Combat Medic Archive

Thread: Request to Corespondent

Ackehece
Tue Mar 29, 2005 6:49 pm
#40

Bio-Engineer Profession Changes

Pre-requisite: novice medic crafting line.



  • All crafting skill mods and all crafting schematics moved into this tree.



  • Creates a series of enhancers to cause a 10-30% boost to healing abilities



  • Creates Stim-B's (Stimulant packs) anyone can use small heals that are consumable.


    We know that there will be questions about the many changes to the healing related professions regarding Enhancers, Fire Blankets, Combat Medic offensive and healing ranges, details on stimulant packs, stim pack dispensers and other issues. We will be gathering feedback over the course of the Combat Upgrade testing, and we will make changes as needed as well as put together a FAQ to add to this article.




  • "And these blast points, too accurate for Sandpeople. Only
    Imperial Stormtroopers are so precise"
    Rifleman Correspondent | Galactic Senator from Naboo
    Ackehece - Eclipse | Tife - TestCenter




    [--Riflewoman are all about sex drugs and rock and roll --]
    Encoded as per Garva




    Sebo
    Tue Mar 29, 2005 7:21 pm
    #41



    Weewapa08 wrote:
    and i just spent over 15 mil on experimentation tapes........ wow




    resell ASAP



    HOON DOGOS - Bounty Hunter
    TOBUCKARRI - Nerfed BVff Bot.
    "Let the Wookiee win."
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