Combat Medic Archive

Thread: If you think CM is dead you don't know how to play one

Mild-Breeze-Trooper
Thu Aug 12, 2004 10:37 am
#27

I think that perhaps dismissing Gnuut as a "FOTM CM" or "inexperienced CM" might not be the best way of proving oneself.

He's been around the prof for quite some time, and he usually has put some thought into his posts.

Granted, I don't automatically agree with him and if there ever was one who took obviuous joy in playing the part of "Chemical Terror" it was Gnuut. But I do respect him and his opinions do weigh more for me than those of many others.


You on the other hand, Jedi Scout, came with a highly inflamatory statement and declaring that those who didn't agree with you didn't know how to play CM. I mean... even in your post you stated that you expected to catch some flak... and you did. Live with it.


We all want what's best for 1)The Combat Medic community and 2)The SWG community at large. What that is might wary with each poster but we are not going to get anything if we can't manage to debate. (That includes taking a few hits from our opponents as well as dealing them)



Carbicide: "The victimless crime!"
BTW Yes it is true, I've tested it myself, poison only ticks once every TEN seconds!

"I lead with my intellect, wits, example and the big nasty gun that I use to shoot everyone who doesn't follow my orders"
Rennec Bibo, proud owner of some sort of carbine since november 2003.
Jedi-scout
Thu Aug 12, 2004 12:27 pm
#28






yebach wrote:




Jedi-scout wrote:

First off, review the changes at hand. What effects CM the most is not the area cures.Most smart pvper'shad already incorporated doc in their templates to combat dots.The area cure pacs are 100 med use from what i've seen thus far, which is not what most pvper's have for doc anyway. No but most bots are Master Docs. So all they have to do is run a spam macro and they will be covered in an AE blanket of poison freedom. Quite honestly I know of very few Master Doctors that actually PVP.

Currently they could run a "spam" macro, like everyone does with DOC in their template, wait for recursive nerf. After our crafters got online, it turns out the area cure's can still be effective at med use 80 so don't bother arguing, I just ruled it out myself. Not that you know of very many PVP'ers either it seems.

The innoculations, aka poisons resists, although effective, do not make people immune. What it does mean is that you have to be abit more resourceful in what your doing. The A class versions have been reported as being able to negate C class poisons. W-T-F?

Not true from what I've tested, obviously you haven't but go ahead and read "reports".

You can't just spam a stack on a group and make them all run away. You have to try and make a pack stick. And they do in fact stick, if you are persistent enough. Also remember that this works both ways. Dot weapons got hit with this nerf just as much as you did.

This discussion doesn't even matter much as far as DOT weapons are concerned. You realize this has basically tripled the value of Fire weapons? Enough said on that.

How does this not apply to dot weapons exactly. Or you think a 500 str poison dot weapon won't be effected by this or is considered used in PVP?you seem abit confused. As for fire weapons, they have always been of high value period.


Does this mean CM is now dead? If you took up CM for just spamming dots, then you took it up for the wrong reason. Area heals, especially in the jedi age, are essential for group survival in PVP. Why? Jedis spam their mind hits just as much as any other profession that can. Area heals are negated by Stim Bs, armor and doctor buffs.

I've seen more incaps from health and action than mind hits from jedi. You show me armor that can stop 5-6 rifleman spamming strafe with jawa's and go ahead and stick a stimp b on it. Ill be waiting for you in the cloner. You think a novice medic with a stim b is going to have enough healing speed, I mean are you serious? Also have you never heard of KD? Have you ever tried to heal KD? Better question, have you ever PVP'd?

Mind heals are essential for group survival in PVP. Sure, let the CM wear his mind down to nothing just so the other players can have fun. Sorry I don't buy that. A CM should not have to pay that amount of points just to kill themselves so their buddies can have all the fun. Just like you all complain that it is no fun healing your mind disease after a CM stacks crap on you, it is no fun for them to heal off those mind wounds either. Fair is fair.

Mind wounds cap at your base stat, (or did you not know that either) so essentially they are free. if you know anything about large scale PVP, you would know that mind wounds mean nothing, if you allLIVE in the end. And quit acting like a troll and be constructive....I mean good god dude, your stretching now.

Keeping your group alive should have always been the role of the CM. They don't have the skills necessarry to be true combat healers. They need to be able to cure all types of combat damage to fill that role. Unfortunately us Doctors have the skills they need. If Doctors were given some form of apply poison you can't tell me we wouldn't use it.

Maybe you don't have the skills necessary period. And they do cure all types of combat damage, didyou miss something here? Dot damage is a different subject all together, which was never brought up here was it? Doc's have the skill that is needed, so do CM's only at range, meaning I don't have toscream at a teamate to stay put while i try to get a heal off.Granted the area cure's should have been handed out to CM's, but that's not what I was talking about.

Why do you think you have such a high terrain negotiation if not to get to your patients fast. Hence the term combat medic.

I could pick up Scout 3xxx, keep Master Doctor and still be able to be more useful at less poiints than aCM.

