Combat Medic Archive

Thread: Correspondent Position!!!!

Silverchair
Sun Jan 04, 2004 7:48 am
#66

Kave, thanks for reposting all my posts, I hope my point came across 2x. At least you admit your not even a Combat Medic anymore.



Your alt is working up the tree again? We need someone here to represent the Combat Medics as a die hard combat medic. Not someone who's alt might be a combat medic someday.Since your not a CM anymore, after a few months when you've taken the time to work your way up and obtain the resources needed to bean effective combat medic, come have some lemonade with us here.


Kave you found an awefull lot of reasons to nerf us, can you give me one reason to leave the class alone, doubtfull.


I'm all for leaving the Combat Medic alone, and give us back some of what we've lost. I can't go over how hard it is go get the resources to make effectvie poisons/diseases again, I've done it too many times. There is simply no reason to nerf Combat Medics anymore, enough is enough. Everyone needs to learn to play their class. We need more CM's, not less CM's who are less effective.




-Brook...LFD
The-Fluid-One
Sun Jan 04, 2004 9:49 am
#67






Pahdbacca wrote:
Sorry I've been away for a while guys. I am making a list of people who are interested in the position today and forwarding it to TH. I will include you in that list Silverchair. Thunderheart has not told me anything about what else will be needed after I give him the list. I suspect not much, but you never know.





I'll repeat that I'd like to be on the list of candidates. And as a reminder to those looking to take on the post, I'll ask the typical "what have you done for me lately" question in regards to your profession and the massive "mis-information post wars" occuring on the GCW.




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Kavedawg
Sun Jan 04, 2004 12:12 pm
#68






Silverchair wrote:

Kave, thanks for reposting all my posts, I hope my point came across 2x. At least you admit your not even a Combat Medic anymore.


yep..dropped CM to chase a holo dream like so many others out there. Hopfully by reposting I have shown you can not remain civil, objective, and justcan't pass up the opportunity to rip on someone. The dev's don't want to deal with this type of behavior.


Your alt is working up the tree again? We need someone here to represent the Combat Medics as a die hard combat medic. Not someone who's alt might be a combat medic someday.Since your not a CM anymore, after a few months when you've taken the time to work your way up and obtain the resources needed to bean effective combat medic, come have some lemonade with us here.


I never suggested I wanted the position back, I just don't want to someone like you get the corresponent position. Like it or not,the correspondent should listen to EVERYONE master or not. The fact thatyou keepblamingZarlor and I for every nerf to hit the CM is that much more proof that you just won't listen. P.S. you should learn a little bit more about the profession you want to represent, it only takes a weekend to master it not a few months. I still have all my resources


Kave you found an awefull lot of reasons to nerf us, can you give me one reason to leave the class alone, doubtfull.


Of the three things listed in the previous post only one of them could be considered a nerf, and that would be the range reduction on poisons. Sorry bud, but it did give CM's an unfair advantage over all other classes except maybe the CH. This makes it a problem and an issue, if you can't see this then I think you really shouldn't be a correspondent. The fact that we stand still for 3 seconds waiting for the animation is secondary and should be addressed by adding damage migitation or removing the animation.


I'm all for leaving the Combat Medic alone, and give us back some of what we've lost. I can't go over how hard it is go get the resources to make effectvie poisons/diseases again, I've done it too many times. There is simply no reason to nerf Combat Medics anymore, enough is enough. Everyone needs to learn to play their class. We need more CM's, not less CM's who are less effective.


NOPE...don't leave the combat medic alone, we need improvements to our mind heal ability. We need more abilities that would make us more effective in a group. We need the dev to keep his promise of more abilities on the "nice" side of things. We need the **edit** bugs fixed. We need poisons to do more damage in PvE. We need a change in the resource system so the **edit** rare resources are not so rare. We need the inability of doctors and CM's to heal the mind pool fixed big time (I can only hope with the next publish)


The only thing you seem concerened about is the "nerf" criers which is only a small part of the problems that plague the CM profession, and is only from PvP'ers. There is a much bigger picture that I don't think you are able to see. Things will change even if you don't want them too, and a big one is right around the corner...for good or for bad remains to be seen.








