Combat Medic Archive

Thread: Why combat medic is too powerful IMO

Rocacca
Mon Mar 22, 2004 6:19 pm
#1




Message Edited by Virrago on 03-23-2004 01:48 PM

vortexala
Mon Mar 22, 2004 6:20 pm
#2

Don't feed him folks, let the mods take care of it.



~Texxie Xetrov~
Retired Mayor of Vesania, Corellia, Chilastra
Retired Combat Medic Correspondent(Feb 04 - Dec 04)

"A Day without sunlight is like.... night."
A CU Alpha Testers Disclaimer: This CU Alpha Test Contained neither Alpha nor Testing.
Play at your own risk, but don't blame us...
Anti-Thug
Mon Mar 22, 2004 6:21 pm
#3

you are trolling and have been reported...thanks for playing!



____Jaylando_________________________________________
RESPECJEDI APPRENTICE

Pimpin' In Space, Yo! -- I am Evil....I am.....Sith!
Changed my mind...the NGE Sucks AND SOE threw the VETS Under the bus....CANCELLED!
Rocacca
Mon Mar 22, 2004 6:22 pm
#4

What is trolling?
Rocacca
Mon Mar 22, 2004 6:23 pm
#5

There are hundreds of threads in different profession forums calling for nerfs, why is this one illegal?
Anti-Thug
Mon Mar 22, 2004 6:24 pm
#6

the moderator will explain it for you...please look in the soe user policy



____Jaylando_________________________________________
RESPECJEDI APPRENTICE

Pimpin' In Space, Yo! -- I am Evil....I am.....Sith!
Changed my mind...the NGE Sucks AND SOE threw the VETS Under the bus....CANCELLED!
Rocacca
Mon Mar 22, 2004 6:27 pm
#7

Just looked through it and I don't see anything about "trolling" please explain and I will delete the post if something is wrong
Xytroncore
Mon Mar 22, 2004 6:28 pm
#8






Rocacca wrote:


Why?


First of all, CM is the only profession with the ability to disease or poison a target, accept those with DOT weapons which are pretty worthless anyway, accept for a few uber ones.


1. There isNO way to defend against CM poisons an diseases, dodge, counterattack, block, ranged defense provide no protection at all against cm diseases and poisons. And the Disease resistant skill tapes and food are worthless too.


Then how about asking for something that gives you resistances, quite a few combat medics who post here wouldn't mind us getting the ability to buff resistances to poisons....


2. CMs can lob a single mind disease pack, crippling a 20man group by giving them 1000 wounds in 2 ticks.


That's a minute and a half worth of a DOT, even ONE doc can cure that before the 2 ticks pass... also, the average disease is only 180 wounds every 40 seconds, not 500, those are spider venom diseases, IE RARE LOOT drops...


3. CMs can throw diseases andpoisons through walls


That's not true, the GAS passes through openings in the walls, we can't throw the canister through a wall.


4. CMs can throw poisons and diseases from a further range than anyone can fire a ranged weapon.


Bug and we all want it fixed


5. Ive seen a Combat medic outdamage a 20 man krayt group on an ancient krayt by poisoning and diseasing each of the dragons stats.


Bull**edit**, next point


6. A Doctor can heal a disease or poison, but they cant do it when they have 0 mind........


Soooo I can run around all I want healing/throwing poison, but after I've been shot by a riflemen and have 0 mind I can't do anything either...


7. CMs get no 75% pvp damage reduction.


Because if we did the combat medic proffession would be a pile of trash that NOBODY would play.


8. CM is the only profession thatcan heal mind.


We can't heal our own minds... so I don't know where you're going with this...



Uhhhhh.... that pretty much sums it up.



If you disagree that CM is overpowered, than your either mentally retarded or are just denying it so that you can avoid the nerf bat, which has hit pretty much every profession but CM.





Message Edited by Rocacca on 03-22-2004 05:20 PM





Your points are nothing new.



_________________________________________________________
Manimal : Gunslinger
Rocacca
Mon Mar 22, 2004 6:35 pm
#9






Xytroncore wrote:





Rocacca wrote:


Why?


First of all, CM is the only profession with the ability to disease or poison a target, accept those with DOT weapons which are pretty worthless anyway, accept for a few uber ones.


1. There isNO way to defend against CM poisons an diseases, dodge, counterattack, block, ranged defense provide no protection at all against cm diseases and poisons. And the Disease resistant skill tapes and food are worthless too.


Then how about asking for something that gives you resistances, quite a few combat medics who post here wouldn't mind us getting the ability to buff resistances to poisons....


2. CMs can lob a single mind disease pack, crippling a 20man group by giving them 1000 wounds in 2 ticks.


That's a minute and a half worth of a DOT, even ONE doc can cure that before the 2 ticks pass... also, the average disease is only 180 wounds every 40 seconds, not 500, those are spider venom diseases, IE RARE LOOT drops...


