Combat Medic Archive
Thread: How far can you throw?
I was just curious to see if my stims are on par with other master CMs. Of course I havn't even bothered with stim Es yet, but lately I have been making stim Ds with 2 of the 3 subcomponents being the advanced version. The best stim range I have been able to reach, with 8 or 9 experimentation points into charges/range before it caps out, is 33. That leaves me with enough points to get my base healing around 320 or so. Still enough for a very good heal. At that range I can throw these things 67 meters. Just out of firing range.
Ooops, think I hit enter and submited before I was done. Anyways, has anyone been able to throw any farther?
Jethi -- Master CM Wookiee (Chilastria/Naboo)
i've gotten stims to go about 62-3 meters by dumping all experiment points into charge...made for a sorry heal for a D packs...but usually i can toss D packs at around 50 and still get 1500+ heals...
I can throw approx 52 yards.. depends on the wind; and how hard the football is..
Again I'm no pro .. but about 52 yards on a good day.
TouchDown!!