Combat Medic Archive

Thread: Making money through Combat Medic skills

WildWildMaN
Tue Dec 02, 2003 7:01 am
#14

Selling CM meds is not great profit, too few CMs even on overcrowded Eclipse. The real way is loot selling. I haveposted here numerous times - CMs are great soloers for nasty mobs like krayts, kimosand especially nightsisters, with greatly over 64m unresistable DoT attacks that ignore armor and resists.I got numerous responces on my "Krayt soloing guide" and ppl says "Wow, i've beenmaster CM for a month but I didnt know i am so powerful !". Besides, soloing high-level mobs is the only challenge left in Pet Wars Galaxies. I am so happy on upcoming pok-e-mon nerf,if only 64m cap nerf removed then CMs will become very useful in other combat areas too, with area stims becoming more popular.



Prett
Member of Dantooine Scouts Guild.
Militia member russian town Banir.
----
Master Swordsman
Master Pikeman
Elite Imperial Soldier
Imperial Pilot Ace
Vodo_Baas
Tue Dec 02, 2003 12:47 pm
#15

It will certainly reduce our combat ability. Using a rock beetle to tank enabled me to take on far larger opponents than I otherwise would have, thus the destroy missions I could do will be reduced.

Or will they? For those players who took a combat class to go with CM instead of Doctor (like I did) will probably still be alright since they can do significanlty more damage and may not rely as heavily on the pet. Players who took Doctor can still have high HAM pets, buffs work just as good on pets as on players, the only exception is mind but you can probably have a dancer buff that.

Faction missions I had found a probot worked better than the creature pet. Mostly because of the ranged attack; rock beetles have a ranged attack I've been using a Krevol which doesn't. They can't be healed which is a drawback, but if you find a good DE they can have medium armor and 40% resists which can keep them in a fight longer than your average non-CH pet (untill you start healing or buffing the pet of course). Since the NPCs in faction missions typically used range attacks when the pet runs up to melee them the NPC backs up to get into better firing range. And you have this race where the pet tries to melee and the NPC runs away to get in range. With the probot it was all ranged combat and worked much nicer. You can use faction pets as a substitute for the probot, but with their perma death I wasn't a big fan of using them.

The CH nerf will have some impact on out money making abilities, but depending on your template you can probably minimize the effect.



Dr. Orro Erokt
[ Carbineer (0/0/0/0) - Combat Medic (0/4/2/3) - Doctor (Master) ]
Rebel Seargant
Former Master Artisan
Former Master Combat Medic

"I'm sorry I am not getting enough XP here, do you mind standing closer to the Krayt?" -Simoras
MichaelF77
Tue Dec 02, 2003 4:03 pm
#16

> Actually I think you'd do better with a creature petsince you can heal it.

Here is why I prefer AT-ST over creature pet:
- I only use AT-ST for missions, so it regens in between times I run missions so healing him is not an issue as much.
- AT-ST can hold aggro much better then regular pet, usually I just tell him to attack base (or lair) and then kill whatever is shooting at him - it also saves armor.
- Pets run away in the most inconvinient moments! I hate wasting 10 min to setup just to have my wild cat run out of heal range at 100miles/hour speed, incapped under the tree 92m away and a mob of angry rebels coming for my blood.
- No need to waste healing packs.



-- Sekir Bashka, Combat Medic, Chilastra
We shall double our efforts!
TheAddler
Tue Dec 02, 2003 4:09 pm
#17

Sombody (forgot who) Said there is no easy way for any of the medic proffessions to make money. I disagree. Doc's with buffs can pull in big money. I see 5k for buffing all 6 stats all the time. If you have around 23 charges in a pack, and have to craft six packs, Thats 115k. Granted you have to find 23 people to buff, but add up the time for soloing enoughmissions to get that. (I know you have to factor in crafting time and resources) But still, I made money much easier when I was a Doc. I think one thing that is very wrong is the fact that none of our expiramenting works with our components. If we could make decent componets it might help. But I have to farm out all my stuff becuase my ALS just don't come close to docs. I'm not saying we should get as much Medicine use as a doc, but maybe a little bonus....