Tell that to your teamate with a mind incap. Oh wait he died.GG

Alot of people seem to have forgotten this role, and tried to play the spoiler. The dots, were a terrific form of crowd control, but should not have dictated PVP as much as it did. The DEVS gave them the ability to use DOTs. Why are you blaming them for using that ability? If you picked up TKA are you telling me you would choose to refrain from using your headhit attack? You would not use your dizzy/KD? If you were a rifleman would you refrain from using headshot3 or strafeshot2? You are a fkkn liar if you answer yes.

Where does it say I am blaming anyone for anything? Who are you arguing at with this? Better yet what are you arguing about? Troll more noob.


Now they have become secondary on the CM side of PVP. People are complaing for having to be an actual CM. No they are complaining because they have no primary skill and a few questionable secondary skills.

Don't be a CM, seriously you are the classic example of who this sentence was intended for.


They still work, not as much, but they still do. However, as previously stated, if that was the only reason you took up CM then you should drop it right now. CM dots should be a deterrant, a means of keeping enemies at bay while you keep your party healed. If it takes a nerf like this for people to realize it, then so be it. I'm a CM and I am going to deal with it. You are no CM. If you were any kind of CM you would easily note how unbalanced this is. Many of the old schoolers took up CM for the healing and found it wasn't there. The only true abilities they were given for the points spent was the ability to apply poison and disease.

I've been a CM since act 1. Judging from your agressiveposturing you dont know jack about CM to talk about old school. I was there BEFORE mind heal, I was there when poison incapped. I was there when I could kill a group of 20 overts porting in because there was no "covert" timer. And I was also there when my grouped needed a heal and couldn't get it from the doc's because they had to read a groupchat spam or read someone screaming "stop moving so i can heal you". You come to me claiming I am no CM? You don't know sh1t son.

Will I drop the entire profession now that i have a 1/4 hit ratio? No, and neither would any other combat profession with a dot weapon. If it does the damage when it hits, thenyou fullfilledyour role in that dept., but now you actually have more time to concentrate on the other 70% of this profession than you did before, but complain about it? Other 70%? Last I read CMs have a 9:1 ratio of offensive to defensive medicine. How exactly does that constitute "the other 70%"?

Quit reading and start playing before you head to forums and jump on the latest complaint of the month. I tested before I posted. Maybe you should try that sometime.

Educate yourself in the role of CM before starting another flame thread. Cm isn't dead. It's now officially working. Trust me I have been a long time reader and I know well who are the trolls and whose posts to pay attention to in the CM forum. Many of those CMs have made outstanding arguments which I, as a Doctor, fully support. I have never played a CM but I have read alot about them and come to respect them.

I don't touch the doc forums for this very reason. Because I'm not going to jump on an actual doc's thread and start talking troll speak to act all superior. Either know the profession, play the profession, or S-T-F-U.






Now this was solely directed ata pathetic troller. I would kindly direct the rest of you good readersto look away and get back to the constructive post's I have read so far. They may have in fact been written by actual CM's.

Message Edited by Jedi-scout on 08-12-2004 03:29 AM



Canadian Shield FIGHT Club -Retired-

The Original Dark-Jedi Killer


Pahdbacca
Thu Aug 12, 2004 3:49 pm
#29

No, input from dabblers is encouraged. It's the telling other people that they are wrong....well' that's kinda iffy. Implying that other's opinions should be discounted because they are not hang out with the rught type of players, do the right activities in game, or they need to study things is what gets the hackles up.


Resonable posters are always welcome here...that's what I like about these forums. The only people I wish to go away are the neener neener neener tyypes and the nerf criers.



-----------------------------------------
Pip Tazo = Master Doc / Swordsman - Always the CM at heart
Zhose U'nare = Master Smuggler / Pistoleer - resource hound

Former CM correspondent - Member of Team Black Bar
" If you're dependant on venom to be effective than you're doing something wrong." - Obata
vortexala
Thu Aug 12, 2004 3:58 pm
#30






Pahdbacca wrote:

No, input from dabblers is encouraged. It's the telling other people that they are wrong....well' that's kinda iffy. Implying that other's opinions should be discounted because they are not hang out with the rught type of players, do the right activities in game, or they need to study things is what gets the hackles up.


Resonable posters are always welcome here...that's what I like about these forums. The only people I wish to go away are the neener neener neener tyypes and the nerf criers.






What he said



~Texxie Xetrov~
Retired Mayor of Vesania, Corellia, Chilastra
Retired Combat Medic Correspondent(Feb 04 - Dec 04)

"A Day without sunlight is like.... night."
A CU Alpha Testers Disclaimer: This CU Alpha Test Contained neither Alpha nor Testing.
Play at your own risk, but don't blame us...
Pahdbacca
Thu Aug 12, 2004 4:02 pm
#31

OMG, did I type that? LOL sorry about the typos...I am older than 5, really



-----------------------------------------
Pip Tazo = Master Doc / Swordsman - Always the CM at heart
Zhose U'nare = Master Smuggler / Pistoleer - resource hound

Former CM correspondent - Member of Team Black Bar
" If you're dependant on venom to be effective than you're doing something wrong." - Obata
Menoetius
Fri Aug 13, 2004 8:18 am
#32






Pahdbacca wrote:

OMG, did I type that? LOL sorry about the typos...I am older than 5, really






It's true he is, I counted 6 candles at his last birthday party /wink.



