Combat Medic Archive
Thread: If you can't whine about them...
Well i'm sick to death of being poison+disease incap'd (which seems to cause a system death rather than a PvP death, thus having decay - total grief). Not to mention countless other bugs.
And it seems the devs are quite happy letting people do this, so I'll be joining the fellow CM's on here to see what its like from your point of view instead of whining from a receiving end.
Money down now on what I'll find out when I'm master:
a) the profession is overpowered, and fellow CMs don't want to be nerfed
b) the profession isn't overpowered, and everyone does just whine about us all the time
I'll still thinking a), since I was fighting with two CM's last night (one on our side, one on the enemy) and both admitted they were overpowered and thought the profession was boring because it was that simple to put people out of the game.
Looking forward to my findings
KindredUK wrote:
.... join them.
Well i'm sick to death of being poison+disease incap'd (which seems to cause a system death rather than a PvP death, thus having decay - total grief). Not to mention countless other bugs.
And it seems the devs are quite happy letting people do this, so I'll be joining the fellow CM's on here to see what its like from your point of view instead of whining from a receiving end.
Money down now on what I'll find out when I'm master:
a) the profession is overpowered, and fellow CMs don't want to be nerfed
b) the profession isn't overpowered, and everyone does just whine about us all the time
I'll still thinking a), since I was fighting with two CM's last night (one on our side, one on the enemy) and both admitted they were overpowered and thought the profession was boring because it was that simple to put people out of the game.
Looking forward to my findings
no no you've got it all wrong... poison and disease is not griefing!
now dancing on your incapped body is griefing....
You're picking up the class for the wrong reasons.. and it isn't going to make combat any less frustrating to you. In fact, just wait until your poisoned and you cant even throw a poison back because you're out of mind. You'll surely wish you would've picked up that single line in doc then. Good luck anyway.
I know who'll get pissed off first right now. Job done. I'm not using it to fight and try and kill people with it. I'm here to put them out of play, even at the cost of my own death. I need 2 shots, maybe more if they're spread out a little more.
Loonytic wrote:
FallenLore wrote:
Its sad but about 90% of all the griefers in the game I have come across are CM's. The class is just designed to grief.
well of course you'd say that... this coming from someone who is exploiting the game to make themselves unhitable! and your upset that we've found your weakness...90% of the griefers i've seen is from people with their unhitablegod templates and they like to dance on your incapped body
While I agree that the god templates needed the CM,it also unbalanced certain aspects of the game. I was never, nor Will I ever be a god template.yet the counter to the god templates,hurt me just as much as them. While I agree that the nerf calls are unneccasary,and sometimes unwarranted, there is a lot about your proffesion that could, and perhaps should be balanced.
Lifylos wrote:
While I agree that the god templates needed the CM,it also unbalanced certain aspects of the game. I was never, nor Will I ever be a god template.yet the counter to the god templates,hurt me just as much as them. While I agree that the nerf calls are unneccasary,and sometimes unwarranted, there is a lot about your proffesion that could, and perhaps should be balanced.
FallenLore wrote:
Its sad but about 90% of all the griefers in the game I have come across are CM's. The class is just designed to grief.
NeoEcks wrote:
Lifylos wrote:
While I agree that the god templates needed the CM,it also unbalanced certain aspects of the game. I was never, nor Will I ever be a god template.yet the counter to the god templates,hurt me just as much as them. While I agree that the nerf calls are unneccasary,and sometimes unwarranted, there is a lot about your proffesion that could, and perhaps should be balanced.
many, many of us agree that there are quite a few bugs that need to be fixed:
distance bug
damage through extireor walls
number and rarity of resources
personally i do NOT believe that disease + poison should incap, just bring the player down to 1
the list goes on. but the class is no uber l33t fighting class. i cannot play the class as a suicide bomber. it would be boring as hell to throw, die, clone, throw, die, clone, throw, die, clone....no class should be that repetitive and simple minded.
i have said it a million times, exploiters will exploit no matter what class they play. i would argue that without the fix for the defensive stacks, that was exploiting as well. to do one's best to keep other players from even being able to cause ANY damage by taking advantage of defences that were not meant to stack is exploiting.
but again yes, the class needs fixes NOT nerfs. i believe we should all be calling on the Devs to fix classes that are weak rather than bring the classes that are strong (Rifleman, TKA, Swordsman, Fencer, CM) down to the level of the most broken classes (Pikeman, Pistoleer)
And I completely agree, which is why Ive been fighting for it. But the issue lies herein. As of right now, bugs, exploits, and ust opverlooked abilities, causes the CM proffesion to be Overpowered in certain aspects, and underpowered in others. ?When I am calling for balance, I am not calling for balance against others, Im calling for balance with in yourselves.
Too many times have I seen a proffesion over powerful, to compensate for something innaddequete taht they have. And every time it has ended in a Proffesion killing nerf. Look at the commando. As of the last patch, they are really nothing more than glorified Barbequers. Of course they still serve their purpose, but they have been dummed down to a level where it requires many commandoes to do a job that a solo of another proffesion could, all because they overpowered the flamethrower, to balance the 3 broken trees in their proffesion.
I admit I used to want to see combat medics nerfed, and destroyed in the most horrible and utter way, until the Commando nerf...with that My view on the nerf changed...
Lifylos wrote:
I admit I used to want to see combat medics nerfed, and destroyed in the most horrible and utter way, until the Commando nerf...with that My view on the nerf changed...
thus far this is the single most sane thread about the balancing of a class i have had the pleasure of reading. i would like to thank each of you for not coming in to the forum an just spouting a bunch of junk because you lost a fight to a particular class (this happens all too often.)
in reguards to your suggestion of balance within the class rather than against other classes, i think this is a GREAT idea. i don't know if you have read Pahdbacca's State of the Profession thread, but i think he sums up quite nicely the weaker points of the class and thebugs / exploitsthat cause the overpowered ablities to be there as well.