Combat Medic Archive
Thread: Why combat medic is too powerful IMO
Rocacca wrote:
Why?
First of all, CM is the only profession with the ability to disease or poison a target, accept those with DOT weapons which are pretty worthless anyway, accept for a few uber ones.
1. There isNO way to defend against CM poisons an diseases, dodge, counterattack, block, ranged defense provide no protection at all against cm diseases and poisons. And the Disease resistant skill tapes and food are worthless too.
Then how about asking for something that gives you resistances, quite a few combat medics who post here wouldn't mind us getting the ability to buff resistances to poisons....
2. CMs can lob a single mind disease pack, crippling a 20man group by giving them 1000 wounds in 2 ticks.
That's a minute and a half worth of a DOT, even ONE doc can cure that before the 2 ticks pass... also, the average disease is only 180 wounds every 40 seconds, not 500, those are spider venom diseases, IE RARE LOOT drops...
3. CMs can throw diseases andpoisons through walls
That's not true, the GAS passes through openings in the walls, we can't throw the canister through a wall.
4. CMs can throw poisons and diseases from a further range than anyone can fire a ranged weapon.
Bug and we all want it fixed
5. Ive seen a Combat medic outdamage a 20 man krayt group on an ancient krayt by poisoning and diseasing each of the dragons stats.
Bull**edit**, next point
6. A Doctor can heal a disease or poison, but they cant do it when they have 0 mind........
Soooo I can run around all I want healing/throwing poison, but after I've been shot by a riflemen and have 0 mind I can't do anything either...
7. CMs get no 75% pvp damage reduction.
Because if we did the combat medic proffession would be a pile of trash that NOBODY would play.
8. CM is the only profession thatcan heal mind.
We can't heal our own minds... so I don't know where you're going with this...
Uhhhhh.... that pretty much sums it up.
If you disagree that CM is overpowered, than your either mentally retarded or are just denying it so that you can avoid the nerf bat, which has hit pretty much every profession but CM.
Message Edited by Rocacca on 03-22-2004 05:20 PM
Xytroncore wrote:
Rocacca wrote:
Why?
First of all, CM is the only profession with the ability to disease or poison a target, accept those with DOT weapons which are pretty worthless anyway, accept for a few uber ones.
1. There isNO way to defend against CM poisons an diseases, dodge, counterattack, block, ranged defense provide no protection at all against cm diseases and poisons. And the Disease resistant skill tapes and food are worthless too.
Then how about asking for something that gives you resistances, quite a few combat medics who post here wouldn't mind us getting the ability to buff resistances to poisons....
2. CMs can lob a single mind disease pack, crippling a 20man group by giving them 1000 wounds in 2 ticks.
That's a minute and a half worth of a DOT, even ONE doc can cure that before the 2 ticks pass... also, the average disease is only 180 wounds every 40 seconds, not 500, those are spider venom diseases, IE RARE LOOT drops...
3. CMs can throw diseases andpoisons through walls
That's not true, the GAS passes through openings in the walls, we can't throw the canister through a wall.
4. CMs can throw poisons and diseases from a further range than anyone can fire a ranged weapon.
Bug and we all want it fixed
5. Ive seen a Combat medic outdamage a 20 man krayt group on an ancient krayt by poisoning and diseasing each of the dragons stats.
Bull**edit**, next point
6. A Doctor can heal a disease or poison, but they cant do it when they have 0 mind........
Soooo I can run around all I want healing/throwing poison, but after I've been shot by a riflemen and have 0 mind I can't do anything either...
7. CMs get no 75% pvp damage reduction.
Because if we did the combat medic proffession would be a pile of trash that NOBODY would play.
8. CM is the only profession thatcan heal mind.
We can't heal our own minds... so I don't know where you're going with this...
Uhhhhh.... that pretty much sums it up.
If you disagree that CM is overpowered, than your either mentally retarded or are just denying it so that you can avoid the nerf bat, which has hit pretty much every profession but CM.
Message Edited by Rocacca on 03-22-2004 05:20 PM
Your points are nothing new.
So basically your just saying that CM is supposed to be this powerful and if it wasn't overpowered, nobody would be one?
In this list, I can only find two complaints that are valid:
Message Edited by Houdani on 03-22-2004 06:36 PM
*preface* I am trying to get into as many "troll threads" as possible before they get locked */preface*
Ok, first of all as to why it is a troll thread it is because you don't use logic in your arguments; you are just bringing nerf crys.
Point number two. Please read the forum before you start just saying we are overpowered. There are defences against us now. You say they don't work I have seen that they do. Low level CMs don't hit squat on a guy that has poison protection on. Spiderpoison has been nerfed already. The things we can throw through everyone else can shoot through. (I can't throw over the fallen logs on endor same as you can't shoot through them). You have a point that is being looked into (and the Devs thought they had fixed) when you bring up long range throws. Almost every CM wants this fixed. as to docs having no mind why aren't they using brandy/muon/milk? They should be able to heal themselves before a single tick of damage. We do about 500 damage a tick on average from poisons over 10 seconds is 50 dps with a 75% reduction almost anyone can heal 13 dps back when buffed up.(even mind damage.) And the use of healmind is amazing. I use it all the time but I can't use it on myself. (and when I do it is almost 30 wounds to every mind stat.)
well I agree with the guy and you cant blame him for posting here maybe he is hoping a dev will see this and change or something. I use to be one and i didnt like it it took all the fun out of the game there is no battle just throw and runthen come bak 20 secs later to db groups of 10 people. It is just not right and you CM's are ruining PvP for the game no one pvp's any more because the poison can take them out in 20 secs now where is the fun in that? You guys a killing PvP the only fun thing to do in this game once you master your prof I hope the devs see this and nerf you guys big time or delete the Prof.