Combat Medic Archive

Thread: Top 10 Questions

DocSavag
Mon Jan 26, 2004 8:52 pm
#14






SueDenim wrote:
This from the above would be my #1 question I'd love to see answered:

6. Why is the item/vendor database so large/troublesome? (ability for players to understand the problems and limitations and to suggest constructive solutions)

For most things, we don't especially need or want lower-level technical answers, but here, I think it'd be warranted and mutually useful. Many of us with some technical database knowledge are frankly baffled that an Oracle database system with requirements (insofar as we're able to divine them) that seem fairly modest compared to many everyday business applications seems to be so horrendously troublesome.





The answer is always that"all of the assumptions about the database are completelyoff base about the complexity of the data in this game".






----------------------------------
Chataka Windae
Rifleman/Combat Medic
CEO, Windae Enterprises
Mesric Sanctuary Founder



vortexala
Mon Jan 26, 2004 11:51 pm
#15

Guess I'll start...a question that's been asked a few times, and deserves an answers in one form or another....


What is the Devs 'Vision' for Combat Medics?





~Texxie Xetrov~
Retired Mayor of Vesania, Corellia, Chilastra
Retired Combat Medic Correspondent(Feb 04 - Dec 04)

"A Day without sunlight is like.... night."
A CU Alpha Testers Disclaimer: This CU Alpha Test Contained neither Alpha nor Testing.
Play at your own risk, but don't blame us...
Tarnak_Archvold
Tue Jan 27, 2004 12:17 am
#16

1) What do you intend to do to make Merchant a more viable stand-alone profession and not just an add-on to a crafting profession?

2) Now that vendors will have a limited number of items for sale, will you remove the 30 day time limit on sales, and if no why not?

3) Will a container with contents count as one item when put up for sale or will it count for the total number of items?

4) Will there be a possibility that the new vendor cap will be flexible, a bit like the CL of the CH. So that instead of having two vendors with 150 items, a merchant could have 1 vendor with 100 items and one with 200, or just one with 300? And if no, then why not?




"Once upon a time Rangers roamed the galaxies... Before the dark times, before the NGE. "
Once a Ranger, Always a Ranger.
deftech
Tue Jan 27, 2004 12:49 am
#17

Don't know if this bugs anyone else but I would like to know why we can't have some basic surveying skills. We are required to find numerous specialized resources to craft our supplies. Those of us that took one other elite profession are left with exactly 4 points to play with. I'm sick of throwing harvesters down just to see if it's on a decent concentration.



Cyrac .Dread.
N CM supplies.Loot.Misc Items
Krayt Valley 6000.4300

Korrack
Tue Jan 27, 2004 1:03 am
#18

1. Why is it not possible to rename our....errrr n/m
2. Why can't Iget backthe clothes I put on my vendor. I'd like to dress them in something nice, but I need to move my tent for a city revamp and want the clothes back
3. Why can't I buy a larger tent? I don't mind multiple lots, just need more space!
4. Why can't I sell resources per unit? I have 500k units of a resource and don't want to spend 2 hrs splitting it into 10k chunks
5. Why are all the human female vendors so damned ugly? Took me about 100 tries to find one that didn't look like my mom
6. Why can't I register my vendor as an "misc equipment" vendor? The listings are real limited
7. Why can't I get the red 3PO vendor to adbark?
8. Why can't I grant admin of one of my vendors to a non merchant?
9. Why can't people use one of my vendors like a bazaar? Would save me time with my city's public vendor buying offers and reselling.
10. Why can't I find all those socks I lost in the dryer?
11. Why can't I /move forward /move back a vendor before I initialize it? I hate having to destoy a vendor just cos I don't like it's placement. See #5 above
12. How can I stop ad barking vendors from facing a direction other than what I want? In a tent, they follow people outside the tent, and sometimes I walk in and they are facing the tent wall.
13. Why can't I use %tt in adbarking?
14. Why can't I get an Image Designer to ID to my vendors?
15. Ds prfshun suXXorz! Wot iz f@stest way to grind? I R 1337!






OKIEKORRACKOKIEKORRACK
OKIEKORRACKOKIEKORRACK
OKIEKORRACKOKIEKORRACK __________________________
OKIEKORRACKOKIEKORRACK
OKIEKORRACKOKIEKORRACK
OKIEKORRACKOKIEKORRACK R E V E R E N C E
OKIEKORRACKOKIEKORRACK
OKIEKORRACKOKIEKORRACK Black Sun Droid Engineer
OKIEKORRACKOKIEKORRACK
OKIEKORRACKOKIEKORRACK Outer Rim Droidworks
OKIEKORRACKOKIEKORRACK
OKIEKORRACKOKIEKORRACK Restuss Rori 5679 6517
OKIEKORRACKOKIEKORRACK
OKIEKORRACKOKIEKORRACK __________________________
OKIEKORRACKOKIEKORRACK
OKIEKORRACKOKIEKORRACK
OKIEKORRACKOKIEKORRACK
OKIEKORRACKOKIEKORRACK
Korrack
Tue Jan 27, 2004 1:06 am
#19

