Combat Medic Archive
Thread: JustG's comments about CM's in PvP from stratics
Page 3 of 3
DJODoc
Tue Aug 17, 2004 12:19 am
#27
I have a few thoughts on the subject from a non-CM perspective.
1. Poisons are an offensive "weapon" for CMs. Why don't they have the same 75% PvP reduction that everyone else has? I remember reading a couple weeks ago TH mentioning on the boards or in a chat that it has something to do with the "heal code" not being as easily modified as the attacks code. And right now poison chucking falls into the heal logic. I think this would level the playing field for PvP significantly and many of the complaints would go away.
2. The devs made mention in one of their state of the game addresses that CM were supposed to be support characters. Yet to date they haven't seemed to make any changes to move toward that. Seems to me that CMs should be the profession doing the area heals on poisons and diseases, not doctors. CM's should have access to high grade area heals and target heals for poison and disease while at the same time be able to make lower quality poison/disease cures for people with some level of medic.
3. CMs who choose to throw area disease/poison should be vulnerable tothose poisons/diseasesthemselves. Since they technically are in the range of that poison. So CMs handling deadly poison/disease agents would have to be careful and not just chuck it as they are now. Or implement a timer visible only to the CM to let them know when the poison "container" will open. That would give them time to move out of it's radius.
4. Adding to point 3, I would like to see the implementation of apparatus that could be built into armor suits to improve poison disease resistance. Maybe give CMs and/or Doctors the schematic for optional armor components to resist poison/disease that they can sell to armorsmiths. Then CMs could wear armor that protected them while they threw their poisons.
These are just a few thoughts. Constructive feedback is welcome.
SolSpur
Wed Aug 18, 2004 10:58 am
#28
" How annoying is a 100 tick every 10 seconds?that's just it, it's annoying but a 400 tick makes you take action to stop it..."
take what action? there currently is no way to stop it unless you are a doctor.
Last time I checked this was a massive MULTIPLAYER online role playing game. You yourself dont have to be a doctor but a doctor is part of the group experience of swg. Heres a quote you might like:
"...the most insidious and deadly ability in the combat medic's repertoire is the concoction and use of poisons. These slow yet persistant agents can be administered from afar and require advanced medicines to counteract." - pg 300 prima guide
Page 3 of 3