Combat Medic Archive

Thread: Some of you CMs need to rethink what your profession is about...

Novicecook
Thu Aug 28, 2003 8:46 pm
#14

Sigh,they nerfed CH's so i switched to pistol's but i saw how neat combat medic's could be an thought that would be cool to try.So ive been working at it only to see the nerf bat swing away again.Funny how some people feel that since their paying money for a gaem it should be made to fit ONLY them.Taking away LoS was wrong.BTW im currently using the BH line of pistol skills an the pistoleer line h1,h2,bodyshot stick those on anything an run away an watch the health tick away .I solo yellows an reds(ah the old dr00d ways just ish they would put in some sort of snare).Back to topic,all i have to say im glad i didnt get to far in an see all my time go to sh*t.Sorry to all CM's also Elenora your right LoS is a joke when i can shoot thru a hill or building ect while i kite whatever.
Elenora
Thu Aug 28, 2003 11:29 pm
#15

at one point before people called LOS nerf becuase mind poison not LOS was overpowered...


we had 12 really good skills one of which was incredibly good to the point where it was unfair...


now we have1 ok onebecause LOS was he best thing about dots...


and mind poison will still do the thing that people complain about...


20 min incaps...unhealable damage...aoe effect...


u will just have to wait a few minutes longer for me to clone and bd u all...


like i said u wanna complain about poison and LOS start complaining about all poisons and all poison and LOS...not just mind...because if u do u are missing the core issue...






--------------------------------------------------------------------------
Elenora Kaadara Naboo Ahazi
Master Combat Medic/Master Surgeon/Master Chemist
Elenora's Drugs - Better lives through better medicines
perfuse
Fri Aug 29, 2003 1:42 am
#16

I am kinda agree with benedict. For me Cm is a support and combat class. In our tree we have both thing. That aoe stim is really good for healing.

Now what about poison. I saw on that board that a lot of peeps just cry bcs we’ve got los. But really guys waht’s the point ? Attack through wall is just lame. U cry bcs u can’t rox any more in 1v1 due to the low range of poison. But poison are really strong in mind damage. And that’s normal that for use a powerfull weapon like that (aoe poison or normal one) u have to be close to ur target else it would be too easy.

Like i said we are a support class then normally u have to group. And not solo like a bh/ch or so.
Same for desease they are good like that. In perspective of solo that’s no use but its normal we are a support class...
But in group fight (like 20vs20) disease are a really powerful tool. If they dont have doctor they are screwed and that’s all. After 2 min of fight they will take the shuttle bcs they will be full wounded in 1 or 2 attribut. Just try to group and use ur weapon and stop think we are weak bcs we just have los now.
Elenora
Fri Aug 29, 2003 1:55 am
#17






perfuse wrote:
I am kinda agree with benedict. For me Cm is a support and combat class. In our tree we have both thing. That aoe stim is really good for healing.Now what about poison. I saw on that board that a lot of peeps just cry bcs we’ve got los. But really guys waht’s the point ? Attack through wall is just lame. U cry bcs u can’t rox any more in 1v1 due to the low range of poison. But poison are really strong in mind damage. And that’s normal that for use a powerfull weapon like that (aoe poison or normal one) u have to be close to ur target else it would be too easy.Like i said we are a support class then normally u have to group. And not solo like a bh/ch or so.Same for desease they are good like that. In perspective of solo that’s no use but its normal we are a support class...But in group fight (like 20vs20) disease are a really powerful tool. If they dont have doctor they are screwed and that’s all. After 2 min of fight they will take the shuttle bcs they will be full wounded in 1 or 2 attribut. Just try to group and use ur weapon and stop think we are weak bcs we just have los now.




hmmm again u refer to only one ofthe poisons in our class...we have 2 other u know no one complained about that...so easy solution reduce damage on mind poison...


ok granted doctors have no counter to AOE dot unlike single line dots...so then either 1 remove AOE dots but leave LOS or 2) give doctors aoe cure packs to ounter CM...


did the thought ever occur to u that the solution maybe hasnt LOS...but mind damage?! or many that CM dots werent overpowered but that doctor cures were underpowered?


no u automatically assumed that LOS which effects all our packs was teh problem...u are ignoring every thing else?


how does it make sense?


do i think a CM should be able to solo in PvP? no...do i think i should be able to kill someone if i let them rot for 30-40 secs with a dot on them? u are **edit** right i do...


killing someone in 30-40 secs when elite classes kill in 10-20 isnt called soloing...



and if u are going after powerful mind damage that has good range...here let me escort u to the BH profession board and see how sympathetic they feel to ur complaint about mind damage at range...


fact is that CMs had a cool special that no one else had and u were jealous so u asked to get rid of it...


funny i think CHs have a cool ability calling pets..i cant call a rancor lets get rid of pets...


u know i hear doctors have a cool ability called revive...i cant have that i want to get rid of it...


until u tell every other class that mas to master a tree in marksman that they shouldnt be able to do damage upfront...dont come back here telling me i should accept not doing damage...


if the poison was really strong in mind damage why not address mind damage? lame...




