Combat Medic Archive

Thread: Anti-CM tactics...

Bennyboy4308
Mon Apr 19, 2004 5:46 am
#14

Anyways, back to my orignal posts, is there any other tactic for beating a CM besides a doc? Or is that the absolutly only way to beat a CM that has just as much armor as you do?



~Enaw~ [PV/XF Da 800g3ym@n] <RebelemO FactKr>
Mild-Breeze-Trooper
Mon Apr 19, 2004 7:58 am
#15






Bennyboy4308 wrote:
Anyways, back to my orignal posts, is there any other tactic for beating a CM besides a doc? Or is that the absolutly only way to beat a CM that has just as much armor as you do?






How do you beat a TKM/Rifleman stacked to his teeth with synthsteak and pixied till he sprinkles dust as he moves? Buffed through the roof and packing 90% Composite and a 35% stun PSG?


If you just remember to max out your blues and time the Moun correctly you can beat the CM in exactly the same way.


The problem obviously isn't CMs it's buffs, foods, armors and people wanting someone to blame.




Carbicide: "The victimless crime!"
BTW Yes it is true, I've tested it myself, poison only ticks once every TEN seconds!

"I lead with my intellect, wits, example and the big nasty gun that I use to shoot everyone who doesn't follow my orders"
Rennec Bibo, proud owner of some sort of carbine since november 2003.
GenTesla
Mon Apr 19, 2004 9:11 am
#16

well the rifleman is offset by high dodge professions on the move i.e they cant hit them, then you strafe shoot the rifleman,I have done it as a pistoleer with +90 dodge. I dont see anyway of hittin a CM at 85m barring being a CM of course



Gent
Novice Bounty Hunter

Innos Jedi Knight
DND


Gnuut
Mon Apr 19, 2004 11:46 am
#17

A similar thread was started on the Kauri boards a few weeks ago. My thoughts from that post....




  • Don't leave your friends incapped or their corpses out in the open. I don't know how many times I have told you all about this and have had to demonstrate it to get the point across. I will use a corpse to bounce that AE.

  • Clear any surrounding mobs if possible that can also be used as a target to bounce an AE. (Personally I am notorious for agroing a nuna to a base)

  • Spread out and flank the CM if possible. He can't cover all sides at the same time.

  • The area stat on an AE med is radius. Generally this can vary from 17m - 40m.

  • A CM is most vulnerable after tossing a poison, disease or even a heal. Once you see them toss anything you have 4 seconds of carte blanche to hand them their ass.

  • A doctor cures poisons and diseases in a default order. They cannot choose to cure mind poison first if a health poison is on you. The order is Health Action then Mind in case you didn't know.




Grau'din
Elder Combat Medic
Magnumus Mysterium MYST
I am not a support class.
I am a chemical warfare expert.
I am a bio-warrior.
I am a zerg-stopper.
I am a Master CM. Run for your life....

Pahdbacca
Mon Apr 19, 2004 12:01 pm
#18






JudasTyberius wrote:

Out of curiousity, when was it crafted?


The devs limited maximum range to 47m experimented (94m at master) something like 4 or 5 months ago. Before that nerf (fix) I heard a CM claim to be able to throw a poison from 104m away. Never saw it happen, but the claim was made.


Anyway, the average person will very rarely, if every, come in contact with a poison that is thrown from over 90m away.








Crafting was capped at 48m, so max range is double that or 96m



-----------------------------------------
Pip Tazo = Master Doc / Swordsman - Always the CM at heart
Zhose U'nare = Master Smuggler / Pistoleer - resource hound

Former CM correspondent - Member of Team Black Bar
" If you're dependant on venom to be effective than you're doing something wrong." - Obata
Bennyboy4308
Mon Apr 19, 2004 1:58 pm
#19

I eat riflemen for dinner, I can basically handle any profession that is thrown at me 1v1 with stratagy and experience.

