Combat Medic Archive

Thread: Question for a CM from a Non-CM

Mild-Breeze-Trooper
Sat May 01, 2004 3:40 am
#14






KestrelRaptor wrote:

It all comes down to a rock paper scissors kinda game, one which can be alot of fun.







Problem is, there is a lot of scissors in this game, and they just want paper to fight with.



Carbicide: "The victimless crime!"
BTW Yes it is true, I've tested it myself, poison only ticks once every TEN seconds!

"I lead with my intellect, wits, example and the big nasty gun that I use to shoot everyone who doesn't follow my orders"
Rennec Bibo, proud owner of some sort of carbine since november 2003.
Gnuut
Sat May 01, 2004 4:30 am
#15




KnightHawk420 wrote:

It seems to me cures are not necessarily bound in a 1 to 1 relationship against poison disease. It seems to me its a sorta stack fashion. For example you get a 300 health poison, then a 300 action, then a 300 mind. You use a 400 cure it seems to me first the 300 health would be removed, then 100 off of action.


I haven't a clue what the actual numbers are to this I'm sure there are several other variables involved somewhere, but in general it seems to me even though the cure must go in a certain order it's entire possible to cure more than 1 type of stat poison at a time assuming the cure has sufficient left over power after curing a stat to apply to another stat.




Curing bleeds works that way. Curing poison doesn't. Hence the use of a Creeper. Use the health poison to block a cure in a 1 vs 1 fashion while the mind poison does the dirty work.




Grau'din
Elder Combat Medic
Magnumus Mysterium MYST
I am not a support class.
I am a chemical warfare expert.
I am a bio-warrior.
I am a zerg-stopper.
I am a Master CM. Run for your life....

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