Combat Medic Archive
Thread: Why combat medic is too powerful IMO
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JudasTyberius
Tue Mar 23, 2004 2:16 pm
#15
Lots of people still PvP. You just arent in the right place.
If you have a good group (like i do) you deal with the poison and disease in a routine fashion. You win some, you lose some, you move on to the next one.
Gnuut
Tue Mar 23, 2004 2:41 pm
#16
Rocacca wrote:
1. There isNO way to defend against CM poisons an diseases, dodge, counterattack, block, ranged defense provide no protection at all against cm diseases and poisons. And the Disease resistant skill tapes and food are worthless too.
Plenty of suggestions have come along that ask for the ability to buff resistances. However much like the idea of area cures, most have been shot down because the CMs insist we should get the skill and the Docs insist they should get the skill. There has been no compromise on this.
2. CMs can lob a single mind disease pack, crippling a 20man group by giving them 1000 wounds in 2 ticks.
1000 wound tics are usually due to high BF or in rarer cases, spider venom made meds. You can't base a nerf on a situation you as a potential victim can control (high BF) or RARE LOOT (spider venom.
3. CMs can throw diseases andpoisons through walls
It is a gas after all. I would gladly limit it to XY targets and not allow Z axis targets (underground) to be affected.
4. CMs can throw poisons and diseases from a further range than anyone can fire a ranged weapon.
Whether or not it's a bug, if you can convince the DEVs to remove the 4 second immobility after we toss our meds, I will gladly cap my stuff at 64m. Till then, suck bantha dong...
5. Ive seen a Combat medic outdamage a 20 man krayt group on an ancient krayt by poisoning and diseasing each of the dragons stats. LOL I guess that group was using CDEF class weapons. Nice try though...
6. A Doctor can heal a disease or poison, but they cant do it when they have 0 mind........
But if they have a high focus and willpower the cure won't cost them as much mind....A rifleman with 1600 Focus can spam specials at practically no mind cost for example...
7. CMs get no 75% pvp damage reduction.
Damage is low enough already. To reduce it any more than it is is to doom the class to a lower DPS than using CDEF pistols.
8. CM is the only profession thatcan heal mind.
We can't heal our own mind and when we do use this skill it comes at a great cost, in the form of mind wounds to us....What's your point?
If you disagree that CM is overpowered, than your eitherarrogant or are just denying it so that you can avoid the nerf bat, which has hit pretty much every profession but CM.
Or we might have an opinion that differs fromyours since we play the class everyday. We know the limitations of a CM whereas you only see our strengths. Plenty of threads have gone through the weaknesses a CM has so I don't need to post them again. Like I said just because I have a different POV than you does not make me arrogant. However, crying for a nerf without knowing ALL THE FACTS is plenty ignorant.
Virrago
Tue Mar 23, 2004 2:49 pm
#17
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