Menoetius / Eryn (12 pt MD/MCM)
Doctor and Combat Medic Supplies
Vendors: 3560 x -5460 - New Hope, Lok (Lowca)
Morganite
Sat Aug 14, 2004 12:27 am
#33

No worries guys, now people will stack defenses again, and mr/mf/dabble will be the kings of combat again. Everyone enjoyed those 15 minute fights where you hit your opponent 1/15 attacks so much, back there we go. Wait, that wont happen, there are enough jedi's around now that you cant expect to live while stacking only defenses...


Changes of this nature only make me glad I go to fps games for my pvp fix.



MMM Industries, found at 2540 -4661 near Mos eisley. Food, weapons, powerups, armor, med's, speeders, repair tools, we have it all..


Offer all auction winnings to the food vendor at said waypoint..
neutrineaux
Sat Aug 14, 2004 1:39 pm
#34






Getoc wrote:

Its not that bad as people make it look like .... sure the Iwin button is gone now but thats thats good because all the fotm dabblers will leave Cm now.

we all can see that the insane prices for all cm stuff (experiment tapes, spider venom , legendary dispersal etc)are dropping in price rapidly.

for myself i couldnt affort +20 in experiment tapes before this patch neither would i pay 5 mio+ for one set of decent spider venom .

so yesterday i made some new enhanced poisons to counter this nerf. iended up with a potency of 210-219 but experimenting on this will cause a great decrease in the power and they came out with a base around 180 - 210 ( i used 90 power venom on these)

so a docfriend of mine used his new poison enhancements (195 effectivness) and we started testing......... overall it ended in a hitchance around 40% and ticks from 360 to 420 . 40% hitchance is notas bad as people make these nerfs look like. friends of mine who watched this wasn't very amused because they all though after this changes it must be nearly impossible to get poisned again . so i got low power but a relativ high hitchance on a prepared player .


but there is one thing that really makes me smile and thats the duration of the defensiv buffs ......... these were 32 minutes and were experimented on effectivness. the duration will increase a bit with better ressources but visiting every 45 minutes a doctor ????????? a doc during a raid rebuffing every 45 minutes .... well i dont hink this will happen regulary and droids used for this are easily destroyed.

also its not likely that there will be anyone not even jedi or defence stacker except docs themself who will run around permabuffed against poisons ... the duration is just to low for that .

Also in the offense if u arraive at an enemy base / town its unlikely that there will be people who are buffed against poisons so then the good old hardcorepoisons will still work there . unprepared people will still be pissed of if someone of us shows up.


we are not able to take out a prepared group anymore... butthats definitly agood thing .

this profession is far away from beeing dead.







so far, everyone we have hit in raids has been poison buffed. and so have we. it is not that hard to do it every 45 minutes when defending a base or setting out to raid. you just need a doc. and pretty much every serious pvp group includes one or more docs.


but the big problem is the area heals. when i was able to get a "stick" it was healed before the first tick in almost every case.


i did get to mind heal our doc as he spammed area heals, though. mad me feel very important. or impotent. something like that.




no, wait, i saw this game... "pong" i think it was called. it was really easy to understand! maybe you could make swg more like pong! think of it! fast paced action! iconic characters! MORE FUN!


Qi-zen
Sun Aug 15, 2004 5:32 am
#35



Just wanted to say thank youPahdbacca for sharingthat essay... Itbrought back some very found memories of a brave woman whom i hope is doing well today...Awesome player & creator of the Brashest template...


We need more players in thegame like Brash Endeavors....


0={Qi-zen shin}=> BoC Radiant

Qi-zen
Sun Aug 15, 2004 5:52 am
#36


I know its off topic, but it was a great pleasure to Fellow along side Brash Endeavors at Martinate's Holding....those were the days


0={Qi-zen shin}=> BoC Radiant

Former player of AC1 Zenshin of Frostfell
Kharrissa
Sun Aug 15, 2004 8:49 am
#37

"I think that the majority of people who start flaming threads in these forums are not CMs...."



Agree.
Pahdbacca
Sun Aug 15, 2004 10:00 am
#38






Qi-zen wrote:


I know its off topic, but it was a great pleasure to Fellow along side Brash Endeavors at Martinate's Holding....those were the days


0={Qi-zen shin}=> BoC Radiant

Former player of AC1 Zenshin of Frostfell






SWEET!!!!! I've got 99 problems but 2 colors of Gearans robes ain't one



-----------------------------------------
Pip Tazo = Master Doc / Swordsman - Always the CM at heart
Zhose U'nare = Master Smuggler / Pistoleer - resource hound

Former CM correspondent - Member of Team Black Bar
" If you're dependant on venom to be effective than you're doing something wrong." - Obata
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