Combat Medic Archive

Thread: Should Bounty Hunters get free Medic skills?

Sargie
Mon Sep 29, 2003 12:48 pm
#92

How can you leave off the two mostobvious skills needed to make BH viable: BH-only self applying resuscitation kits and the ultimate desire of every Fettie....JETPACKS. But seriously, the whole reasoning given is that BHs have to spend so many points to get Master that they can't do that and get an elite weapon skill AND heal themselves. The high point cost was putto dissuadeeverybody and their second account from becoming a BH not to give the Fetties an excuse to beg for more power. If you want to heal drop some skills and pick up novice medic. As good as we make stims Bs you don't need anything more. I think this comes from SOE putting the line in the manual about Boba Fett being able to patch himself up, now all the Fetties think it should be part and parcel to being a BH.



Alastor
Fencer/Doctor
Keren, Naboo, Tarquinas
HighRoller3K
Mon Sep 29, 2003 3:16 pm
#93

I feel that as a Doctor I should be able to use a Flamethrower. The reason for this is because


a) I know a lot about chemicals


b) I play around a lot with little medical gizmos, so I know a lot a bout how Gizmos work. Using a Flamethrower should be easy.


c) I can hold a Flamethrower because I shift around crates of medical supplies around a lot. They are heavy!


d) I can hit a tiny vein with a needle. I think I can hit hit 10 people from 10 metres with a cone of flame.



From this, it is obvious that as Doctors we ought to be able to use Falmethrowers.


This should be on our list of priorites to the Dev's



Thankyou for your time.




Annomander Rake...
(SCYLLA)
Talas213
Tue Sep 30, 2003 12:06 am
#94

@ electricnomad


that'd be fine as long weadd pistol skills and eye-shot to the doctor tree... oh and a side of the travel thing (no cost interplanetary tickets) the BH are requesting too.



(for the humor impared: that's sarcasm)

bpeter3
Tue Sep 30, 2003 12:45 am
#95

Everyone being able to use StimA isn't a terrible idea. I think they should be even crappier than they are now if they do implement that though. It would degrade medic somewhat, but perhaps not terribly. Stimpack Bs should definitely be raised in med use requirement too if that's implement


But for every BH getting med use skills, what are they smoking? BH is already a great class, the best in the game by most standards. They already have a ton of variety in thier profession and some unique content. Getting the ability to use Stimpack B's as it currently stands(which I think are all that's really needed in most situations) only takes 15 skill points. Most BHs don't even go master, so they have all the points they need to dabble in medic. It's really not a skill point shortage they have. If you give them the ability to use /firstaid and StimBs, you have just taken the meat of medic and given it to another profession for free. Wound healing is nice, but that's the only other skill in the medic tree that is really useful.


(you can't make advanced component StimAs either torespond toan earlier comment, it only requires base organic and inorganics to manufacture...8 of each I believe. No chem release mechanisms, BECs or other components are usable in them)

Getoc
Tue Sep 30, 2003 12:38 pm
#96

Maybe a good exchange ..... give all BH's the ablity to using medskill 5 meds at master BH level and give scatter pistol cert and eyeshot to master medic


No just kidding . BH's have 33 skillpoints left when they reach master ..... if they want healing abilities they can spend them getting medic skills. but hey all want more styles by getting pistoleer as welll and now medic skills for free ... yeah right whatever


and just for the record ... meduse for stim B should be incresed to 20





Get'toc : Elder Jedi - Farstar day 1 player - Proud of wearing the 'Teras Kasi Elder Titile' to honor the coolest profession there has ever been in SWG . Black Epsilon Pilot Ace .

Xanea : Trader - Master Shipdesigner and RSF Pilot Ace / Xaneas Shipyard at Arakeen on Lok (closed atm because of spaceloot sickness)

Sharres : Spy by nature and RSF Pilot Ace , Smuggler Pilot Ace , Black Epsilon Pilot Ace and acutal Corsec Pilot Ace
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