Combat Medic Archive

Thread: So you want to nerf poisons...here are the conditions.

FearTheGoats
Mon Aug 18, 2003 9:57 am
#14

To sticky this isn't enough.


This should be spammed on the development board, sent to every dev's personal email, and put on every profession board who whines about CMs. They have to deal with 1/100th of the crap we go through. They just have to buy a gun and spam Xshot. I could have bought 20 suits of armor and 100 top of the line weapons for all the cash I've dumped into CM and medical in general.




__________________________________________________


A man who has nothing for which he is willing to fight, nothing which is more important than his own personal safety, is a miserable creature and has no chance of being free unless made and kept so by the exertions of better men than himself.

-John Stuart Mill
MichaelF77
Mon Aug 18, 2003 11:45 am
#15

Fix TEF and revisit LOS - nothing more is required IMHO.



-- Sekir Bashka, Combat Medic, Chilastra
We shall double our efforts!
Zarlor
Mon Aug 18, 2003 11:54 am
#16

Yeah,I don't get this stuff about calling for a Nerf, outside of Mind Poison, and mostly AoE Mind Poison at that.


Let's face it, it takes mroe resources and far more points to Master CM than to Master, say, Pistoleer. Their Bleeds to the same, sometimes more, damage (in PvE, at least) as a similar poison would do and it take MORE First Aid applications to fix, than a Doc using C Poison packs.


The real problem seems to me to be in the fact that a CM can AoE mind poison in PvP and there is simply no AoEcurefor it. Besides, Pistollers are a dime a dozen. CMs are downright rare compared to most combat professions.




Zarlor - Mesric City, Dantooine - Eclipse
Arissi Plains, Dantooine - Test Center
FearTheGoats
Sun Aug 24, 2003 1:25 pm
#17

For great justice!





__________________________________________________


A man who has nothing for which he is willing to fight, nothing which is more important than his own personal safety, is a miserable creature and has no chance of being free unless made and kept so by the exertions of better men than himself.

-John Stuart Mill
Elenora
Sun Aug 24, 2003 2:16 pm
#18






Zarlor wrote:

The real problem seems to me to be in the fact that a CM can AoE mind poison in PvP and there is simply no AoEcurefor it. Besides, Pistollers are a dime a dozen. CMs are downright rare compared to most combat professions.





Not anymore...


people are flocking to the class like vultures to carrion...


just like prepatch pistol whip and disarming where king...


now people are flocking to CM right now in droves...


just think back to the pre patch CM situation...almost a post a day talking about people that were either deciding to 1) drop the class or 2) take doctor over CM...


now post patch everyone and their mother wants to be a CM....


this type of mass migration is very characteristic of overpowered pvp classes...usually there is a very good reason people migrate en masse to a profession...




--------------------------------------------------------------------------
Elenora Kaadara Naboo Ahazi
Master Combat Medic/Master Surgeon/Master Chemist
Elenora's Drugs - Better lives through better medicines
MycroftTHan
Sun Aug 24, 2003 3:45 pm
#19

so what, Elly?


half of them outright hate crafting and will never make it through the crafting branch till Master


half of what's left will find out what a hassle it is to get all the advanced components' resources to make even decent poisons


those that are still left than will find out, that the crybabies nerfed the class in the meantime and that a class thatwas not overpowered at all is just a piece of junk than andgo somewhere else again.



...

Kamileon
Sun Aug 24, 2003 7:49 pm
#20

I don't know about your server, but more often than not, I'm the only CM on Tat on Eclipse.

Either that, or nobody's using their character flags; I keep looking for someone when I need training, and I'm just not finding anyone. CM is not that popular.



Aelik Orrigo: Smuggler, Pilot, and Ranger. Kettemoor
.:-: Imperial Sector Rangers, Deep Space Reconnaissance :-:.

-Myrick-
Sun Aug 24, 2003 8:58 pm
#21

I was thinking of this post again today while I was making some AoE poisons. It makes me laugh everytime.


Add on redeeding 3-6 times per 50ammo. Since right now if you want to make more than 100 items a day you have to do this. If not it will take 3 days to make 50 AoE poison C's And everyone knows anything less than a C isn't worth it.


Also add in that your only weapon worth a **edit** is gained at the master level of the proffession. All other weapons do nothing but piss off things and get you killed.




Myrick

Alexia19
Sun Aug 24, 2003 10:47 pm
#22

Nicely said merrin

Bleda
Sun Aug 24, 2003 11:01 pm
#23

TEF and LOS needed for poisons, no nerfs needed just fixes.
-Myrick-
Sun Aug 24, 2003 11:20 pm
#24

TEF was fixed


non LOS needs to stay




Myrick

ToxicMonkeyY2K
Sun Aug 24, 2003 11:32 pm
#25

Good one. Tried the same thing before the nerfed creature handler. As you can see, it helped alot.



_________________________________________________________

I was a MASTER Creature Handler
Nomdorn
Mon Aug 25, 2003 2:39 am
#26

Very very good posting!!



It says all about balance and whining about CM is a medic class. CM is a crafter and a combat class. I make 3 hours per day crafting and surveying with friends (cause i cannot survey as CM) and 1hour PvP.


Stop whining about 1vs1 fights - and dont talk about balances 1vs1.

Page 2 of 4