Combat Medic Archive
Thread: How far can you throw?
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CPTMidnite
Thu Sep 04, 2003 8:37 am
#14
i am great you are throwing 80m bombs but what are you doing to get that kind of range? BEC charges helps, what else? thanks guys.
Hydrotricithline
Thu Sep 04, 2003 2:34 pm
#15
CPTMidnite wrote:
i am great you are throwing 80m bombs but what are you doing to get that kind of range? BEC charges helps, what else? thanks guys.
A strong arm.. and alot of practice..
CPTMidnite
Fri Sep 05, 2003 7:42 am
#18
ok either you arent getting what i want to know or you are being stingy w/ the infor. i dont carehow FARyou can throw, i want to know how you are ABLE to throw that far.
what are you experimenting in your comps, what are you experimenting when you make the final product. and i am talking about DOTs and not stims, thought that was pretty clear in my first post.
SEiZe
Thu Nov 06, 2003 10:56 am
#19
I'm able to throw at 90m and cause 500+ damage in PVE using a health poison c
Pahdbacca
Thu Nov 06, 2003 2:06 pm
#20
The key for poisons and diseases is to use advanced DMs if you can and experiment on ease of use...that increases the range on that component.
TsunamiKata
Sat Nov 08, 2003 10:07 pm
#23
Sleksheea wrote:
100m on average? LOL, and monkeys are flying out of my ass!
It's not unheard of. I have a bandolier that gives me an additional +25 to ranged healing, this in-turn gives me the ability to throw my poison with base range * 2.25. And which the crappy class 2 we have currently, my base range is 32 and if I can obtain better class 2, the base range would be easily raised to 36-44 and beyond and that's without any experimentation points added.
NormanAlata
Mon Nov 10, 2003 5:49 am
#24
Gornish has stated that his max range is 100m he topped it out with sae's
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