to alpha test

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