________________________________________
The sky hasn't fallen yet but dreams have already been shattered
Caliwyrm
Sun Jan 04, 2004 12:34 pm
#69

I'll agree with Kavedawg. While I gave my master Combat Medic up because I just couldn't work the +1 HAM rule into my playing style and couldn't justify having to make my own non-effective weapons, I still lurk here hoping it gets better so I can (once again) become a MCM.


That being said, I'd give up all hope if some flaming "my way or no way" type of person got the correspondant position.


Case in point: I took up MCM for the ranged heals in PvE and the poison/diseases for PvP. I'd argue that we have the most tools of almost any class. As such, there is NO WAY we're a 100% this or that class. We're combat AND support. We're PvE AND PvP. If you fail to see that for whatever reason then this isn't the job for you.


Zarlor, Kavedawg, Pahd: While I may have disagreed with you guys over things (sometimes vehimently, sometimes in the name of a good debate) I never lost respect for you or for the tough positions you guys are/were in. You guys too often are the focal point of days and weeks of player frustration, player resentment to class changes and the like. I would like to take this time to sincerely thank your hours/days/weeks of thankless work for the uncaring/flaming/uninformed masses.




----Insert Sig----
"We want the GCW to be everything it can be. We want factional PvP to be fun and exciting. We understand that as players, you don't want the 1% decay. We think it is an important game mechanic in the right situations, but we want to remove it from factional battles." --JustG 02/04/2004
Uh, so WE don't want it, and YOU don't want it in for PvP--then why is it still there??
NoodleSlayer
Sun Jan 04, 2004 12:35 pm
#70

What exactly is the point of berating the past Correspondents? At least we've had correspondents, that's not something all of the professions can say. And I think its already established that the correspondents can do little more then present the ideas to the Devs.

And just to double check, I wouldn't mind my name being on the list of possible CM correspondents.



-Tarchais
Master Doctor/Master Combat Medic

Maple LightSky
Master Musician/Master Architect
New Khatovar, Dantooine
Corbantis
Pahdbacca
Sun Jan 04, 2004 1:56 pm
#71

It's a moot point, really. The no incap rule isn't working as planned and I am tying to fix it on my own in addition to presenting it as the number 1 issue the CMs that post in this forum voted on for their top five list. (working to fix it on my own by drawing more attention to the problem than by just having it as #1 on a list of problems).


The problem is that even though we are correspondents and we get a little bit more of the Dev's time than the other players, there are still comunication problems. TH and the Devs have a lot on their plate, and need reminded of issues from time to time. These issues build up. Unfortunately, the 2 page writeup of an issue the first time I bring it up becomes a a page and a half the next time I write about it, then a page and a quarter the next time i write about it, etc. It's like that icebreaker where a bunch of people sit in a circle, and the first person whispers a sentace to the next person and this continues. When the sentance gets to the last person, It doesn't always come out the same way.


If I knew how to improve the communications, I would. I'm sure if any of the other correspondents, or devs did, they would.


In the meantime, I am going to worry less about how this problem came about, except for what I have learned in how information about an issue is lost over time in order to avoid making those mistakes. Instead, I am going to try to spend more effort fixing it. If you thing I should work at things opposite of this, let me know. I try to keep an open mind. Much is being posted about who said what when, but it is my opinion that this is not helping much.




-----------------------------------------
Pip Tazo = Master Doc / Swordsman - Always the CM at heart
Zhose U'nare = Master Smuggler / Pistoleer - resource hound

Former CM correspondent - Member of Team Black Bar
" If you're dependant on venom to be effective than you're doing something wrong." - Obata
Pahdbacca
Sun Jan 04, 2004 3:46 pm
#72

Texxie and Noodle...You guys were both on the list I sent to Thunderheart per his instructions. I sent the name of everybody who posted in this thread (and did not retract later) and everybody who sent me a PM as of 1/3/04.



-----------------------------------------
Pip Tazo = Master Doc / Swordsman - Always the CM at heart
Zhose U'nare = Master Smuggler / Pistoleer - resource hound

Former CM correspondent - Member of Team Black Bar
" If you're dependant on venom to be effective than you're doing something wrong." - Obata
Zarlor
Sun Jan 04, 2004 4:07 pm
#73

Well, I'm one usually one who is more than willing to say when I've screwed up or made mistakes. I find I succeed in life far more by being upfront and just admitting when I'm wrong. I also love a debate and I am willing to change my mind.


