Combat Medic Archive

Thread: Goodbye CM, you just dont do it for me.

FooDaddy3
Wed Aug 06, 2003 11:56 am
#1

I am currently 90% master doc , 70% to master CM. Novice pistoleer, with basic Artisain to survery and sample and basic Scout and Explore1, so i can harvest and go up hills faster.



I am currently maxxed med XP stored at 80K and Pistol at 350kand i have 1 skill point left.


I wanted to be atotal healer, tops in the game. To be uber at one thing.


I think i have done that.


In a team of 20, I can keep everyone alive 90% of the time by myself no problem, if they should die, i can revive.


I do nothing but click on the person taking a beating hit f9 follow and close the gap and stim them to full health, rinse and repeat. I can stim like a mother super fast and non stop for quite some time


If the crap really hit the fan like it did last nite and multiples start dropping just change to f8 drag and stim them or revive and stim. We pulled a ton of red mercs in lok.


All and all........ None of this comes from CM, all from my doctor side.


I am pondering dropping all my CM skills finishing the doctor and putting the rest up to full pistoleer.


I think Master Doc and Pistoleer > CM


You say ranged heals?


In my teams of 20 out hunting endor or Lok you dont have a person45 meters one direction and 45m the other, everyone is pretty much bunched, if someone is say 20m away, i can cover that 3 secs, and a 590 STIM D doesnt care whether your at 50% health or 10%. If you do get corpsed b4 i cover that 20ft, F8-drag, Shift F9 - Revive , immed followed by F10- stim D puts you back in the game.


I just cant see doing the entire CM for AOE heals which are broke anyway.


Now that i come to think about pulling mobs how many times do you see 5 or 6 teammates all at 50 % and dropping health? You dont, aggro goes one at a time or one per mob.


I dunno, but i think i am done with CM, I'll make my own version of CM.


I dont do PVP, macro PVP isnt my thing, especially when its one hit incapp. that just seems gay.

MichaelF77
Wed Aug 06, 2003 1:15 pm
#2

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I do nothing but click on the person taking a beating hit f9 follow and close the gap and stim them to full health, rinse and repeat. I can stim like a mother super fast and non stop for quite some time
-----------

I think you are missing the point of being COMBAT medic.
CM will not be chasing people around closing the gap, he will be delivering damage (weapon and soon improved poisons) while occasionaly throwing Ranged C (or Ranged D) which brings the person back to life no matter if he is at 10% or at 50% (just as doctor Stim D is).

Doctor goes on a hunt with group of 20 and use revive because he is not fast enough to heal damage to multiple people.
CM goes on the hunt with group of 20 and the only people incaps are the ones who got mind damage AND he is getting combat exp at the same time - helping group take targets down faster.


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Sad thing was people used to think that CM was going to the ultimate pvp profession...
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What non-knockdown-based profession is better in PvP then CM ?
What profession is better then CM+Carabiner in PvP ? (who can AOE knockdown or single-knockdown, AND heal himslef and his party at the same time).

I think most of the people who complain about CM have not really played COMBAT part of it, and just thought of it as a different doctor.



-- Sekir Bashka, Combat Medic, Chilastra
We shall double our efforts!
FooDaddy3
Wed Aug 06, 2003 1:18 pm
#3

Well I am going to dump the CM, since i'll still have the master medic and ranged, going back to CM would be easy since Med XP comes easy for a doc, if they fix CM.


I guess what did it for me was last nite i was running thru Bestine to my house and ran into an expert CM just standing there outside the starport, I stopped looked at my skill tree, pondered a bit and surrendered my survey1 and novice artesian, this got me like 7 or 8 skill pts back.


I asked the Expert CM (his name was like Zulik or Zirlac) or something if he could train me.


I had like 80k xp, thinking this would at least dispose some of this and let me think on it some more.


Much to my surprise he responds with "combat medic training - the bottom 2 rows are 2k each and the top 2 rows are 3k each"


Now in all my time, this was a first. I have always tipped 1k whenever someone taught me a skill. Beleive me it wasnt the money, jsut the attitude, i took off and told him "ok.. nvm".


3k? I'd rather go pay 6 or 8k to the system than give money to **** like that.


I hope i team with him sometime, i'll say ohyour corped? if you want to be revived, that will be 5k.