I just started crafting for selling. I make great CM stuff. But I can hardle sell anything. From my vendor, or on the bazaar. And I sell CHEAP on the bazzar. Here are a quick few. And I sell ALL of these under 1k. I think I sold two 4 packs of Ranged D's for 3k in the last week. That is all. Theese are on HIGH travel city bazaars.


Ranged---


A 372/26


C 601/42


E 1053/46


Area----


A 461/28


C 834/39






-ShadowBlade- MasterCM
-Darrkk- Shadow's ponyboy
Vodo_Baas
Wed Dec 03, 2003 6:54 am
#18



TheAddler wrote:

Sombody (forgot who) Said there is no easy way for any of the medic proffessions to make money. I disagree. Doc's with buffs can pull in big money. I see 5k for buffing all 6 stats all the time. If you have around 23 charges in a pack, and have to craft six packs, Thats 115k. Granted you have to find 23 people to buff, but add up the time for soloing enough missions to get that. (I know you have to factor in crafting time and resources) But still, I made money much easier when I was a Doc. I think one thing that is very wrong is the fact that none of our expiramenting works with our components. If we could make decent componets it might help. But I have to farm out all my stuff becuase my ALS just don't come close to docs. I'm not saying we should get as much Medicine use as a doc, but maybe a little bonus....






Doctors do have some methods of getting credits. Buffs are an excellent way, occasioanl calls for revives are another, as well as payment for healing poison/disease. Not gonna argue that, but the intent was to discuss Combat Medics specifically. We don't have any services to provide players that we can charge for. Our only ability is to heal damage, most players won't pay for that since a lot of them have gotten Novice Medic and can heal themselves.



Dr. Orro Erokt
[ Carbineer (0/0/0/0) - Combat Medic (0/4/2/3) - Doctor (Master) ]
Rebel Seargant
Former Master Artisan
Former Master Combat Medic

"I'm sorry I am not getting enough XP here, do you mind standing closer to the Krayt?" -Simoras
Tucker01
Wed Dec 03, 2003 8:18 am
#19

People in the cantina will pay to have you drop a mind disease on all of them so they can get healing xp!
Gallion
Wed Dec 03, 2003 8:25 am
#20

Combat Medics don't have a good source of income. The expense of the exotic resources we need compared to the prices dabblers are willing to pay for our stims make it a tough market to make money in. Many times, I've had my customer quit the profession in between placing an order and its completion.


We don't have any service that people will pay for. I never got /tells with my MCM tag up saying, "hey, we'll pay you 10k to join our hunting group", but I get that sort of thing all the time with my Doctor tag up. as well as requests for Buffs, and orders for stimpacks.


Doctors aren't rich either (not too bad at master, but until then its really rough), but CMs are in a worse boat. The resources are tougher to find, the advanced ingredients are obscenely rare and often low quality, and there are too many different needs.

DerelictTanee
Wed Dec 03, 2003 8:57 pm
#21

Hmm... can't say I disagree in any part whatsoever here.


No one ever asks to have a CM come along with them on hunting trips and expect to pay them for their services. What would happen if someone goes ape crazy and gets themselves killed? They will claim that you didn't do your job properly and you got someone killed therefore you won't get paid.


I think in truth, CMs are excellent when you're in a PA and your PA goes hunting regularly for fun. It's also important that your PA is happy to support your enjoyment in being purely a CM and help you in whichever way they can.

TheAddler
Thu Dec 04, 2003 1:11 am
#22






Vodo_Baas wrote:

. Not gonna argue that, but the intent was to discuss Combat Medics specifically. We don't have any services to provide players that we can charge for. Our only ability is to heal damage, most players won't pay for that since a lot of them have gotten Novice Medic and can heal themselves.




Sorry.. That was kinda my point. i just didn't say it very well. I ment Doc's do have a way to make money. But we do not. I can't remember the last time I got tipped for healing. Its ok, I enjoy doing it, but I do not get paid for it.



