Combat Medic Archive

Thread: If you can't whine about them...

KindredUK
Fri Feb 13, 2004 6:12 am
#1

.... join them.

Well i'm sick to death of being poison+disease incap'd (which seems to cause a system death rather than a PvP death, thus having decay - total grief). Not to mention countless other bugs.

And it seems the devs are quite happy letting people do this, so I'll be joining the fellow CM's on here to see what its like from your point of view instead of whining from a receiving end.

Money down now on what I'll find out when I'm master:

a) the profession is overpowered, and fellow CMs don't want to be nerfed
b) the profession isn't overpowered, and everyone does just whine about us all the time

I'll still thinking a), since I was fighting with two CM's last night (one on our side, one on the enemy) and both admitted they were overpowered and thought the profession was boring because it was that simple to put people out of the game.

Looking forward to my findings






Kindred
Unlocked 2004-05-12
Loonytic
Fri Feb 13, 2004 6:15 am
#2






KindredUK wrote:
.... join them.

Well i'm sick to death of being poison+disease incap'd (which seems to cause a system death rather than a PvP death, thus having decay - total grief). Not to mention countless other bugs.

And it seems the devs are quite happy letting people do this, so I'll be joining the fellow CM's on here to see what its like from your point of view instead of whining from a receiving end.

Money down now on what I'll find out when I'm master:

a) the profession is overpowered, and fellow CMs don't want to be nerfed
b) the profession isn't overpowered, and everyone does just whine about us all the time

I'll still thinking a), since I was fighting with two CM's last night (one on our side, one on the enemy) and both admitted they were overpowered and thought the profession was boring because it was that simple to put people out of the game.

Looking forward to my findings





your still going to get poisoned and diseased.. I think you might want to pick up doc instead
KindredUK
Fri Feb 13, 2004 6:34 am
#3

I know I'll still get it, but I can give it back - thats my whole point in doing this, I want to make people suffer like I do. They grief me, I grief them.






Kindred
Unlocked 2004-05-12
Loonytic
Fri Feb 13, 2004 6:44 am
#4

no no you've got it all wrong... poison and disease is not griefing!


now dancing on your incapped body is griefing....


AcidRaineV
Fri Feb 13, 2004 7:26 am
#5

You're picking up the class for the wrong reasons.. and it isn't going to make combat any less frustrating to you. In fact, just wait until your poisoned and you cant even throw a poison back because you're out of mind. You'll surely wish you would've picked up that single line in doc then. Good luck anyway.








hRainh
hCommander of KoNHh

KindredUK
Fri Feb 13, 2004 7:35 am
#6

I might be picking it for the wrong reasons from your point of view, but in 90% of the fights I'm in its in an area like Anchorhead where its Rebels vs Imps and group TEF is in play. All I do is clone, AoE Poison, AoE Disease, try and stay alive long enough to shoot some of them, die, rinse and repeat.

I know who'll get pissed off first right now. Job done. I'm not using it to fight and try and kill people with it. I'm here to put them out of play, even at the cost of my own death. I need 2 shots, maybe more if they're spread out a little more.






Kindred
Unlocked 2004-05-12
FallenLore
Sat Feb 14, 2004 12:35 am
#7

Its sad but about 90% of all the griefers in the game I have come across are CM's. The class is just designed to grief.



Master Rifleman |
TKA | Fencer | Pistoleer Dabbler
Yay CM changes!
Lifylos
Sat Feb 14, 2004 5:27 am
#8






Loonytic wrote:





FallenLore wrote:
Its sad but about 90% of all the griefers in the game I have come across are CM's. The class is just designed to grief.






well of course you'd say that... this coming from someone who is exploiting the game to make themselves unhitable! and your upset that we've found your weakness...90% of the griefers i've seen is from people with their unhitablegod templates and they like to dance on your incapped body






While I agree that the god templates needed the CM,it also unbalanced certain aspects of the game. I was never, nor Will I ever be a god template.yet the counter to the god templates,hurt me just as much as them. While I agree that the nerf calls are unneccasary,and sometimes unwarranted, there is a lot about your proffesion that could, and perhaps should be balanced.



Seishenoru Verin...gone on Febuary 22, Cyas guys...

Dont mind me, just trolling on my last day...
NeoEcks
Sat Feb 14, 2004 7:26 am
#9







Lifylos wrote:




While I agree that the god templates needed the CM,it also unbalanced certain aspects of the game. I was never, nor Will I ever be a god template.yet the counter to the god templates,hurt me just as much as them. While I agree that the nerf calls are unneccasary,and sometimes unwarranted, there is a lot about your proffesion that could, and perhaps should be balanced.





many, many of us agree that there are quite a few bugs that need to be fixed:


distance bug

damage through extireor walls

number and rarity of resources

personally i do NOT believe that disease + poison should incap, just bring the player down to 1


the list goes on. but the class is no uber l33t fighting class. i cannot play the class as a suicide bomber. it would be boring as hell to throw, die, clone, throw, die, clone, throw, die, clone....no class should be that repetitive and simple minded.


i have said it a million times, exploiters will exploit no matter what class they play. i would argue that without the fix for the defensive stacks, that was exploiting as well. to do one's best to keep other players from even being able to cause ANY damage by taking advantage of defences that were not meant to stack is exploiting.


but again yes, the class needs fixes NOT nerfs. i believe we should all be calling on the Devs to fix classes that are weak rather than bring the classes that are strong (Rifleman, TKA, Swordsman, Fencer, CM) down to the level of the most broken classes (Pikeman, Pistoleer)