Oops, I did more than 10



OKIEKORRACKOKIEKORRACK
OKIEKORRACKOKIEKORRACK
OKIEKORRACKOKIEKORRACK __________________________
OKIEKORRACKOKIEKORRACK
OKIEKORRACKOKIEKORRACK
OKIEKORRACKOKIEKORRACK R E V E R E N C E
OKIEKORRACKOKIEKORRACK
OKIEKORRACKOKIEKORRACK Black Sun Droid Engineer
OKIEKORRACKOKIEKORRACK
OKIEKORRACKOKIEKORRACK Outer Rim Droidworks
OKIEKORRACKOKIEKORRACK
OKIEKORRACKOKIEKORRACK Restuss Rori 5679 6517
OKIEKORRACKOKIEKORRACK
OKIEKORRACKOKIEKORRACK __________________________
OKIEKORRACKOKIEKORRACK
OKIEKORRACKOKIEKORRACK
OKIEKORRACKOKIEKORRACK
OKIEKORRACKOKIEKORRACK
SueDenim
Tue Jan 27, 2004 4:46 am
#20



DocSavag wrote:


SueDenim wrote:
This from the above would be my #1 question I'd love to see answered:

6. Why is the item/vendor database so large/troublesome? (ability for players to understand the problems and limitations and to suggest constructive solutions)

For most things, we don't especially need or want lower-level technical answers, but here, I think it'd be warranted and mutually useful. Many of us with some technical database knowledge are frankly baffled that an Oracle database system with requirements (insofar as we're able to divine them) that seem fairly modest compared to many everyday business applications seems to be so horrendously troublesome.


The answer is always that "all of the assumptions about the database are completely off base about the complexity of the data in this game".





That's why I'd like to see a technical elaboration on that, so the devs can show us what our faulty assumptions are and shut people like me up....



Bindi Kicklighter
Kicky Fashions of Kor Vella (-3403, 1395)
Visit our "Hall of Justice" display!
Kor Vella, Corellia, Lowca
TsunamiKata
Tue Jan 27, 2004 5:42 am
#21






Pahdbacca wrote:

Thunderheart has asked for a list of the top 10 questions from each profession that he will try to answer.


Start listing questions you would like to ask and we will vote after a couple of days.




Why do Human character can migrate their stats to get 1100 Mind/800 Focus/1100 Willpower while Zabrak can only get 1000 mind/500 Focus and 900 Willpower?

**edit**?







TsunamiKata Hunter
The Dark Messiah
I'm the new evil, F3aR m3!
IlyaMasool
Tue Jan 27, 2004 5:55 am
#22



vortexala wrote:

Guess I'll start...a question that's been asked a few times, and deserves an answers in one form or another....

What is the Devs 'Vision' for Combat Medics?






I'll second that.

The debate if Dev thought CM were there to primarily heal their groupmates or if CM are there to throw poison/disease and cause damage and healing is secondary has been biggest issue and I am getting sick of reading posts about it.

I think the problem is our pre-conception of Combat Medic in real life as opposed(or not) to what Dev had in mind for this game.

Answer to this would remove about 50% of negative post one way or other.
DocSavag
Tue Jan 27, 2004 5:58 am
#23






SueDenim wrote:

That's why I'd like to see a technical elaboration on that, so the devs can show us what our faulty assumptions are and shut people like me up....




We can pass the question along but I'll bet you 10,000 credits that the answer has the word "proprietary" in it.







----------------------------------
Chataka Windae
Rifleman/Combat Medic
CEO, Windae Enterprises
Mesric Sanctuary Founder



SueDenim
Tue Jan 27, 2004 6:17 am
#24

Yeah, I'm sure you're right, but it's my #1 question for that reason. It'd seriously be great to get *any* elaboration on this, even if it's kinda vague, just on the "what happened" level. It's obvious that at the very least something, somewhere went very badly wrong, or that some requirements estimate was way, way off. Proprietary or not, that's the kind of question nobody likes to answer, but that's why I'd like to ask it.



Bindi Kicklighter
Kicky Fashions of Kor Vella (-3403, 1395)
Visit our "Hall of Justice" display!
Kor Vella, Corellia, Lowca
Khragon
Tue Jan 27, 2004 7:05 am
#25

1. What is the vision for CM's?

2. Why dont CM's get a Bio Eng weapon?

3. Why havent resources been investigated? CM resources are planet specific and for example on my server Eleton Gas for the first 7 months of the game spawned an OQ of no higher then 333 and thats when it did spawn. Reactive gas is same problem, rare rare spawn.

4. What is the point of medical forage?

5. Docs are far superior compared to CM's with buffs, rezzes, cures, better heals, better wound heals, and they use 28 less points for all that. What is being done to close this gap?

6. Shouldnt CM first aid be more efficient then Doctor First aid? As a battle healer, the ability to apply first aid quick and move on means we should clean up bleeds better then a doctor.

7. Do they have plans to implement Poison/Disease resist items or introduce items that reduce the effectiveness of them?

8. Will the +1HAM on dots ever be removed?

9. If CM's can apply poison and disease, why cant we cure it as well?

10. Is a better system for mind healing being reviewed? As it stands now, CM's rarely use it due to the wounds it causes.
Tavie_Bautat
Tue Jan 27, 2004 7:09 am
#26

8. Will the +1HAM on dots ever be removed?


Amen. I'm 50k Rifle xp from dropping MCM. If there is hope that the +1 'fix' will go away, I may stay. Otherwise, why make myself the #1 target on the battlefield when all I can do is give someone an upset tummy.



Colonel Tavie Bautat
Galactic Security Agency
Captain: GSS-24 Victorious
Captain: GSM-8 Moenia
nnn
nnn
nnn
Page 2 of 8