Combat Medic Archive
Thread: Nerf the CM thread...Please put ur complaints here and not make new threads...
Some of you guys need to seriously take a look at what she is saying and Listen. Step away from your profession for 1 minute and actually listen to what she is saying.
I am the GM of an opposing guild of Elanora's (shes a disgusting Imperial piece of trash, nice though) and happens to be a high lvl doctor and i believe master CM. Tongiht our Doc/CM was off hungting and some of our members were in Moenia. They got TOTALLY annihalated single handedly by Elanora.
We have fought with Elanora and her group of friends many times before. Its usually a pretty even fun match. Now its obviously diffrent. There is simply no fun in doing 30-90 damage a shot while having a mind tic dot kill you and have no way of stopping it. Healing as a whole needs to be looked at in pvp situations AS WELL as Mind Dots.
When I can heal for 800 with Pharm 4 as my only medic skill and a decent D Pack there is something wrong.
When someone that has no relative weapon skill can destroy an entire group of high lvl combatants with a mind dot and heal ALL the damage dealt to them at the same time, something IS VERY WRONG.
I can honestly care less about if it gets fixed or not. Personally I have a counter to it that is probably the ONLY counter in the game to it. Elanora knows what it is (dont tell anyone plz or everyone will start using it ). One of my best in game friends happens to be a Master Doc and Master CM. He will not use mind dots simply because he thinks its cheaper then eye shot, flame, knockdown, and 3 rancors COMBINED. He has sworn the only time he will use it is if another CM is hitting us with it. ANd thats just to be a jerk in return.
Now honestly tell me you think that a Combat Medic, who has 1/5 of his skill points dedicated to actual COMBAT TRAINING, should be able kill a Master BH, 2 Master TKAs, a Master Doc and a Master Pistoleer SOLO in PvP. If you indeed think this is a bit out of balance then you are admitting your class just became the new target of the nerf screams. You will be much better off (trust me I was a Partial CH up until today) selecting your own nerf and presenting it, then letting the community suggest their methods of nerfing you.
And back off Elanora for being honest dammit.
Dots are still non los...
only reason im doing this is because seriously its ridiculous how powerful i am...
this is completely runing the game...
i just went into Moenia to test out the "
nice brag..but think of it this way.
I feel diseases arent worth the effort in PvE. So in that sense they shoud be more powerful in PvP to make up the slack.
Everyone that is a combat class does the same in PvP as in PvE but with a reduction.
Who would try to work on diseasing something with 11k ham while others are shooting them?
I wouldn't use disease pack...I may use a poison pack but doubtful...since i have bleed shots
These (disease) are good in PvP because if you just throw and run then when you come back the enemy has half his bar in wounds meaning you can engage in melee or ranged attack and he 1) has less of a poolto hit. 2) can only perform half as many special moves on you.
yes fix TEF's
btw..if a ranged attack hits max range of 64m couldn't they just stay out of the throwing range and pop you a few times, perferably mind, and not get touched? if you rely soly on disease/poisons as your attack?
Either works good.
I would do disease..incase I do die..I could find that person use a TEF on them.
But I wouldn't worry much about something throwing something at me from 48 meters away. Not that surpression fire works well and actionshot2 (which changes posture) it would be ez to maintain a 16 meter distance an pop someone off with crippling shot bleeds or an assortment of other attacks.
Apollo
oh bleed damage in pvp is nerfed too...
took me 3 FA to stop amindshot 2...
i dont thnk i got hit for a bleed over 300 yesterday....
I was stopping healthshot 2 in 2 FAs so....
Im pretty sure bleeds were reduced too...i havent tested them, but i was noticing that yesterday, bleeds were doing way less than before...
I might have to go home to night and actually test this out...
So the best way to go about it is to be proactive - offer a solution that retains our strength while shutting up loudes whiners.
How to find out what those issues are? Go out and fight a few PvP battles.
If you are CM - sooner or later you will here "WTH?? That was CHEAP!!!"
- notice what you were doing differently - for me it was using structures to remove LOS before applying poisons. So solution should be pretty strightforward - make LOS a requirement for application.
Then things are balanced - we don't have immunity from other player's attacks, but if you are smart you can still use LOS tactic (apply poison and hide).
"Totally out of line with the support nature of the class..." SUPPORT CLASS??? You must be confusing combat medic with DOCTOR. This statement cracks me up. Posts ago you were complaining where the combat was in medic. Well there you go. combat.... poisons/disease just because it says combat does't mean it's pistol/rifle... I still get 35m with ranged stim's and poisons, i'm using top stuff baring no advanced since the resources are not there. But even at your 48m... who cares if you aren't dead trying to get into range, theirs a nice little thing BH's get- ranged dizzy add that to suppression fire....... If i was a BH and saw you coming, dizzy + suppresion fire (you fall down, fyi, this is actually better than knockdown cause you can't get up, oh yeah and sometimes you're so dizzy you fall down without suppresion fire.) If you're flat on your back you aren't doing anything but waiting for the DB. So... unless you're using an exploit, and applying poison through the walls IS AN exploit just like getting a mob stuck in a bridge to shoot at him is an exploit, I think you'll find applying your poisons/diseases very hard.Oh yeah, you might also notice, that aoe poison won't stick on everyone, some of them in that aoe will resist.
And I'm also upset that they fixed the stupid yavin_fiberplast crap but failed to fix the 13 in E's when it was stated that they did.
First of all, if applying poison LOS is an exploit, and i definately dont think it is, then it should be fixed...but considering the enitre line of CM is non LOS, I really dont think applying poisons without LOS is an exploit..no more exploting then healing grp mates with ranged stims.
Secondly, dont know why u guys are getting such terrible ranges on your dots and stims...resource issue between servers?
Thirdly I did solo a master BH and he did dizzy me but i was back out of his range before he would knock me down basically cuz i ducked around a building...
Fourthm with 80 potency Dots i was getting resist rates at rough 3-4%only...
And when i posted about combat in combat medic you will have noticed that never once did I say that a CM should be the best damage dealer in the game which they are right now with mind damage. My suggests were all to add support functions to the CM class and didnt have anything to do with upping our damage to the point where we are disgustingly over powered...
Question remains...is non LOS an exploit or working as planned...i think u are wrong about the it being an exploit...
its not like i throw a dot and sit and watch it either...usually ill toss it and run and if im on the other sie of a building...ur gonna be dead before u get to me....plain and simple...
Expolit is using known bug to get an unfair advantage.
There is no evidence that having no LOS is a bug - and you can't call something "exploit" without factual evidence, just because you don't like it.
It sounds to me like your PvPing against people who are sub par.
8 people 20 secs could not get into LOS with you?
no they dont know how to PvP well sorry.