Combat Medic Archive
Thread: Acklay Venom
Onodrim666
Tue Mar 02, 2004 4:35 pm
#40
spider venom = combat medic, 120 power = 780 a tick approx, with 80% quality ingredients and 1 experimentation point.
weve looted some 180 strength but havent mixed it yet, i believe theres even higher stats, plus if you combine it with rancor bile you get 100 uses. hehe
acklay venom = weapons
Message Edited by Onodrim666 on 03-02-2004 11:37 PM
SpungeBob
Tue Mar 02, 2004 6:52 pm
#41
The post above is correct. Also you can use the Ackley venom in any grenade ( I think)
TorrSkywalker
Wed Mar 24, 2004 6:30 am
#43
hello,
in the
Torr
Master Droid Engineer, Master Artisan, Master Merchant
Platinum City/Corellia (1397 -6075) [2km outside Coronet], Ahazi
Order Your Droid Online at http://stop.to/torr
(Buying Droid Assembly Clothing Attachment, +5 or higher)
in the
(Buying Droid Assembly Clothing Attachment, +5 or higher)
Mikail_Ledeuar
Wed Mar 24, 2004 8:03 am
#44
TorrSkywalker wrote:
http://test.winning11united.org/a1.jpg picture it writes it can used to make dangerous weapon.
Anyone now which weapon can use acklay venom?
Well that took a while to figure out, but as far as I've been able to determine they are used in Grenades. When you try and trade them to people you'll see it mentions they are a munitions component. Basically they're really only useful for commandos, and most commandos would just laugh at it even then, given the high cost to use one, and the high probability of killing yourself instead of your target
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LordMiston
Thu Mar 25, 2004 9:33 am
#45
What is this used in? Are you even using it much? what is the going rate for buying this item?
itysko
Mon Sep 27, 2004 8:38 pm
#46
best i have seen is around 900 in my experiance..to bad they power up grenades only =(
Kntajus
Tue Sep 28, 2004 2:32 am
#47
I've had venoms anywhere between about 700 to 2700, so I'd say yours are pretty good. I tend to make glop grenades with them if that's any help.
Standardlager
Tue Sep 28, 2004 4:28 am
#48
I do the Kryoban Grenades with the venoms cause Krayts dont like em too much. Not that many use them though. But those are very nice ones and with that many its even better.
Amana
Tue Sep 28, 2004 4:42 am
#49
I would agree with the cryobans cause they are the easiest to make. I really wish we could use acklay venoms in a flamethrower since it is technically a liquid dispersal mechanism. Maybe have the flamethrower require 7 to 8 matching acklay venoms and it will add a DoT to the flamethrower and the power of the acklay venoms determines the duration, uses, str, and potency.
Pahaddino
Thu Nov 04, 2004 5:09 am
#52
IfI m not mistaken, it is for grenade or grenade launcher ?
Not very usefull.