--------------------------------------------------------------------------
Elenora Kaadara Naboo Ahazi
Master Combat Medic/Master Surgeon/Master Chemist
Elenora's Drugs - Better lives through better medicines
perfuse
Fri Aug 29, 2003 2:27 am
#18

waht i think is los is the first step. It was totally ridiculous that i was able to apply my poison through wall that's all. We're not telekinesist, are we?


Now about the mind domage...well i think dev should re-think mind damage for all classthat's all.


poison arn't overpowered or underpowered. Buy applying a poison u do domage eevery 5-7 sec and u can do what's u want during that time. U said that u do less domage than a elite class. Let me laugh. Buy apllying an area poison just addition all domage per tick...if u have 15 person in front of u how many domage will u do per tick ? kinda more than all other class.


It seems that u never try single poison to say u take a man in 30-40sec. with2 tick of single C u incap aproximatly 70% of player that's all. With los that now kinda hard to aply poison if the guy in front of u know how to play.


im agree with u on 1 point mind domage is a problem.



for the end of ur post yeah i think it wasn't for me then i won't answer .

jfergie
Fri Aug 29, 2003 3:48 am
#19






Elenora wrote:

sry about the acidic tone of the above post...but its frustrating when people dont understand the class they are screaming nerf about....


if god like poisons were the problem, then people would be complainingabout all poisons in general...but no one said a peep about H and A poisons...just mind poisons..






I actually quit the CM class, mostly thanks to you and knowing the nerfs you would bring. Then quit the doc as I didn't like it and came back. Made master CM tonight. So first time back in a while.


Only one question. Who are you and what did you do with Elenora? YOU are saying not to ask for nerfs? I must have misread that. What happened in the past week or so that you stopped YELLING for nerfs and are now saying not? lol. Someone logged in on your account and posted that no?

RedHobbit
Fri Aug 29, 2003 4:28 am
#20

I almost didnt start Combat Medic at all becuase I was so sick of reading Elenoras opinionated vitrol filled rantings on these boards. I stuck with it though, and I am glad I did.

I agree whole heartedly with the original poster here. Combat Meds are primarily healers, they heal far and away better in combat than Doctors, and they get the utility to do a little damage to the enemy.

Also they put Doctors and many other classes to shame in any PvP situation IMO. Once a player is hit with a good enough poison he needs to find a doc, or he will die. Other classes get the chance to run away, to kill their enemy before they are themselves killed. Combat Medics have a fire and forget weapon which can decimate enemy ranks, particulary when the CM is grouped.

I have played a fair bit of PvP and I am also a Doctor, so I know of what I speak.

Choomba



Choomba Magundi
IlyaMasool
Fri Aug 29, 2003 6:57 am
#21

I think I have agree with Benedict on that people here seem to be confused about their role.


I've asked exactly what most CM see themselves as, not counting any other skill they get, and I got fuzzy picture at best.


I understand thatwhat playersthink is just their opinion, but I was hoping their professional skill were concrete enough to give them some kind of focused opinion.


Ofcourse what I think about what CM should be makes even less sense.


I do wish Dev listen to Elenora and just tell everyone what they were thinking(IF they were thinking) when they developed each of the professions(I mean dancer??? musician??? as elite profession?!?), that was we don't pull out all our hair every time there is a patch.

Kinsei
Fri Aug 29, 2003 7:48 am
#22

Who is JUST a combat medic? Who is just one profession for that matter?


The first post is invalid because being just a combat medic is ridiculous if you don't know how to fight. How did you get all that combat xp for the Ranged Weapon Support line? That's a lot of combat xp. Anyone would reach an advanced marksman profession before you fill the entire Ranged Weapon Support tree. You did not get it from poisoning. You did not get it from healing while you were a medic. Nope, you got it from combat. The meaty and gritty bloodletting of those near or far from you.


