Combat Medic Archive

Thread: Rejoice medics

MichaelF77
Wed Aug 06, 2003 5:07 pm
#1

This from the Test Center board:

Test Center is currently being updated with another set of fixes:
...
Reduced the amount of damage by 75% when fighting in PvP
If hit while knocked down the player will take 50% more damage
...



-- Sekir Bashka, Combat Medic, Chilastra
We shall double our efforts!
Nohup1
Wed Aug 06, 2003 6:12 pm
#2

Like the 75% reduction...


Confused by the 50% increase on knocked-down hits.


Knockdown's already a fight-winner. Did it need an increase? I'm not complaining, just don't see why the change was made.


JoramHH
Wed Aug 06, 2003 8:51 pm
#3

I don't do PvP as a rule but yeah, I found that intriguing. Why would they want to make knockdown even stronger?
PlasticBoy
Wed Aug 06, 2003 8:51 pm
#4

He also added this:

One other change. Knowckdown costs have changed so that it can no longer be spammed.



--
Ackava Doci, Master Combat Medic
Visit the SwgWiki at http://plasticboy.com/swgwiki
Nohup1
Wed Aug 06, 2003 9:34 pm
#5

Yeah, that was another thing. It changed the cost of the action... I don't see how that stops you from spamming it. It just changes how LONG you can spam it.


If someone's stimming you it doesn't really affect you at all. Need more information.


Elenora
Wed Aug 06, 2003 10:06 pm
#6

Lol if u remember panic shot...


the nerf to make it so you couldnt spam it was raising the cost to double what the action cost was orginally...


sounds good no?


yeah fight...smugglers can self buff Action with spice...


really bright one devs....




--------------------------------------------------------------------------
Elenora Kaadara Naboo Ahazi
Master Combat Medic/Master Surgeon/Master Chemist
Elenora's Drugs - Better lives through better medicines
Nohup1
Thu Aug 07, 2003 6:48 am
#7

OMG, is it really that way on TC?

I'm beginning to loose faith.
MycroftTHan
Thu Aug 07, 2003 7:04 am
#8

let's say you did 200 damage before that:


you now do 50 damage with the same move


if the target is knocked down you do 75 damage


so it doesn't realy make knockdown more powerfull, it just doesn't reduce it the same amount as everything else

Elenora
Thu Aug 07, 2003 11:00 am
#9

still worried about stopping the spam....



--------------------------------------------------------------------------
Elenora Kaadara Naboo Ahazi
Master Combat Medic/Master Surgeon/Master Chemist
Elenora's Drugs - Better lives through better medicines
blz
Thu Aug 07, 2003 11:09 am
#10




a quote from the pistoleer forum, regarding the TC tweaks to knockdown. sorry i forgot who posted it now:







Using an FWG5 with a 37 Action stat, the Action Cost for Pistol Whip went from 38 to 142. Impossible to spam now, even intermittently, so I only use it when I'm in trouble.






thats nearly a 4x increase. i still think that it would be spammable, at least for adecentmedic (and especially for anyone with a good action buff). you can simply knockdown, heal yourself if your action has been hit too hard, then either knockdown again or start attacking.




Bakur Zahl (disgruntled medical staff) Chilastra
Heja Te'Rya (smuggling Imperialist) Farstar
blz
Thu Aug 07, 2003 4:26 pm
#11

I tried posting earlier but I was stuck "trying to authenticate to the login server" for about an hour so I just gave up.




At any rate, adding a new timer would add to the data and processing demands of the game engine, which I'd assume would be a big no no for new development items, considering system stability and lag issues. But there is an attack speed associated with all weapons, and specials can add a multiple to that value. So you could in effect add a 4x mod to attack speed instead of (or in addition to?) the higher action cost multiplier that's gone in to TC.




Bakur Zahl (disgruntled medical staff) Chilastra
Heja Te'Rya (smuggling Imperialist) Farstar
Elenora
Thu Aug 07, 2003 4:28 pm
#12

timers are already in the game...


innate racial abilities have timers on them...


how hard could it be to use that coding on special moves?




--------------------------------------------------------------------------
Elenora Kaadara Naboo Ahazi
Master Combat Medic/Master Surgeon/Master Chemist
Elenora's Drugs - Better lives through better medicines
Stimaddict
Thu Aug 07, 2003 5:36 pm
#13

Good news for the Zabraks, Equilibrium will be uber now


/ delete and remake character.


/ change mind and cry for nerf.


No seriously, this is a GOOD change, im so happy


use of equi is once pr hour no?





- Jubilee -
Master Combat Medic 4444 / Expert Gunfighter 0041 / Novice Doctor 0210 / working on Novice Rifleman
Sunrunner

Account active untill September 3rd.
See you in WoW
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