I'd kinda like to apologize for my flames last night, I was tired and angry. I dont mind losing fights, when I do lose I'll sit back, examine the combat spam and see what I did wrong and how I can improve against that particular profession. For example, I got mine handed to me against a fencer multiple times, so then I got a stun chest piece (most people just have stun helms) and also rearranged my template slightly to include novice medic. But when I lost last night to that Rifleman/CM, I couldn't think of anything that I could have possibly done. Had he not used a poison I know I would have beat him even though he was a rifleman.



~Enaw~ [PV/XF Da 800g3ym@n] <RebelemO FactKr>
KnightHawk420
Mon Apr 19, 2004 3:23 pm
#20

Rifleman/Doctor



Its the way to go.





Cheylin Mena - R.I.P.
Menon Mena - R.I.P.
Hunglo Bavmador - R.I.P.
Iporz
Mon Apr 19, 2004 3:29 pm
#21

Master Doctor + Master Combat Medic + Rifles 4= The big "W"


Last night I was handed my first lossbya Master Doc/Master Heavy Swords. He must have had an uber power hammer because he hit me for 1400 mind damage. I was with my group and i had hit him with poisons so they finished him off, but still he beat me. He won through superior tactics. He hid inside a building. I only was able to poison him because Tk-089 a storm trooper, was next to the building. Anyways I /salute you, oh master of healing and heavy swords, you won.





Iporz on sunrunner
TKM
Master Heavy Swordsman
4-0-0-4 Rifleman
Nowem Ona on Tarq
Master Doctor
4004 Cm
0030 TK
signal1941
Mon Apr 19, 2004 3:38 pm
#22

nice post



Takro Kest
JudasTyberius
Mon Apr 19, 2004 5:48 pm
#23


Thank you. I just hope that people find this useful.


I live only to serve.


Ledo


Message Edited by JudasTyberius on 04-19-2004 05:54 PM



Ledo Valasio - Master Bounty Huh?
Mild-Breeze-Trooper
Mon Apr 19, 2004 9:53 pm
#24






GenTesla wrote:
well the rifleman is offset by high dodge professions on the move i.e they cant hit them, then you strafe shoot the rifleman,I have done it as a pistoleer with +90 dodge. I dont see anyway of hittin a CM at 85m barring being a CM of course







Um... tried to run? Most Combat Medics don't have any points allocated in Exploration. Wich gives them no extra burst run efficiency. Now, putting a few points in a scout skill tree can't be asking to much at least...


Combat medics are rooted to the ground for four seconds while they throw their poison. Use that time to close the distance. If they run the other way... you will catch them sooner or later... time your moun right and you will get them eventually.


Besides, the question was, how do someone beat a CM that is stacked up to his teeth with protection. Same as you beat anyone stacked up to his teeth in protection range doesn't really enter into it here.




Carbicide: "The victimless crime!"
BTW Yes it is true, I've tested it myself, poison only ticks once every TEN seconds!

"I lead with my intellect, wits, example and the big nasty gun that I use to shoot everyone who doesn't follow my orders"
Rennec Bibo, proud owner of some sort of carbine since november 2003.
Gnuut
Mon Apr 19, 2004 10:59 pm
#25




KnightHawk420 wrote:

Rifleman/Doctor


Its the way to go.




LOL


/equip tusken mindfire rifle


/flushing2


/flurry2


/suppressionfire1


/apply health poison


/apply mind poison


/apply health poison


/apply health poison


/apply health poison


/equip jawa rifle


/headshot3


/headshot3


/snipershot


NEXT....




Grau'din
Elder Combat Medic
Magnumus Mysterium MYST
I am not a support class.
I am a chemical warfare expert.
I am a bio-warrior.
I am a zerg-stopper.
I am a Master CM. Run for your life....

vortexala
Tue Apr 20, 2004 12:49 am
#26

Stickying this as a good source of information, everyone feel free to add your comments



~Texxie Xetrov~
Retired Mayor of Vesania, Corellia, Chilastra
Retired Combat Medic Correspondent(Feb 04 - Dec 04)

"A Day without sunlight is like.... night."
A CU Alpha Testers Disclaimer: This CU Alpha Test Contained neither Alpha nor Testing.
Play at your own risk, but don't blame us...
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