Why can't combat medics be an important part of combat? Combat medics/doctors are the most important part of combat. It's why they target those professions first. Yes, it is viable to solo while a combat medic but I assure you noone in the combat medic profession is just a combat medic. If you just look at the combat medic class you will see that you can not solo much of anything with what you just have but everyone here has a lot of combat training which supplements this profession.


Support class? Yeah, right. If you wanna hit a support class go to an entertainer.


So, what is this whole thread about? Whining? Because that's pretty much it. There were no valid arguments to be had in the first place but everyone seems to have just jumped the gun and started throwing in their own opinions going off on their own little tirade.




* * *
- Slowly taking over the Universe, one profession at a time.
Former Musician, Dancer, Swordsman, Creature Handler, Combat Medic, Pistoleer, Bounty Hunter, Tailor, Architect, Rifleman, Pikeman, Fencer, Teras Kasi Artist, Image Designer, Carbineer, Smuggler, Doctor.

Currently a Spy.
Good bye, choices. We will miss you!

- "Don't feed the animals."
A_Random_Guy_01
Fri Aug 29, 2003 8:19 am
#23

again i'll reiterate. without a title that says dev under your name you telling me i dont know what role im supposed to be playing is insulting.


if they didnt want combat medics to be an offensive class they wouldnt have given us offensive capablitlies.


we wouldnt have to master a marksman skill.


we wouldnt have titles like chemical warfare expert.


like i said the los nerf really didnt affect me. since im mostly a frontline fighter anyway. combat medic is a secondary skill for me. all it means is i cant pull npc's that spawn in floors/walls/onroofs anymore. howerver it did nothing to tone down the root cause of the nerf screaming. and that is area affect mind damage.if bioengineers were the ones to do ae dots i would have been a bioengineer.


think about it this way.we have the same. skill prereq's as a carbineer or a pistoleer or a rifleman.that isspecialist in one of the marksman skill lines in addition to requireing us to get master medic.yet somehow we are a support class and they are an offensive class.Creature Handlers arent required to pick up any combat skills yet somehow they are an offensive class?


so what skills do we get as a combat medic. we get ranged healing distance? if i remember correctly heal and poison/disease packs top out somewhere around 48 meters.well let me tell you its not group members that are 48 meters away. it is the enemy.hey guess what apply disease is the onlyablitly we get from this line. advantage offense.


ranged healing speed?. kinda mixed. no real purpose for most people and generally the last line people learn. so they can get master


combat medicine crafting. there are 4 distinct things we can create ae heals. ranged heals. poisons and diseases. however if you look there are actually 2 poisons for each single target and ae as well as 2 diseases single target and ae. as well as a poison and disease for every single stat in the game. we can craft far more items to hurt people than we can to heal people. advantage offense.


combat healing support? absolutely no use other than a way to gate our ablitlies. advantage timesink.



so basicaly we have 2 abilities from the profession. both offensive


our crafting skills are heavily weighted towards offense.


we have 0 defensive modifiers orablities we gain from the profession


tell me again how were asupport class and not and offensive class?





Khragon
Fri Aug 29, 2003 8:25 am
#24

Its not written anywhere what "we are supposed to be about". We can each interpret what a Combat Medic is but it doesnt mean everyone will agree. IMO CM's as they stand are great minus the few bugs.
Tasmen
Fri Aug 29, 2003 9:59 am
#25






Khragon wrote:
Its not written anywhere what "we are supposed to be about". We can each interpret what a Combat Medic is but it doesnt mean everyone will agree. IMO CM's as they stand are great minus the few bugs.




I got to agree with Khragon here. A CM is what you make of it. One of the good things about this game is the ability to not be restricted to just one class of play. I know some CMs that are phenomenal solo'rs and others that just prefer to stand in the background and heal heal heal. It's all what you make of it.



~~ Valina Raeta -- Master Combat Medic/Doctor/Pistoleer (Chilastra) ~~
~~ Selling Ouchless Band-Aids For Your Owwies~~
~~ -304,-5896 South of Coronet, Corellia ~~
~~ -4337,-2425 Just outside Imperial Outpost, Dantooine ~~
vvornth
Fri Aug 29, 2003 10:28 am
#26

thanks yet again for another "my opinion and views are law".


You're not a designer for the game, so what you think is just that, what you think. If we wanted heals, we'd stay with medic or better yet, doctor. The class is not about having a ranged heal, it's about chemical warfare. You might want to get used to see combat medic do nasty dots cause it's what that class is about. If we wanted shotty dots, we'd just pick up about any combat profession and use the BLEEDS.


Now shoo.



Page 2 of 4