Combat Medic Archive
Thread: Is the Combat Medic Overpowered?
RedAnubis wrote:
hrm, lets see
400 damage AoE poison / 10 second tick = 40 dpson the player
If these players also have SEA/AA/Food resist bonus for poison/disease increases there chances of resistance.
Your usage of 1200 dps as adamage indicator is an incorrect assumption.As your statement tends to fool those lackingtheknowledge of what combat medics can do into believing that 1200 dps is right, which is not the case.
Again, resists? Hahahahahaha! At best I have a 1 in 5 chance of avoiding the first poison, 1 in 10 the next, 1 in 15 the next, and so on.
I wouldn't be so annoyed if there was any real way to counter them. But there isnt aside from being a doc or having one right behind you.
Achilles467 wrote:
RedAnubis wrote:
hrm, lets see
400 damage AoE poison / 10 second tick = 40 dpson the player
If these players also have SEA/AA/Food resist bonus for poison/disease increases there chances of resistance.
Your usage of 1200 dps as adamage indicator is an incorrect assumption.As your statement tends to fool those lackingtheknowledge of what combat medics can do into believing that 1200 dps is right, which is not the case.
Again, resists? Hahahahahaha! At best I have a 1 in 5 chance of avoiding the first poison, 1 in 10 the next, 1 in 15 the next, and so on.
I wouldn't be so annoyed if there was any real way to counter them. But there isnt aside from being a doc or having one right behind you.
Message Edited by RedAnubis on 03-04-2004 12:39 PM
Message Edited by RedAnubis on 03-04-2004 12:40 PM
A 90% resist food that lasts for 10 attacks for a normal weapon, to be balanced, should only work for 1 attack against a poison.
Besides, I think a food is way too easy to make and obtain to be properly balanced. Now if a Doc makes an "immunity pack" that offers, say, a +50 resistance increase that you would have to get from teh Doc, then we have nother story altogether. Otherwise we are talking about a Chef food that could, in effect, completely nullify a Doctor skill (the /cure skills). Also consideration needs to be given to the fact that a Doc /cure completely removes the state before any damage at all can be done. In all i think asking for a 90% resist for 10 attacks from a food is really pushing it.
WillbieJedi wrote:
Achillies in case you haven't noticed. Now Genocian stun pistols can be obtained that can deal 700 damage pair that w/o eyeshot and now you can go whine somewhere else.
700 damage per second and there's no armor in the world that's going to aid you not even with the crappy stun lairs that can be made to about what 40% max.
Ok, lets play the numbers game. Let's assume your 700 dps (assuming no misses at 700 dps, not realistic). Now I'm not sure if the geo pistols are AP so I'll consider both.
First off lets assume it isnt AP. Now I use flameout all the time so 90% of the dmg is dropped before armor comes into play. So I'm already down to70 dps. 50% dmg gone from armorso now we're dealing with35 dps. Take off another 40% for resists so now we're down to21 dps.
For AP I'll assume that i'm using flameout again. So 90% of the dmg is dropped before armor comes into play leaving a whopping 70 dps. Take off 40% for resists and its down to 42 dps.
Flameout can last for up to 10 attacks so I'm not taking hardly any dmg during that time.
In reality eyeshot spammers miss very often unless they're also pistoleers but they'll probably choose fan shot over eyeshot.
You have no idea how fast that runs out. In a decent battle thats gone in the first 5 seconds.
Zarlor wrote:
In all i think asking for a 90% resist for 10 attacks from a food is really pushing it.
Achilles467 wrote:
You have no idea how fast that runs out. In a decent battle thats gone in the first 5 seconds.
Zarlor wrote:
In all i think asking for a 90% resist for 10 attacks from a food is really pushing it.
Exactly! And a posion won't stack up the same way and won't take effect for twice that time.
YES IT IS
YESTERDAY I SAW 1 COMBAT MEDIC KILLING 20 PEOPLE SOLO
Yes, but there's a lot of things involved in this. A lot of bugs that contribute and other issues. The best conversation I've ever seen regarding CM "balance" can be found:
http://forums.station.sony.com/swg/board/message?board.id=Naritus&message.id=93140
Thanks,
Yeah, since when has being a 4-x-x-x doctor a "basic skill?"
TsunamiKata wrote:
Maybe you should stop crying and be a doctor. Perhaps you're too ignorant on the fact that you want to be a defense stacker and not pick up some basic skills to cure yourself the poison or the disease.