Combat Medic Archive
Thread: Somone explain why CMs are hated so much plz...
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Brainplay
Wed Jul 28, 2004 8:32 am
#27
VooDooK wrote:
Don't worry about it. There was a day where Bounty Hunters were hated because of their dreaded EyeShot. Then there was a day where TKM+Doc templates were hated too. Then the day where Fencers+Swordsman combos were hated too. But the real question is hated by WHO?
N00bs... nothing else. I mean it's all part of the game. Being a CM is part of SWG... and the complain people become one just to win. Gimme a break. Some do... but hey, what can we do? We're all human. And in this world, there are stupid humans too. And those stupid humans are so jealous or just lost a PVP, so they'll take on their anger towards CM...
Just let'em be. I always challenge those n00bs on the battlefield. Forget dueling... even if you know you will win. You'll just satisfy them by giving them what they want. So don't give'em what they want.
People still think rifleman is "too overpowered" and need a nerf. The reason? Unlike pistoleers who get healthshot or carbineers who get actionshot rifleman get headshot which attacks the MIND pool. It has a medium damage modifier and speed modifier and is equal if not less powerful than the melee versions. The difference? It attacks a pool that cant be healed and cant be buffed to the incredible amount that the health and action can.
Throw in Jawa Ion Rifles and the fact that these people are too lazy or stupid to buy a stun layered helmet and you've got a dead noob.
Now imagine what would happen if they equalized all 3 pools? Headshot is going to seem pretty gimp then.
Digitalphobia
Wed Jul 28, 2004 6:36 pm
#28
/hi5
Yeah ... I am pretty sure your hybrid combat skills makes a half the difference, not being MCM. Also, most definitely your skills make the other half the difference.
I mean throwing poison is only the half the story. You gotta stay alive for at least 10 sec right? (Poison doesnt incap, you gotta hit them.)
But Mrifleman get +94 speed is alittle overboard. MPistoleer only get +74. (I thought carbineer is a little worse.) But again, it doesnt make any difference, if you are dumb enough to find yourself surrounded by Genos without stun armor in cover-prone with muon-withdrawl. I think you better start your clone cycles. (You are completely right, Keorythe.)
Q
Yeah ... I am pretty sure your hybrid combat skills makes a half the difference, not being MCM. Also, most definitely your skills make the other half the difference.
I mean throwing poison is only the half the story. You gotta stay alive for at least 10 sec right? (Poison doesnt incap, you gotta hit them.)
But Mrifleman get +94 speed is alittle overboard. MPistoleer only get +74. (I thought carbineer is a little worse.) But again, it doesnt make any difference, if you are dumb enough to find yourself surrounded by Genos without stun armor in cover-prone with muon-withdrawl. I think you better start your clone cycles. (You are completely right, Keorythe.)
Q
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