3. CMs can throw diseases andpoisons through walls


That's not true, the GAS passes through openings in the walls, we can't throw the canister through a wall.


4. CMs can throw poisons and diseases from a further range than anyone can fire a ranged weapon.


Bug and we all want it fixed


5. Ive seen a Combat medic outdamage a 20 man krayt group on an ancient krayt by poisoning and diseasing each of the dragons stats.


Bull**edit**, next point


6. A Doctor can heal a disease or poison, but they cant do it when they have 0 mind........


Soooo I can run around all I want healing/throwing poison, but after I've been shot by a riflemen and have 0 mind I can't do anything either...


7. CMs get no 75% pvp damage reduction.


Because if we did the combat medic proffession would be a pile of trash that NOBODY would play.


8. CM is the only profession thatcan heal mind.


We can't heal our own minds... so I don't know where you're going with this...



Uhhhhh.... that pretty much sums it up.



If you disagree that CM is overpowered, than your either mentally retarded or are just denying it so that you can avoid the nerf bat, which has hit pretty much every profession but CM.





Message Edited by Rocacca on 03-22-2004 05:20 PM





Your points are nothing new.






So basically your just saying that CM is supposed to be this powerful and if it wasn't overpowered, nobody would be one?
Houdani
Mon Mar 22, 2004 7:29 pm
#10


In this list, I can only find two complaints that are valid:


First, theRANGE thing. This is clearly a bug whichhas been /bugged --we're ALL waiting for the fix. This isn't a nerf, it's a bug fix.


Second, the AREA thing. I'd agree that this is a bit overpowered, but that's only because there isn't a good counter to it. Again, this doesn't need to be nerfed, it needs to be countered. One solution would be to grant Doctors an area cure, or maybe a 30 minute innoculation. Anotherpossibility wouldbe to limit the area effect to 15 meters and 5 targets. Maybe another solution would be to simply spread out -- don't clump together while in PVP. That just makes good sense, considering all the other area attacks in the game.


As for the 75% reduction thingy -- ummmm -- Combat Medics are already reduced by 75% at ALL times (including PVE). Don't think so? Compare your damage per second versus a Combat Medic's damage per second. A poison might hit you for 500 points each tick, but those ticks only come around every 10 seconds. That's equivalent to only 50 damage per second. I think that qualifies as being "damage reduced."


H.

Message Edited by Houdani on 03-22-2004 06:36 PM




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Rchuno
Mon Mar 22, 2004 7:47 pm
#11

*preface* I am trying to get into as many "troll threads" as possible before they get locked */preface*



Ok, first of all as to why it is a troll thread it is because you don't use logic in your arguments; you are just bringing nerf crys.


Point number two. Please read the forum before you start just saying we are overpowered. There are defences against us now. You say they don't work I have seen that they do. Low level CMs don't hit squat on a guy that has poison protection on. Spiderpoison has been nerfed already. The things we can throw through everyone else can shoot through. (I can't throw over the fallen logs on endor same as you can't shoot through them). You have a point that is being looked into (and the Devs thought they had fixed) when you bring up long range throws. Almost every CM wants this fixed. as to docs having no mind why aren't they using brandy/muon/milk? They should be able to heal themselves before a single tick of damage. We do about 500 damage a tick on average from poisons over 10 seconds is 50 dps with a 75% reduction almost anyone can heal 13 dps back when buffed up.(even mind damage.) And the use of healmind is amazing. I use it all the time but I can't use it on myself. (and when I do it is almost 30 wounds to every mind stat.)





****************************
* Niccaurra {} Master DOC / Aspiring Merchant
*Niqe {DRUNK} TKM/Pist
****************************
Pozoro
Mon Mar 22, 2004 8:37 pm
#12

well I agree with the guy and you cant blame him for posting here maybe he is hoping a dev will see this and change or something. I use to be one and i didnt like it it took all the fun out of the game there is no battle just throw and runthen come bak 20 secs later to db groups of 10 people. It is just not right and you CM's are ruining PvP for the game no one pvp's any more because the poison can take them out in 20 secs now where is the fun in that? You guys a killing PvP the only fun thing to do in this game once you master your prof I hope the devs see this and nerf you guys big time or delete the Prof.





_________________________________________________________
Pozara of Eclipse
Zanzar of Chilistra
Bosroa
Mon Mar 22, 2004 10:45 pm
#13

How about a gas mask, wich would add to encumberance of course. What Marine or soldgier doesnt carry one now in the field. They are an essentail part of gear.

I don't know what the devs were thinking leaving it out.. Sure docs may be able to heal your wounds, how realistic is it though not havethis.

It's like saying dont wear that bullett proof vest, take the round and I'll just heal you. Preventative maintenance.

In real combat It's very likely that someone using something similar like a vomiting agent or blood agent could easily take out 20 or more with one shot. However

we have means to protect our selves and I think it's fitting to use something similar in this game.

Bos

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