Combat Medic Archive
Thread: How are people supposed to get med xp now?
The XP to heal your own pet needed to be wacked. I agree, like someone above said, it's like healing yourself. You're basically using a pet as an extension of yourself to keep you from getting hosed while soloing. However, you're still wasting a stimpack healing other people's pets... that should count for something I would think. As it is, with the HAM bars of pets being so high, you can blow through a handful of stimpacks before you finish healing the creature up, and you've now blown some of your stock, with absolutely nothing to show for it. Frankly, what should have been done, was maybe reduced XP for healing pets, but not completely destroyed.
This is probably designed to boost the demand for the Pet Stimsthat the bio engineer makes. CH can use them, with no medical skill. This is toattempt to discourage us from healing a pet since we don't get exp off it, but waste packs.
But I'm not gonna complain too much, never did get much xp from healing pets anyway.
Dont cry so loud of the loss of pet healing xp. If you reach master, there are big issues who need to be fixed first.
Ask two friends to duell and heal them
Heal a group of entertainers
and so on.
Pet healing was too easy. A friend of mine mastered medic, CM and Doc in three days of playing!! And only because of the crafting xp takes time. So dont cry so loud. We could be happy healing xp is so easy to get, remember the days of beta, where you have crafted only 1 Stims D with 10 uses or a StimB with 1 use, each.