Combat Medic Archive

Thread: PETITION: COMBAT MEDIC REVIVE!

SkyeDarkangel
Tue Oct 28, 2003 11:12 pm
#27

Why shouldn't CM's have revive?


Because, um, when you're doing serious work like that a 'field medic' patches the wounds until they can get them to a doctor. CM's are like field medic's, our power is in our ability to heal many people fast and at great distances.


As both a Master CM and Master Doctor, I can say that both are necessary. When I'm healing on the field, my CM skills are in play all the time. Afterwards I'm a doctor. You're trying to make CM's into "field doctors", or Doctors that are allowed to move around, supposing that doctors should be limited to the Medical Centers.


In actuality, as a complete healer, I would take all the CM skills even if Poisons weren't there at all. I never really use them. Area and Ranged Stim's are extemely power, a Ranged Stim E will match a Small Stim E in power and uses no problem. Heck, even a Novice CM can use a Small Stim E (although not craft one).


Combat Medic, a Medic who specializes in combat situations. Master Medic doesn't get revive, so a Medic specializing in healing in combat doesn't get it either. Remember, there is no amount of damage a Master CM can heal for that a Master Medic cannot heal for. Therefore it's all about the Range, Area, and Poison/Diseases.




.-----------------------------------------------------.
| Skye Blueriver: |
| Master Droid Engineer & Master Weaponsmith |
| Lost City on Naboo, Lowca : Vendors at 3660 5667 |
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Grayswandyr
Wed Oct 29, 2003 2:33 am
#28

No !



Master Combat Medic
Master Doctor
Kauri - Corellia
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