Combat Medic Archive

Thread: Anti-CM tactics...

JudasTyberius
Sun Apr 18, 2004 5:40 pm
#1





I am an MCM, and I would like to start (another) thread addressing How to Deal with a CM. Please add any suggestions you have. My goal is to make the general community aware of the fact that we are not invulnerable, and there are ways to counter our skills.


If you are going against a CM, 1v1, get close, ignore the ticks, and kill the CM. If you have any significant PvP skill, and you are a ranged attacker, you should be able to DB the CM before you hit the 1st tick, and almost invariably before the 2nd tick. Melee PvPers are directed to flee from the CM with utmost haste.


Know your enemy. CM Poison ticks 1 time every 10 seconds. CM Disease ticks 1 time every 40 seconds. These durations DO NOT vary. MAXIMUM POSSIBLE RANGE for poisons and diseases is 96m, but this is very rarely achieved. Dont be surprised by 80m+ throws (i'm not judging the rightness of this). Every time a CM throws a Poison/Disease, he is forced to stand still, taking NO actions, for 4 seconds. This is your chance to get close! Make it count!


In any serious PvP encounter, make sure you follow these simple rules:


Get mind buffs if you can, and stack 2 Brandy on top of that.


Keep a Muon Gold hot keyed, and treat it as a mind heal. This can be a real life saver.


DONT PVP WITHOUT A DOCTOR (or 2)! If you choose to group PvP, you WILL encounter CMs, whether you are a Rebel or an Imperial. It is a fact of life. You must travel with a Doctor if you want to have a chance at survival. This is common sense. 2 Master Doctors with Quality Cures can take care of a group of 16 to 18 SMART players, no problem.


Keep in mind that CMs have an Area of Effect. This averages 15 to 25m in Radius. This means that you should not have a group of 20 people all standing in a clump. It is highly recommended that you spread out a minimum of 10m between each group member. (if you see me in group PvP, i'm the guy 25m over thereby himself) If you choose to clump together, you have already made your biggest mistake.


Know where your Doctors are! You cant possibly expect your doctors to chase you around and cure your ailments in the thick of battle. You should have your doctors in the back, and you go to them when needed. This will help keep your docs out of harms way, and allows them to concentrate on doing what they do best.


Dont forget about your entertainers! One of the biggest complaints I hear about CM is that its impossible to heal Mind Wounds in combat. WRONG! Make sure you take a Dancer and a Musician (or at least one of the 2) to tend your battle wounds. This, again, is only common sense. I will admit that the first time I saw a Dancer doing her thing inside an enemy base, I was stunned that I hadnt seen it before. Nowadays, I would be shocked to go on a base raid WITHOUT my enterainers. They can be the difference between success and failure.


Use Line of Sight. CMs cannot throw at you if they cannot see you (barring certain bugs). Use Cover to your advantage. This alone can seriously change the outcome of an encounter with a CM.


If you have a Rifleman in your group, he/she should be Tasked with taking down the CMs. As soon as ANYONE in your group gets poisoned/diseased, you need to call out the name of the CM in Groupchat. The Rifleman should /mindshot3 the CM to the ground, and then LEAVE HIM THERE. Dont DB. Keep them down to prevent them from further afflicting your team. A BH with /eyeshot can fill this role if necessary.


These are all common sense options for dealing with the CM. These tactics and logical actions have been gleaned from my last 9 months of experience, both as a CM and against them. If you dont believe that these tactics work, try them. You will be amazed at what a little preparation and awareness will do for your PvP experience. Please feel free to ask for clarifications if necessary.


Ledo Valasio - Master Combat Medic


Message Edited by JudasTyberius on 04-19-2004 01:08 PM



Ledo Valasio - Master Bounty Huh?
ceaser78
Sun Apr 18, 2004 6:16 pm
#2

Sweet! I'll own you all now!
Iporz
Sun Apr 18, 2004 6:41 pm
#3

While these tactics are very well thought out, there is a flaw. You assume that the combat medic strikes first. When i pvp with my combat medic skills, i wait until they charge the base then start to poison. Once everyone is engaged, most of the time they won't stop and go after just me. That is suicide.