Elenora
Wed Aug 06, 2003 1:25 pm
#4






MichaelF77 wrote:
I think you are missing the point of being COMBAT medic.
CM will not be chasing people around closing the gap, he will be delivering damage (weapon and soon improved poisons) while occasionaly throwing Ranged C (or Ranged D) which brings the person back to life no matter if he is at 10% or at 50% (just as doctor Stim D is).

Doctor goes on a hunt with group of 20 and use revive because he is not fast enough to heal damage to multiple people.
CM goes on the hunt with group of 20 and the only people incaps are the ones who got mind damage AND he is getting combat exp at the same time - helping group take targets down faster.


I think most of the people who complain about CM have not really played COMBAT part of it, and just thought of it as a different doctor.





First of all i stilllose people to mind incap and 3 incaps and dead rule. So actually Cms still cant keep people from going incap no matter how good they are...PvP its even worse...


and now im complaining about the CMs cuz i havent really been in combat now? Lol if anything i dont go into combat right now cuz its futile...remember when u go into PvP you are going into PvP as a carbineer and not a CM if u are AOE knockdown spamming..





--------------------------------------------------------------------------
Elenora Kaadara Naboo Ahazi
Master Combat Medic/Master Surgeon/Master Chemist
Elenora's Drugs - Better lives through better medicines
FooDaddy3
Wed Aug 06, 2003 1:41 pm
#5

______________


Doctor goes on a hunt with group of 20 and use revive because he is not fast enough to heal damage to multiple people.
CM goes on the hunt with group of 20 and the only people incaps are the ones who got mind damage AND he is getting combat exp at the same time - helping group take targets down faster.
______________



I do use a 210 2.1 FWG5 so i can deal the damage. this wont change whether I am CM or not. Read my first post i am maxed in combat xp.


jsut cause you are a CM that dontstop corpses, pull 2 or 3 mercs/Kimo's on Lok or a witch on Dath, for that matter getmultiple Kings going on down a tuskin Raider camp, Corpses will happen, its a fact.


Doctor uses revive cause some mobs used a special that hit you for 795 pt of damamge and slayed you in less than a second or some idiot fired on the wrong mob or the lair.


I dont buywhat you say that combat medics dont have health and action incaps and they are so uber they have no corpses."

Elenora
Wed Aug 06, 2003 1:45 pm
#6

i have to admit i very rarely have people going H or A incap on me...but occationally i will have someone that does...but mind incap happens more than i care for...my grps are usually smart enuff to know if a mob is too hard for us nad dont go after mobs that lead to 20 mins fights where mind incap really effects the battle, but occationally, mob will hit the mind pool and just wreak it and then all u can do is /dragincap and tell the poor guy to smile and enjoy the fight from the sidelines...



--------------------------------------------------------------------------
Elenora Kaadara Naboo Ahazi
Master Combat Medic/Master Surgeon/Master Chemist
Elenora's Drugs - Better lives through better medicines
MichaelF77
Wed Aug 06, 2003 2:08 pm
#7

> jsut cause you are a CM that dont stop corpses, pull 2 or 3 mercs/Kimo's on Lok or a witch on Dath,

Yesterday a small group of us (BH, CM and 2-3 assorted marksmen) were killing witches on Dath non-stop, and we only got whiped after they killed BH then me using mind damage. Noone got incapped for H or A, only for M - which NEIGHER doc NOR combat medic can do anything about.

CM: Full heal every 3 seconds while doing damage and no need to move.
Doctor: Chasing around people - need to use revive.
Conclusion: CM better damage healer.


------------
mob will hit the mind pool and just wreak it and then all u can do is /dragincap and tell the poor guy to smile and enjoy the fight from the sidelines.
------------

And that makes doctor better damage dealer HOW exactly ?



-- Sekir Bashka, Combat Medic, Chilastra
We shall double our efforts!
MichaelF77
Wed Aug 06, 2003 2:10 pm
#8

Ehh that last ine should read:
And that makes doctor better damage healer HOW exactly ?

I think it's prettu obvious that CM is better damage dealer then doc, but I am sure there are people who will argue that too.



-- Sekir Bashka, Combat Medic, Chilastra
We shall double our efforts!
Nohup1
Wed Aug 06, 2003 2:12 pm
#9

Heheh, use spice.