-ShadowBlade- MasterCM
-Darrkk- Shadow's ponyboy
jlach
Thu Dec 04, 2003 9:20 am
#23

Well, I cant say I KNOW a way for combat medics to make money, because I'm still a CM in the works, but right now im 4, 4, 4, 4, in medic, 4, 0, 0, 4 in marksman and novice rifleman. Right now, I have about 80k in cash on me, and I started with the normal 200 credits. I have honestly spent about 40k on resources, and another 30k on armor, plus travel costs. So in all, I have made about 200k in the week i have been playing my char. Most of my money has come from tips, wich i do not ask for. The first thing I did was I bought a medical droid. Now, with that droid, when I'm wating for a shuttle, I'll randomly heal peoples wounds. People like this, they dont have to go to a med center anymore. In return they tend to tip you between 1 - 10k (from my experiences). As for the rest of money, I hang out on dathomir, groups are always looking for a medic. You make about 6k (group of 4) a missions. 4 people with 2 missions, thats 8 missions. Thats not bad cash, do this three times a week, and your all set
TheAddler
Fri Dec 05, 2003 1:10 am
#24

I do the same thing with healing wounds. But that is not making money as a CM. That is making money as a medic. As a Master CM, I still use my wound B packs for healing people. And that is a Base Novice Medic ability. I do get tipped, and that is great. But for all the work to get to Master, I have no new abilities that are making money. Though it is almost worth it just for the Shock-and-Awe of it when I heal an incapped guys mind I still rely on missions as a Pistoleer to make money to support CM.



-ShadowBlade- MasterCM
-Darrkk- Shadow's ponyboy
Dyno_Mite
Wed Dec 10, 2003 4:28 pm
#25

best way to make money now using only CM skills is in the cantina. walk in there with your CM title on and you will be spammed to death with people requesting to be diseased. yah! holocron grinders are helping us now! oh and btw, ask for tips first, because those entertainers will stiff you, and they are the ones always complaining about tips...try medic for once when your skills require more than a macro.





- Eclipse - Leland de'Laal -Zabrak- AIM - Rebel
- master carbineer / BH 0-4-3-3 -
Auspeks
Wed Dec 10, 2003 11:11 pm
#26

i'm almost master combat medic (crafting and use lines done already...90k medical to go for speed and effectiveness lines!), and i've been considering offering my services as a medic by hanging out at the coronet starport and having people pay me up front to accompany them on xps runs and making sure they stay healthy.


when people say that we need skills that are in demand, they are neglecting to take note of the frightfully obvious fact that *every* group out there wants to have a Combat Medic in it. since we're not as common as CH, BH, Commando, etc, we are usually the piece of the puzzle that is least available for mission runs.


the trick is in the marketing...ask for a few thousand credits up front to cover thecost of stims crafted, and your services, then ask to keep your cut on mission runs. it's a matter of selling your skills, really...when you're outside the starport shouting for groups, all you have to do is put in your shouting what it is you bring to the table.



"COMBAT MEDIC AVAILABLE FOR HIRE. 10K UP FRONT AND EQUAL CUT OF MISSION PAY VIRTUALLY GUARANTEES THE SUCCESS OF YOUR HUNTING PARTY! LOW ON HEALTH? NOT TO WORRY WHEN THERE IS A MASTER COMBAT MEDIC WITHIN 40 METERS!!! WHOLE GROUP RUNNING SHORT ON HAM? NEVER HAPPEN AROUND SOMEONE WITH AREA STIMS!!! 10K AND EQUAL PAY IS NOTHING COMPARED TO THE BENEFITS YOU WILL ENJOY! MISSION TURNOVER IMPROVES DRAMATICALLY, CLONING COSTS AND INSURANCE BECOME LESS LIKELY TO MULTIPLY! YOU WILL MAKE *MORE* MONEY WITH A COMBAT MEDIC IN YOUR GROUP! IF YOU DON'T WANT MORE MONEY, YOU'RE AS CRAZY AS I AM FOR ONLY ASKING 10K AND EQUAL PAY!!!"



or...some variation thereof

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