Also, you assume there is only one combat medic. The most effective pvp team i have ever seen was 3 mcm/riflemen,3 tkm/masterfencers, and 2mdocs. They were untouchable. You got hit with 6 poisons within 4 seconds, then mindshot to hell. 10 secs later, if you weren't dead when the poisons ticked, your mind was at 1, and one shot from anything incapped you.


Good post, and you make valid points about entiretainers and doctors. Never brought a dancer with me on a pvp raid. Will have to try that, but one would think they would be an easy target?





Iporz on sunrunner
TKM
Master Heavy Swordsman
4-0-0-4 Rifleman
Nowem Ona on Tarq
Master Doctor
4004 Cm
0030 TK
JudasTyberius
Sun Apr 18, 2004 7:15 pm
#4

In general, you would assume that a dancer/musician would be an easy target in PvP. However, if they keep a low profile, it's not a real issue. Most raids i've gone on, the opposing force tends to target threats, and some random guy standing over there somewhere is not considered a threat.

I wouldnt necessarily consider it a flaw, more of an exception. Thank you for your feedback, and your experiences.


I cant claim that these tactics will win every battle, but they do give a fighting edge.


I cant really say much for a 3 mcm/riflemen,3 tkm/masterfencers, and 2mdoc combat team. That's pretty hard to deal with. The only way I can think of making it worse is to make the 2 mdocs CMs too.


Anyway, again, this post is not intended to be the end all and be all for defeating CMs, but it does give a rough outline of effective tactics that have been used successfully time and again. I wont claim that I have won every battle using these tactics, but they have gotten me far better than black jack odds.



Ledo Valasio - Master Bounty Huh?
Iporz
Sun Apr 18, 2004 7:19 pm
#5

Agreed. There is no end all solution for combat medics, because they are all people who are atleastsemi-intelligent and will adapt. There is however a way to cope, and this thread is the best way I've yet seen.



Iporz on sunrunner
TKM
Master Heavy Swordsman
4-0-0-4 Rifleman
Nowem Ona on Tarq
Master Doctor
4004 Cm
0030 TK
Gobson
Sun Apr 18, 2004 7:47 pm
#6

I have 96m poison on Radiant so neener



I am T3H L33T B3


Please visit the TAO Vendor Mall located just 1337 meters outside of Theed at
-5227 2891
JudasTyberius
Sun Apr 18, 2004 8:13 pm
#7


...

Message Edited by JudasTyberius on 04-19-2004 01:09 PM



Ledo Valasio - Master Bounty Huh?
Bennyboy4308
Sun Apr 18, 2004 9:30 pm
#8

You Wrote:

If you have any significant PvP skill, and you are a ranged attacker, you should be able to DB the CM before you hit the 1st tick, and almost invariably before the 2nd tick.

------------------------------------------------------------------------------------

Now that is BS, if the CM is smart and wears 80% composite armor and 35%+ stun layers it takes minutes to bring them down. Not everyone is privilaged to be a FOTM Rifleman.



~Enaw~ [PV/XF Da 800g3ym@n] <RebelemO FactKr>
Bennyboy4308
Sun Apr 18, 2004 10:05 pm
#9

Ok master of tactics against CMs, lets roleplay. I'm Carbineer/BH and I find Rifleman #2423423 overt somewhere. Damn, a pesky Jawa-spamming rifleman, oh well, I have musician and dancer buffs, 3 brandies (Yea I time it so I can take 3 at once), 2 Vagnerian canapes for regeneration, and a Muon hotkeyed for emergenecy, plus a 41% stun helm and a Imperial 46% stun PSG and a synthasteak. I've eaten riflemen for breakfast before, I think I can handle. So all of a sudden I get hit with a disease from a good 80m, "Damn a CM, I'll have to kill him fast" Ranged BH Dizzy/KD got him on his back for 30 seconds. Pummeling him with crippleshot, but he must be wearing 80-90% composite and his buffs are regenerating any damage I get through. He stands back up and with my expensive equipment his Jawa isn't doing hardly any damage either. I have sustained poison. Ah, now he's running away. Good, another ranged Dizzy/KD stuck, but I still can't damage him and the poison has me, better pop a muon and make a break for it. Oh, dizzy is over and he /headshots me with my 1 mind left.