The +1 things WAS my idea. I had to point it out because Kave was starting to get a lot of heat for it, when in fact all he did was to find out that the Dev had implimented the change on TC and had reported that to all of us, which is highly commendable, IMHO.


I admit that, based on further testing, that poisons are now too easy to cure, even though I leaned towards the other side of that issue.


I admit that the +1 HAM change was not the best idea the way it was implimented, and in fact when I offered the suggestion initially I said that I was very unsure about that being a useful change and immediately came here to troll around to find other solutions, playing devils advotcate on the +1 HAM thing but staying as open-minded as possible. I WANTED to find holes in it, it seemed just imcomplete to me and I said as much. The two threads I posted earlier were passed on to our Dev, along with my personal reccomendation that the +1 HAM change would not be enough, it needed something more like many of the other suggestions offered in those threads.


But when all is said and done, many of you guys give Corres far more credit than we are really due. We are, in effect, data collectors. We read our respective forums (and I stay close to the Medic, Doc and CM forums because we have so many overlapping issues) and we try to compile lists ofissues folks are having in the profession. We than try to pass along all that we can, prioritixing the lists based on the consensus of folks in the forums and that we meet in game that wish to let us know their views on the issues. In my case the entire process is as absolutely open as I can make it with a voting process. If anyone has issues with what made it into the Top 5 you can always go back and recount the vote (the only thing missing might be a few PM votes or votes from elsewhere in the community, such as on swgcraft or swgmedics or from in-game.) You can also see what my personal Top 5 is and can see just where things are different between them.


At the end of the day, though, those lists are just reccomendations and to tell the truth I have not been completely thrilled with how some of those issues have not been made into the priorities we, as players, think they should be. It's really all up to the Devs. They make the decisions and our issues and our reccomendations simply carry very little weight in the overall scheme of things, it seems to me. After all if they were taking my reccomendations the +1 HAM rule would not have been implemented in the way it was, the poison to cure change would not have been implemented they way that it was. Just take a look at the responses we tend to get to our issues lists. That's the extent of what a Corre can do. "We'll look into it."


At least I can say that CMs have come a very, very, very loooong way since the time I first became a CM. At that time everything resisted poisons and the tick rates were simply pitiful. We were an utterly useless profession. We've gotten a ton of positive changes since then, and I most certainly cannot, and should not,take credit for anyof them. In fact the most I could take credit for in my time as a Correspondent would be that maybe, just maybe, something on the lists I've made got fixed because they were on those lists. Chances are, though, they got fixed because of /bug reports, and not something I did at all.


So I won't admit to making much of any mistakes for the time I stepped in to help out with CMs and I categoricaly deny the accusations that I tend to act in the best interest of Doctors at the expense of CMs. I have played both professions, and love them both dearly, I don't even have any Doctor skills any longer on my main, but I haven't given up CM. I play much, much more as a CM than a Doctor now. I love the profession, but I love the game more and making sure we are balanced with the skills we desperately need but with the counters that are also desperately needed, then profession becomes far more enjoyable for all.


But that viewpoint is generally irrelavent because the assumption here is that Corres have some kind of power. It's just not true. We just have a lot of work to do gather up YOUR issues with not all that much to show for it right now. (Hopefully that will be improving as we move forward, at least.)


So as a final plug, every last one of you here has the Medic profession under your belt, so help me to help you by going and voting over on the Medic forum!




Zarlor - Mesric City, Dantooine - Eclipse
Arissi Plains, Dantooine - Test Center
NoodleSlayer
Sun Jan 04, 2004 4:26 pm
#74

Ok, cool, thanks, Just double checking

And it seems like there's a lot of blame being tossed around in this thread. Its stupid and counter-productive when you spend so much time trying to figure out whose fault it was instead of giving suggestions on how to fix it.

We can argue till we're blue in the face over why the +1 Cap got put in, whose fault it was for it being there in the first place, but in the end we're not going to address any of the real problems.

Right now our efforts would be best directed towards suggesting ways of improving poison that won't bring down the wrath of as many trollers and cry babies. Not that its completely possible, but its still more constructive.



