Combat Medic Archive

Thread: Combat Medic Issues

BadgerSmaker
Tue Jun 21, 2005 1:34 am
#53

I have found a couple of issues...


Why havethe old root animation when using Bacta Toss? Spray and Shot dont have roots attached to them, fair enough the DoT's do but toss? Seems a shame that our most powerful heal roots us.


Also, Bacta Toss Enhancers give invalid target when you have something targetted, you have to /tar self and use it. Bacta Jab enhancers do this as well.




1101000001100110111110111110010010010010
0100010101011011110110101001100100110110
1010101000011110100100001000001000100101
0011001100001100110111010101010011010000
0111100000010111111101110100101101000011
0110101101111001011110111101001000101011
0010100110100000010111010001101110011000
1011111100111011110011001111100110100100
"BAD NPC SPAWNER IS HERE!, NO ENTRY IN NPC SPAWNERS DATATABLE"
jason67
Tue Jun 21, 2005 1:13 pm
#54






k1llen wrote:
Ok, well maby Im just unlucky then.. or does the shock debuff not stack or get disabled by using warning shot? cause that one is also supposed to make targets more vulnerable for intimitadtion and other states, or doesnt poison and fire count as a state maby.

I have tried the shock debuff aswell and miss alot

I had to rethrow poison and fire just now hunting Krayts 2 times atleast every krayt. It's not that I absolutley want the poison and so on it's just a very nice addition for the regenerative abilities on bigger mobs and I get annoyed ashell as a master that I can miss that much.





As someone who uses warning shot let me explain what it actually does. Warning shot acts like armor break (thougha much weaker version). When they say it makes a target more vulnerable what they mean is that when you have applied this state the target will take more damage. You can test this by simply applying the warning shot state, then using any specific attack. Compare the numbers with what you were hitting the target for prior to using warning shot (note that you must compare the exact same shot, ie sniper shot without the state vs sniper shot with the state) and you will find that it gives a minor increase in the damage taken by the targets, this also impacts bleeds though I am uncertain as to how it would impact any CM actions.





HostageH
Master Lightsaber /3003Enhancer /4100Healer /0044Defender
/0044Force Reflexes /Master Force Combat

Arisa
MasterWeaponsmith(125exp/130assembly/25repair/22weapons repair) /MasterArtisan(14pt) /MasterShipwright /4400Force Crafting
Vendor Location 2355, -3922 just outside Coronet
Leyv
Wed Jun 22, 2005 4:26 pm
#55

not sure if its a real issue , but was extreemly annoyed to arrive at the village looking for an unlock....

im a master cm respec so i was still getting used to the whole idea behind cm (but love its versitility)

found the medic and cheerfully wandered up to help....apparantly as a master cm im not experianced enough medically to help her....master med at least was required....is this a bug or am i just lacking abilities you only get with master med?...am o44o medic..



Leyv Arris Elder jedi
Imperial Colonel Treias Arris (SCom) Master engineer
Trearn Arris Shipwright

Quandry
Wed Jun 22, 2005 5:05 pm
#56



Leyv wrote:
not sure if its a real issue , but was extreemly annoyed to arrive at the village looking for an unlock....
im a master cm respec so i was still getting used to the whole idea behind cm (but love its versitility)
found the medic and cheerfully wandered up to help....apparantly as a master cm im not experianced enough medically to help her....master med at least was required....is this a bug or am i just lacking abilities you only get with master med?...am o44o medic..







A master doc is not even qualified...Just a master medic. And you have to keep it for all the missions...friend tried doing it in the respec. Changed to master medic to get started...Then he changed to usefull skills. When he needed to go back he was not qualified to continue..

Not quite the right place but annoying none the less.



_______________________________________________________________________________________________________________________
Carbineer for Life
Weapons||Armor
Li'lith of Tarquinas
Alderaan Memorial Hospital
Loot Vendor (-6851 -4108) Galia Naboo


Spank-A-Thon
Fri Jun 24, 2005 7:06 am
#57






KamaKuro wrote:

ISSUE: Either


a) Automatically use an enhancer from my inventory when I click on the skill


OR


b) Show the cooldown timer on the enhancer itself on my toolbar.


Hate not knowing when I can Bacta toss again since I have to click on the enhancer. And I don't have room on my toolbar to put the skill there just to see the cooldown..




Agree. As a new Combat Medic I find myself not using enhancers as they prove to be a massive hinderance due to the above scenario.


Secondly, and this is a major issue for me - I don't feel like I'm fulfilling my role correctly. As I'm still grinding through CM (4403 as I write), I find myself only healing my groupmates when they're in combat. If someone needs healing and they're not in combat then I face the choice of losing XP or healing their health.


My priority should always be heal heal heal - but due to med XP being tied directly to mob levels and combat, this is not the case.


We should still recieve XP for healing out of combat. It ridiculous that I can get 5K med XP for healing 50 health if someone is fighting a level 80 Bol, but no XP if I heal someone for 1K health out of combat.


- Ymo



--====Ymobacca====--

[ Master Bounty Hunter ] [ Master Combat Medic ]

--====Wraith Squadron Ground Unit Leader====--

"Whatcha gonna do brother when wook-a-mania runs wild on YOUUUUUUU!!!!!!"
PsionicHawk
Fri Jun 24, 2005 7:17 am
#58

I'll be updating this after Pub 19



a Snodewejowoji a
FCM CorrespondentE
Alt: a TitanHawk a
Naritus

SparkyNine
Sat Jul 02, 2005 6:07 pm
#59

bacta spray (all versions) not firing. Heal "hangs" a lot. happens on both my laggy (radiant) and non laggy (intrepid) servers (have MCM's on both). Happens about once every 20 heals or so. annoying as he||



2xTKM/MCM + Rifle/Doc+ Ranger/Doc + chef/DE + padawan/CM + Smuggler/BH

^^^^^^^ All those accounts are cancelled.
good luck with SWG: Beta 3
BadgerSmaker
Sat Jul 02, 2005 6:52 pm
#60






SparkyNine wrote:
bacta spray (all versions) not firing. Heal "hangs" a lot. happens on both my laggy (radiant) and non laggy (intrepid) servers (have MCM's on both). Happens about once every 20 heals or so. annoying as he||





Are you running any looping macros?



1101000001100110111110111110010010010010
0100010101011011110110101001100100110110
1010101000011110100100001000001000100101
0011001100001100110111010101010011010000
0111100000010111111101110100101101000011
0110101101111001011110111101001000101011
0010100110100000010111010001101110011000
1011111100111011110011001111100110100100
"BAD NPC SPAWNER IS HERE!, NO ENTRY IN NPC SPAWNERS DATATABLE"
Page 5 of 5