Combat Medic Archive
Thread: The Power of Poisons
Gnuut wrote:
Fire Breathing Spider in the Geo cave
/cough**/pointstoFAQ***/cough
Which is semi-rare and drops the poison...you guessed it..semi rarely
Dracvampire wrote:I know, why don't we give docs the power to throw ranged heals and CM's the power to get rid of disease and poison.Colonel Sa'aluta of the Rebel ForcesMaster RiflewomanMaster Combat Medic
id rather see cms get a nerf instead of trying to compensate other classes to them. the other classes aren't the problem, combat medics are. as a doctor i would love to be able to do something else than spam poison cure constantly on myself.
Tranced wrote:
id rather see cms get a nerf instead of trying to compensate other classes to them. the other classes aren't the problem, combat medics are. as a doctor i would love to be able to do something else than spam poison cure constantly on myself.
I'd rather see whiny doctors get nerfed and Nicole Kidman in my bed. Well at least I'll be getting one of those by december.
So basically Tranced, you're saying you think that combat medics should be slightly better than master medic and leave doctors with all of the abilities in their nice greedy little hands. Isn't it enought that I have to wait in a line if I want to go do any mid-high content in this game? How about the fact that I can't use my healing abilities because your buffs make them irrelevant? How about how only doctors can heal those darn poisons so when I get hit by them I have to wait in line like everyone else.
I'm all for giving other classes unique abilities but sharing out skills is fundamental. Even with all of the real combat support abilities you still want to ask for more abilities. There has to be some form of overlap but then again I guess its just alot easier for you to cry NERF.
Go back to your doctor forum and post some "how do I get my buffs xxxx high?"
yay or nay?
Brainplay wrote:
Tranced wrote:
id rather see cms get a nerf instead of trying to compensate other classes to them. the other classes aren't the problem, combat medics are. as a doctor i would love to be able to do something else than spam poison cure constantly on myself.I'd rather see whiny doctors get nerfed and Nicole Kidman in my bed. Well at least I'll be getting one of those by december.
So basically Tranced, you're saying you think that combat medics should be slightly better than master medic and leave doctors with all of the abilities in their nice greedy little hands. Isn't it enought that I have to wait in a line if I want to go do any mid-high content in this game? How about the fact that I can't use my healing abilities because your buffs make them irrelevant? How about how only doctors can heal those darn poisons so when I get hit by them I have to wait in line like everyone else.
I'm all for giving other classes unique abilities but sharing out skills is fundamental. Even with all of the real combat support abilities you still want to ask for more abilities. There has to be some form of overlap but then again I guess its just alot easier for you to cry NERF.
Go back to your doctor forum and post some "how do I get my buffs xxxx high?"
right, that makes a lot of sense. yes let's nerf doctors too even though the system youre talking about is totally unrelated to the one this thread is about, GG
Message Edited by Tranced on 07-05-2004 02:28 PM
Message Edited by Pahdbacca on 07-05-2004 08:38 PM
Pahdbacca wrote:
LevaOripa wrote:
Tranced Wrote
If you really dont want to be a combat medic.read a history book about what real combat medics are.and you want to be a pvper take up a combat profession
CMs are soposed to heal and fight not be biological weapons terrorists
1) This is not the real world......drop the real world CM stuff already.
2) You will never get the Devs to come out and say that CMs are support only....We have tried asking ourselves.
check this link
Amen....If we were only support, why is it that....
1. We're called COMBAT medics instead of FIELD medics or the sort.
2. Master Ranged Healing Speed gives the title "Chemical Warfare Expert"
3. Master Combat Medicine Crafting gives us the title "Toxicologist"
I could go on...the Devs see CM as a support/offensive role, thats why CM is a Hybrid profession...
If this is the real world...many things wouldn't exist. This isn't the real world, although it tries to simulate a few things IRL....
LevaOripa wrote:
If you really dont want to be a combat medic.read a history book about what real combat medics are.and you want to be a pvper take up a combat profession
CMs are soposed to heal and fight not be biological weapons terrorists
check this link
Brainplay wrote:
My kingdom for an edit button and removal of my butterfingers.
So like I was saying, justifying stacking removal of a disposable item isn't really justifiable at all. If we could craft our best packs and have them never run out I can understandnerfing "stacking"
Also I never understood the whole "less than 64m" ranged arguement. Being capped at 64m seems fair enough. The aoe portion is debatable although you would still have to bounce it off a target at 64m.
RemoMoxey wrote:
Brainplay wrote:
My kingdom for an edit button and removal of my butterfingers.
So like I was saying, justifying stacking removal of a disposable item isn't really justifiable at all. If we could craft our best packs and have them never run out I can understandnerfing "stacking"
Also I never understood the whole "less than 64m" ranged arguement. Being capped at 64m seems fair enough. The aoe portion is debatable although you would still have to bounce it off a target at 64m.
I'm just going to reply to these 2.....lol.
They nerfed stacking disposable items for EVERYONE except CMs (Bleeds are no longer stackable on my Rifle that deteriorates [and goes poof 50% of the time when attempting to fix]).
That's cool on the 64m, IF I can buy some of them majic bullets (like the ones Lee Harvey Oswald used) that that I can "BOUNCE" off of guys at 64m to hit guys 70-80m away.
Poison and disease are like clouds..they spread.
"you are poisoned" means someone tossed a canister of poison at you, and it seeped though the air. Makes sense to me.