In-game Name: Eclypse
Alt: BioTech
Fun Times
-= Boredome is the disease of the unimaginative =-


Loonytic
Sat Feb 14, 2004 1:01 pm
#10






FallenLore wrote:
Its sad but about 90% of all the griefers in the game I have come across are CM's. The class is just designed to grief.






well of course you'd say that... this coming from someone who is exploiting the game to make themselves unhitable! and your upset that we've found your weakness...90% of the griefers i've seen is from people with their unhitablegod templates and they like to dance on your incapped body
Lifylos
Sat Feb 14, 2004 2:55 pm
#11






NeoEcks wrote:






Lifylos wrote:




While I agree that the god templates needed the CM,it also unbalanced certain aspects of the game. I was never, nor Will I ever be a god template.yet the counter to the god templates,hurt me just as much as them. While I agree that the nerf calls are unneccasary,and sometimes unwarranted, there is a lot about your proffesion that could, and perhaps should be balanced.





many, many of us agree that there are quite a few bugs that need to be fixed:


distance bug

damage through extireor walls

number and rarity of resources

personally i do NOT believe that disease + poison should incap, just bring the player down to 1


the list goes on. but the class is no uber l33t fighting class. i cannot play the class as a suicide bomber. it would be boring as hell to throw, die, clone, throw, die, clone, throw, die, clone....no class should be that repetitive and simple minded.


i have said it a million times, exploiters will exploit no matter what class they play. i would argue that without the fix for the defensive stacks, that was exploiting as well. to do one's best to keep other players from even being able to cause ANY damage by taking advantage of defences that were not meant to stack is exploiting.


but again yes, the class needs fixes NOT nerfs. i believe we should all be calling on the Devs to fix classes that are weak rather than bring the classes that are strong (Rifleman, TKA, Swordsman, Fencer, CM) down to the level of the most broken classes (Pikeman, Pistoleer)








And I completely agree, which is why Ive been fighting for it. But the issue lies herein. As of right now, bugs, exploits, and ust opverlooked abilities, causes the CM proffesion to be Overpowered in certain aspects, and underpowered in others. ?When I am calling for balance, I am not calling for balance against others, Im calling for balance with in yourselves.


Too many times have I seen a proffesion over powerful, to compensate for something innaddequete taht they have. And every time it has ended in a Proffesion killing nerf. Look at the commando. As of the last patch, they are really nothing more than glorified Barbequers. Of course they still serve their purpose, but they have been dummed down to a level where it requires many commandoes to do a job that a solo of another proffesion could, all because they overpowered the flamethrower, to balance the 3 broken trees in their proffesion.



I admit I used to want to see combat medics nerfed, and destroyed in the most horrible and utter way, until the Commando nerf...with that My view on the nerf changed...




Seishenoru Verin...gone on Febuary 22, Cyas guys...

Dont mind me, just trolling on my last day...
vortexala
Sat Feb 14, 2004 3:10 pm
#12






Lifylos wrote:


I admit I used to want to see combat medics nerfed, and destroyed in the most horrible and utter way, until the Commando nerf...with that My view on the nerf changed...







Sadly this is the only way these nerf mongers will realize that all they're doing is ruing the game, by having their profession nerfed into oblivion....CH, Commando...next in line is CM and TK...the cycle will simply keep going until nothing is left.


Sadder still are those that defend their profession from nerfs while calling for nerfs on another profession...


Some folks won't learn until it happens to them.



~Texxie Xetrov~
Retired Mayor of Vesania, Corellia, Chilastra
Retired Combat Medic Correspondent(Feb 04 - Dec 04)

"A Day without sunlight is like.... night."
A CU Alpha Testers Disclaimer: This CU Alpha Test Contained neither Alpha nor Testing.
Play at your own risk, but don't blame us...
NeoEcks
Sat Feb 14, 2004 3:59 pm
#13

thus far this is the single most sane thread about the balancing of a class i have had the pleasure of reading. i would like to thank each of you for not coming in to the forum an just spouting a bunch of junk because you lost a fight to a particular class (this happens all too often.)


in reguards to your suggestion of balance within the class rather than against other classes, i think this is a GREAT idea. i don't know if you have read Pahdbacca's State of the Profession thread, but i think he sums up quite nicely the weaker points of the class and thebugs / exploitsthat cause the overpowered ablities to be there as well.


i will not butcher his excelent post by trying to put it into my own poorly spelled, inadiquate words, but if you have not had the chance to look at it, it is stickied and here is a link http://forums.station.sony.com/swg/board/message?board.id=combat_medic&message.id=21196


i believe that if the distance bug, and the exterior walls and floors bug were fixed, and ifMaster Combat Medics were given area 'Damage' packs that could heal the states caused by the very same weapons they use (would make sense gameplay wise, for who better to counter the effects of chemical warfare than those who wage it?) and finally if the DoTs do indeed get nerfed, it would be nice for combat medics to have some sort of weapon certification so we can finish a fight. we are GREAT at starting fights, but unless we take on another profession, we cannot finish a fight without a great deal of trouble.


vortexala - i agree, with heavy heart, with your statement that Nerfy Mc.Nerfsalot and his followers will only realize the damage they are causing to the game when all combat is reduced toa battle of harsh words. soon there will be no difference between a CDEF Pistol and a Light Lightning Cannon. and you are correct, it is sadder still when a Nerf Mongerdefends one class while calling for a nerf in another...


again i thank you for sharing your thought on the important issues that combat medics are facing.


Neo




In-game Name: Eclypse
Alt: BioTech
Fun Times
-= Boredome is the disease of the unimaginative =-


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