Combat Medic Archive

Thread: CM Master Mind Damage Poison needs to do more damage (read)

Quinalla
Thu Sep 25, 2003 6:54 am
#14






OpethRebel wrote:

You are calculating the maximum possible damage for the other classes, but not for yourself. In order for them to get max damage, they have to roll max damage several times consecutively.


If you want to calculate their max possible damage like that, and then compare it to your own damage, you have to calculate YOUR OWN max possible damage also. Multiply your 400 tick by the number of people it is possible to hit.


Do not make specific class comparisons. Why not? Because here's the next comparison: CMs can instantly fully heal from 50m away, but Bounty Hunters and Riflemencan only heal for ZERO damage, this is obviously unbalanced, we need to raise the bounty hunter and riflemanranged healing to be balanced with CMs.




That doesn't make sense, CM have combat abilities just like any other combat class and can and should be compared. I am not saying CM damage should be as high as other combat classes, but it should be comparable somehow. Comparing the healing power of a CM and Rifleman makes no sense because Rifleman is not a healing profession, but CM is a combat profession like Rifleman. That would be like comparing a doc's combat abilities to a CMs, Doctor is not a combat profession obviously.


Now you can argue that CM should doless or more combat damage than "x" combat profession, but to say they can't be compared does not make sense to me




--Quinalla Hran, Combat Medic, Lowca
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