Combat Medic Archive
Thread: Critical Bug with new patch: Combat Medicine Effectiveness is a negative value now
Confirmed with other Master Combat Medics on my server. Combat Medicine Effectiveness appears to have a negative value now.
My 700 Ranged Stim D heals for 515 Max now. Poisons hit for 446 as opposed to 470 before patch...and they were supposed to be fixed.
Anyone else notice?
Yep poison did less damage. Was doing about 484 before , now i'm at like 454
I think part of this stems from the fact out effectiveness mod is wrong. It should total up to 100 not 90
i havent noticed any downgrade of myranged Ds yet..but i havent tried to heal pets only unbuffed players...
im really worried right now...
Mind dot is way to strong and AOE makes it 10x worse...
SOE did a 180 on this patch...first im impossible to kill since i can selff heal...and 2 i can mind dot for 350 with my aoe mind dot which will take anyone out in 20-30 secs....
u know as much as i love being unkillable in Pvp, this isnt what i had invsisoned....all i do is sit behind a wall and dot for 400 killing massive grps of people fast...
honestly the nerf train is coming...
oh and im all for making them LOS now...people do such small amounts of damage right now its not even funny..stopping shot bearly even dented my Health bar and eyeshot was less than the mind it takes to heal a wound....
soe F'ed up big time...
you can mind dot for 350 right now?
I just did my dots in testing and they were sub 100
320ish on my aoe mind C poisons and410ish on my single target mind Cs...
oh btw the new stat alignment for crafting just pumped up all my poisons like 10%
i get base potency packs of 72 and charges of 24 with major effectiveness increase...
So does that mean our poison damage is not reduced 75% ?
I am appaled by lack of testing support by SOE - I bet there is not a single master CM on test center, and I am sure as hell not going to waste time making one there, why can't they allow charcopy ?
Wait... did you say crafting alignment for combat meds?
Did they really do this? I didn't see it anywhere in any discussions about the patch. What exactly did they do?
Falin
Ah, excellent. Thanks.
For a moment I thought you meant they'd changed CM Crafting to normal Med crafting so we got more experiments. I was like WHAT????? ![]()
Falin
Elenora you are blatantly abusing LOS and asking for the class to be nerfed on that. LOS for dot's i agree on . LOS on heals i do not. If my guildleader seen us poisoning through a wall he'd have a fit. People on starsider hate fatalis well rebels do, because we own ah all night they whine and cry when we go through owning it. My point is this if you reduce the mind dots by 1/4 it becomes pointless. Tonight already AGAIN people were getting regularly incapped before my mind dots even worked on them. The only time it did work was when an aoe heal caught a group really close and some ran away to die. That's what i am used for as it is. To get ppl as they run away to die. If they change mind dots in pvp to be worthless. i want 500-600 damaging health and action dot's.Just like the smuggler's special that does 600-900 now.
I agree some things need nerfed but it seems you are out purposely trying to get us nerfed. Haven't we suffered the oppression long enough?
Kama
LOS or no LOS, we are overpowered...
i dont want us to be a cheap class like BH and pistoleers were pre patch..
granted our class was seriously underpowered pre patch, right now we are devestatingly over powered...
now peole have accused me of trying to overpower our class and this is absolutely not true...
i want us to be a balanced class in lines with every other class...if that means LOS and damage is nerfed so be it...right now we are doing the most damage to the mind class of any class rifleman included....
right now no one is doing more than 400 damage...i was hit by a mutlitude of attack and by far the hardest hits were one headshot i took from a rifle for slightly less that 400 and a stoppingshot for 350...
considering my dot that i just make was doing 500+ mind every 8 secs....
this is too strong...