So tell me, besides bringing doctors along with me everywhere I go, how can I beat someone like this? I bet even if I was a FOTM Rifleman I couldn't have taken him. Even if I had managed to beat him I would have died. No covert doctor would heal me.

Yes poison only ticks once every ten seconds so the DPS is in theory low, but it does unhealable damage straight through all armor, all buffs, all defenses, so on and so forth.



~Enaw~ [PV/XF Da 800g3ym@n] <RebelemO FactKr>
Mild-Breeze-Trooper
Mon Apr 19, 2004 3:23 am
#10

You forgot:


DON'T FORGET TO TIME YOUR MOUN whenever you pop a mind healer you do so right AFTER the poison has ticked. Otherwise you have just wasted a perfectly good 10 second respite.


Otherwise a fine thread. I think these are needed and hope people read them and learn... but as the responses from a certain poster allready has shown, most people don't want to learn when they can call for nerf.




Carbicide: "The victimless crime!"
BTW Yes it is true, I've tested it myself, poison only ticks once every TEN seconds!

"I lead with my intellect, wits, example and the big nasty gun that I use to shoot everyone who doesn't follow my orders"
Rennec Bibo, proud owner of some sort of carbine since november 2003.
MissileToad
Mon Apr 19, 2004 4:46 am
#11



Nice thread!


With 169 of their points spent on just mastering CM, many people forget that a CM have zilch for defenses alone, and are not able to stack from various combat professions due to lack of points... this leaves them vulnerable to pretty much every status change ya throw their way. A dizzy/KD'd CM isn't throwing anything your way . Blind, Stun, Intimidate... use 'em and love 'em.


Pistoleer/CMs can be a pain with their high defenses and access to geonosian stun pistols, and Riflemen/CMs are the pinnacle of the FOTM club. It's the combo of skills that kills ya, a straight CM is pretty managable. The combat rebalance is supposedly just around the corner... until then, PvP smart and single out us CMs!


Classes and combos which regularlyschool me (CM/Carbineer):

Anything melee that gets close enough

Doctor + anything else

CM/Doctor (ya just can't kill these guys)

Message Edited by MissileToad on 04-19-2004 07:56 AM



Octavius - Mad Genius, Forgetter of Pants
Gillespie - A Fish of the Farce

- So long, and thanks for all the fish! -
- Oct and Gill, under TheInsane management -

Munga_Meds
Mon Apr 19, 2004 5:04 am
#12


"So tell me, besides bringing doctors along with me everywhere I go, how can I beat someone like this?"


The developers WANT and ENCOURAGE interaction/interdependancy. If you AREN'T bringing a DOC with you...


You deserve to get owned in PvP. Simple and plain honest truth.


I'm sorry it had to be said, but.......

Message Edited by Munga_Meds on 04-19-2004 06:04 AM



Athera- Master Tailor
Talusian Haven, Talus, Kauri
Bennyboy4308
Mon Apr 19, 2004 5:43 am
#13



Munga_Meds wrote:
"So tell me, besides bringing doctors along with me everywhere I go, how can I beat someone like this?"
The developers WANT and ENCOURAGE interaction/interdependancy. If you AREN'T bringing a DOC with you...
You deserve to get owned in PvP. Simple and plain honest truth.
I'm sorry it had to be said, but.......

Message Edited by Munga_Meds on 04-19-2004 06:04 AM





NO, thats crap. I'm not talking about large scale PvP here, this is 1v1. WHen I log on and I can't find any doctors around should I say, well no PvP I guess, I'll just log off now. I'm already dependant on a doc for buffs, but thats pre-battle and easy to get.



~Enaw~ [PV/XF Da 800g3ym@n] <RebelemO FactKr>
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