Combat Medic Archive

Thread: Price check on Combat Medicine Effectiviness 3 CA

somerandomuser
Mon Sep 06, 2004 9:07 pm
#14



BryianN wrote:
Okay I'll log in right now and get a friend to just be my poison target. I'll post results later.




gak.. me too i knew i was forgetting somethign today

bbiaf with info (if i can find a necklace)




The primary weakness of a troll is supposed to be fire..
So why the hell are they always getting themselves into flame wars??

Mmaxx
Tue Sep 07, 2004 4:21 am
#15






somerandomuser wrote:
ok.. just tested on random nice newbie in eisley

CM effectiveness 100 with health poison A did 278/tick
CM effectiveness 105 with same health poison A did 278/tick

notes:
haven't tested with non-master CM level effectiveness..
haven't tested in skill increments greater than +5..

so if anyone has any +10 effectiveness or is a non-master and doesn't mind testing please feel free





I did all my testing as a non MCM and obtained the same results (cept it was effect 75 and 80). Only tried it with a +5 but I would not expect it to work if it were +25. This type of mod should not work. It diminishes the value of MCM similiar as CM use mods.
somerandomuser
Tue Sep 07, 2004 4:44 am
#16

/cheer

thanks for confirming that CM effectiveness is still useless.. handy to know


but i don't think of it along the same lines that you do.. if it was functional.. i tend to think along the lines of what would my 340 eff poisons do if i had CM eff 125 skill 8)

if i'm doing the math right it's 765/tick 8D

wow that's almost useful in regular PVE scenarios on its' own




The primary weakness of a troll is supposed to be fire..
So why the hell are they always getting themselves into flame wars??

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