-Tarchais
Master Doctor/Master Combat Medic

Maple LightSky
Master Musician/Master Architect
New Khatovar, Dantooine
Corbantis
Pahdbacca
Sun Jan 04, 2004 9:36 pm
#75






Zarlor wrote:

But when all is said and done, many of you guys give Corres far more credit than we are really due. We are, in effect, data collectors. We read our respective forums (and I stay close to the Medic, Doc and CM forums because we have so many overlapping issues) and we try to compile lists ofissues folks are having in the profession. We than try to pass along all that we can, prioritixing the lists based on the consensus of folks in the forums and that we meet in game that wish to let us know their views on the issues. In my case the entire process is as absolutely open as I can make it with a voting process. If anyone has issues with what made it into the Top 5 you can always go back and recount the vote (the only thing missing might be a few PM votes or votes from elsewhere in the community, such as on swgcraft or swgmedics or from in-game.) You can also see what my personal Top 5 is and can see just where things are different between them.


At the end of the day, though, those lists are just reccomendations and to tell the truth I have not been completely thrilled with how some of those issues have not been made into the priorities we, as players, think they should be. It's really all up to the Devs. They make the decisions and our issues and our reccomendations simply carry very little weight in the overall scheme of things, it seems to me. After all if they were taking my reccomendations the +1 HAM rule would not have been implemented in the way it was, the poison to cure change would not have been implemented they way that it was. Just take a look at the responses we tend to get to our issues lists. That's the extent of what a Corre can do. "We'll look into it."





Couldn't have said it better myself.



-----------------------------------------
Pip Tazo = Master Doc / Swordsman - Always the CM at heart
Zhose U'nare = Master Smuggler / Pistoleer - resource hound

Former CM correspondent - Member of Team Black Bar
" If you're dependant on venom to be effective than you're doing something wrong." - Obata
RhenGordon
Mon Jan 05, 2004 1:03 am
#76

The point is NOT to berate past correspondents, the point was to bring up areas in the past that were not handled all that well. The idea is to learn from the mistakes in history so we are not bound to repeating them again.


Zarlor, Kavedawg, and Pahd all have performed admirable as I have said many times. Mistakes were made though, in fact there are going to be all new mistakes made and that is alright too, let's jut not forget the lessons that have been learned so far. It would be one thing to just say, you sucked as a correspondent, and while a few people have done that, I have at least tried to be constructive about what I thought sucked and where the process fell short.


Also good discussion never hurt anyone has it?




>~~~~~~~ Rhen Gordon Master Combat Medic / Master Doctor ~~~~~~~
Ahazi Server
Selling Doctor and Combat Medic Medicines.
I am located on Naboo in the city of Lake Destiny not far from Keren.
Look me up on the planetary map, or look for Lakeside General on the map.
NOW ALSO ON CORELLIA NEAR CORONET, LOOK FOR ME ON THE MAP!
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
vortexala
Mon Jan 05, 2004 1:11 am
#77






RhenGordon wrote:

Also good discussion never hurt anyone has it?





Never has, never will


And Pahd, toss my name on that list as well.


*prepares for the flack*




~Texxie Xetrov~
Retired Mayor of Vesania, Corellia, Chilastra
Retired Combat Medic Correspondent(Feb 04 - Dec 04)

"A Day without sunlight is like.... night."
A CU Alpha Testers Disclaimer: This CU Alpha Test Contained neither Alpha nor Testing.
Play at your own risk, but don't blame us...
Pahdbacca
Tue Jan 06, 2004 5:19 pm
#78






Pahdbacca wrote:
Sorry I've been away for a while guys. I am making a list of people who are interested in the position today and forwarding it to TH. I will include you in that list Silverchair. Thunderheart has not told me anything about what else will be needed after I give him the list. I suspect not much, but you never know.








Pahdbacca wrote:
Texxie and Noodle...You guys were both on the list I sent to Thunderheart per his instructions. I sent the name of everybody who posted in this thread (and did not retract later) and everybody who sent me a PM as of 1/3/04.



There were a total of 9 names on the list I sent.



-----------------------------------------
Pip Tazo = Master Doc / Swordsman - Always the CM at heart
Zhose U'nare = Master Smuggler / Pistoleer - resource hound

Former CM correspondent - Member of Team Black Bar
" If you're dependant on venom to be effective than you're doing something wrong." - Obata
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