Combat Medic Archive

Thread: Test Center Patch Notes

Scyc
Sat Sep 27, 2003 2:38 am
#27






Zarlor wrote:

Force the player to standing before performing a ranged healing action.
[So it sounds like they want CMs to be in the stand state and may not allow us to bounce back down to our previous position like they do for non-ranged healing actions?]




Hopefully this doesn't mean we have to be standing still and includes "running" and "moving" states.


Currently, I can't bounce back to being seated if I heal somebody with a combat stim. I guess it's fine to make us stand first,as all other combat professions have to do the same before engaging any targets, but I think it's just an annoyance. My healdamage macro will just have a /stand; prefixed from now on, I guess.

shardy
Sat Sep 27, 2003 3:47 am
#28

narf, thanks Z.
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