Just kidding, mind-caps are a big problem. And getting bigger. Especially in PVP.

It's just what everybody told me 3 weeks ago when I mentioned that I was starting to see a lot of mind-incapacitation...


*cough* mind-shot *cough*
Elenora
Wed Aug 06, 2003 2:17 pm
#10






------------
mob will hit the mind pool and just wreak it and then all u can do is /dragincap and tell the poor guy to smile and enjoy the fight from the sidelines.
------------

And that makes doctor better damage dealer HOW exactly ?




because u can revive deaths from mind incap...CMs cant...


so its not an effective way but at least its a way...


so in a sense its almost better to let a mind incap guy fight again right after he wakes up and get incapped enuff times to die, then just rez him with a small amount of mind...


CMs dont even have that option...




--------------------------------------------------------------------------
Elenora Kaadara Naboo Ahazi
Master Combat Medic/Master Surgeon/Master Chemist
Elenora's Drugs - Better lives through better medicines
MichaelF77
Wed Aug 06, 2003 4:11 pm
#11



Elenora wrote:


------------
mob will hit the mind pool and just wreak it and then all u can do is /dragincap and tell the poor guy to smile and enjoy the fight from the sidelines.
------------

And that makes doctor better damage dealer HOW exactly ?

because u can revive deaths from mind incap...CMs cant...

so its not an effective way but at least its a way...

so in a sense its almost better to let a mind incap guy fight again right after he wakes up and get incapped enuff times to die, then just rez him with a small amount of mind...

CMs dont even have that option...






And that makes doctor better DAMAGE HEALER how exactly ?
Bringing mind-dead people back to live is utility (very nice utility, no doubts), it still does not make them better damage healer.

Let's define what damage healer is and how we can measure it's efficiency.

Damage healer: a character who can restore HA in battle (noone can restore M in battle ATM)

Efficieny : amount of time it takes to restore HA to full in battle (if it takes character A 3 sec to heal to full and character B 6 sec to heal to full 6 sec - character A is twice as efficient).

Amount of time it takes to heal = Travel time to target + (N of heals it takes to heal to full HAM) * heal delay.

Travel Time | N of Heals | Heal Delay
Novice Medic proportional to group size lots big
Master Medic proportional to group size 1 medium
Novice Cm small more then 1 medium
Novice cM proportional to group size 1 medium
Novice Doc proportional to group size 1 medium
Master CM none 1 minimum
Master Doc proportional to group size 1 minimum

Do you agree with above definitions ?
If you do not, please point out a mistake.
If you do, then obviously CM is better damage healer then Doc.

Please note that I am not arguing who is better class, who is better wound healer, or who has better utility.



-- Sekir Bashka, Combat Medic, Chilastra
We shall double our efforts!
Elenora
Wed Aug 06, 2003 4:17 pm
#12

right now i would say that doctors are better damage healers in the end...


after all even if i miss my heals and some1 incaps and dies i can rez them...


if i hit all my ranged stim and everyone has full H and A and no mind and die...im an awfully lonely CM in the midst of dead bodies...


oh but everyone consent me and ill drag ur gear home...


so whats the use of healing H and A when everyone is taking M damage?


if this game was based totally on H and A damage id agree but its not...


im a master CM and even if all i do is heal, people will still die on me...


now unless u have some secret the rest of us dont know, you tell me how to prevent mind incap death?





--------------------------------------------------------------------------
Elenora Kaadara Naboo Ahazi
Master Combat Medic/Master Surgeon/Master Chemist
Elenora's Drugs - Better lives through better medicines
MichaelF77
Wed Aug 06, 2003 4:59 pm
#13

So no mistake in my calculations, but because everyone is dying on you with mind damage you would say that doc is better healing damage ?

Sorry that is illogical, and I preffer not to argue with non-logical arguments, I posted definitions/numbers, if you dispute them do so, if not then I think the choise is clear.


Ok very carefully now - this is YOUR quote:
> now unless u have some secret the rest of us dont know, you tell me how > to prevent mind incap death?

I can't. Now you tell me how doctor PREVENTS mind incap death ?



-- Sekir Bashka, Combat Medic, Chilastra
We shall double our efforts!
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