Combat Medic Archive
Thread: Nerf Stim-B's
Mraughh wrote:
CMs are pretty much critical on the harder planets ala dathomir/lok/endor. Especially whenever a group trudges into a pack of 1k+ hitting mobs. You think a doc could keep up with multipleplayers that will drop in 1-2 hits? I dont think so. Stand in the center of the group and spam those AOE heals. You can outheal a doc easily like this since you are healing multiple targets with 1 stim, rather than using 10 stims to heal 10 people. Master Doc/CM here. No need to degrade stim-Bs, thats for emergency healing when folks get out of range of the AOE and/or ranged stims.
id have to agree. Just did my first Krayt hunt last nite. And between me and my friend whos a Doc/CM we kept a party of about 10-12 ppl and about 4-6 pets up and going. the ability to drop a stim on some1 from outside the reach of the krayt was a godsend. as for ppl who actually died i dragged them out of hte way until my friend could rez them. If you're organized and everyone in the group is working together a CM is an awesome support mechanism. they never had to worry about healing themselves cause either I or my friend would hit them with a AE or ranged stim. and yes even with good team work and decent stims you'll get a few pplwho get nailed with the 3 incapp deaths when you hunt something this big...but it does mitigate it. And granted i got 0 weapon xp off the krayt...but i got enough medxp healing ppl to get me to inter ranged healing speed.
and just for the record i get more tells asking for my help on missions on those worlds when i have a CM title on than i do with nov doc up.
Mind damage cant be stimed.
If everyone was not a novice medic do you think they would care? Mind incap is an annoyance at best. Yes you have someone down but that’s part of the battle. If you could stim mind then most battles would last forever (with tef they still do). I hate to be mind incaped just as much as the rest of you. As medics we want to counter it somehow, but we can’t and that is part of the game. If you took away novice medics stiming themselves during battle, mind damage becomes just an annoyance like it should be.
Only combat medics heal in battle.
Maybe I should explain this in detail. While you are in battle mode you can not stim yourself or others, they can stim you. You can peace out and heal yourself and others but if peace fails you need someone to heal you. Doctors and medics are support characters, they have no offensive attacks. Why should they stim in battle mode. They can still cure poison, cure states, and rez, if they have a probot with a med package they can even enhance.
Don't get this as a power grab for combat medics, it gives Doctors allot more power to. they are allot more useful as support in battle. It also forces the rest of the party to try to keep them alive. It removes the mind damage nerf cry with only cm's healing in battle you can't spam heals till you deplete your mind pool causing mind incaps being the only solution in PVP.
Other solutions to the mind incap problem
Stop all medics from healing themselves
Including CMs. Stims are support not the answer to all PVP Damage. It does everything above.
Add a Specials delay after stim for up to 30 sec
Right now no novice medic will invest in speed nor will they invest in med usage. Why use stim-c when stim-b cures your damage. Allot of players will complete First Aid but only to heal pets. If you Forced them to complete the speed tree to get a 10 sec delay and then master medic to get 3 sec delay. It would weed out the dabblers and make healing have a consequence.
Most players want to live forever in a battle and win them every time. 75% reduction in battle helped this allot, no more one hit kills were a god send for PVP. Then they added AT-ST’s, commandos got power, and poisons worked finally. All of this bypassed or was to powerful for the 75%. You pierced my invisible shield so you must be nerfed. Then they gave them stims that could counter damage to health and action in one hit. Hence the mind issue as came about.
On a side note:
I recently went on a hunt for kryat dragons, myself and another doc/cm healed the group every chance we got we earned there trust so they didn’t stim themselves. I had a blast and it reaffirmed my reason for going into the medic field.
I don't think docs are better...I think both compliment each other. If you have a Doc and a CM you're buffed and healed, it's golden.
Stim B's at 5 Med use make a mockery of anybody who has gone up the tree. I think if you raised the use to 15 or 20 you solve a lot of problems and force people who want to use good products to invest the points a bit. I don't feel for a second this would hurt the Medical Supply business.