Combat Medic Archive

Thread: PRE-19 Medic, Combat Medic and Doctor Healing Guide (outdated)

Actairr
Mon Jun 20, 2005 10:06 am
#14

get we get this stickied?
DirkusGentlyus
Mon Jun 20, 2005 3:42 pm
#15






Chineseeyes1080 wrote:

Excellent and professional as always Matta. It's Johb' an old customer from aught three -- -Since Pub 18 as a MBH/MR 4000 CM my Bacta Sprays and Tosses (with Enhancers ~1000+ eff) have dropped from 900s - high 800s to 600s - high 500s during pvp, gah! -- anyone else observing this? Stealth nerf? Comments?






Only thing I can think of is possibly (and coincedentally) high battle fatigue? Seems odd that two people would notice same problem around same time and both be BF issues, but just thought I would suggest it.






Thum Industries - Fields of Echo, Rori
Drop winnings at Fields of Echo Mall, 6360 -860 Rori
HoxStarclipper
Tue Jun 28, 2005 9:41 am
#16

I wonder if a MDoc / MMedic or a MDoc /Medic 4440 could throw a bacta toss as efficeintly as a MCM?



MDoc / MMedic = Healing Efficiency of 125


MDoc / Medic 4440 = Healing Efficiency of 105


MCM / Medic 0400 = Healing Efficiency of 80


MCM / Medic 0440 = Healing Efficiency of 100


MCM / MMedic = Healing Efficiency of 120



If I just wanted to heal and did not want to dabble in CM it looks like I could heal most efficiently as a MDoc / MMedic. Would my bacta tosses be as efficient as a CM's or is there a dramatic improvement with improved bacta toss?






Hox Starclipper | MBH / M Rifles / CM 0004
We few, we happy few, we band of brothers;
For he today that sheds his blood with me
Shall be my brother
Raider_TNT
Wed Jun 29, 2005 12:15 am
#17







maRRsTu wrote:
Wow cool I cant wait to see my heals when I finnish temp with droid and clothes, (doc 4/0/0/0 MCM, Medic 4/4/4/0 Mpistoleer)




Ive had this template for a little while now marrstu and i love my healing power, shot,toss,spray,jab,infuse.


About the med droids, great info, I have not actually called my droid in about 3-4 months so i will have to see how much it helps me (even though i am already an aggro drawer in most groups:smileysad



ggggggggggg R'aider || R'aid || Vizsla
ggggggggggg Chilastra RoH, -X-
ggggggggggg A Tribute to All Pre-CU MCMs
I'm back I guess.

MataHairy
Sat Jul 02, 2005 2:00 pm
#18






Charisma wrote:


I apologize for the late entry, but I have a question about the healing efficiency chart.



Skill level Modifiers Heal Eff Average Heal Average Heal
no droidwith 110 droid
0000 Medic none +5141 272 (+93%)
0000 Medic +17 clothes+22284(+101%) 402(+185%)
0000 Medic +34 clothes +30***332(+135%)---
0000 Medic +50 food +55 421(+199%) ---


0040 Medic none +25 305 438(+44%)
0040 Medic +17 clothes +22 383(+26%)513 (+68%)
0040 Medic +50 clothes+75 531(+74%)---


0040 Medic/Nov CM none +15 240 368 (+53%)



Ok, the way I read this chart, a 0000 Medichas a baseHE of +5 andheals for a total of 141. A 0040 Medic and Novice Comabt Medic heals for only 240? Should I be adding thesenumberstogether to determine overall heal amount? I've been working on gaining come medical experience so I have some self-heal capability in my template. But I am also running short on Skill Points, so maximizing my efficiency helps.



Thanks!







These numbers have changed SIGNIFICANTLY since publish 19 - Im working on an update.






Matta
Healer's Haven, Corellia (2120,4300)
Proprietor of Matta's Meds --- Ahazi's Finest Meds
One of the first Master Combat Medics, and the very last Medic Correspondent
Charisma
Sun Jul 03, 2005 12:21 am
#19


I apologize for the late entry, but I have a question about the healing efficiency chart.



Skill level Modifiers Heal Eff Average Heal Average Heal
no droidwith 110 droid
0000 Medic none +5141 272 (+93%)
0000 Medic +17 clothes+22284(+101%) 402(+185%)
0000 Medic +34 clothes +30***332(+135%)---
0000 Medic +50 food +55 421(+199%) ---


0040 Medic none +25 305 438(+44%)
0040 Medic +17 clothes +22 383(+26%)513 (+68%)
0040 Medic +50 clothes+75 531(+74%)---


0040 Medic/Nov CM none +15 240 368 (+53%)



Ok, the way I read this chart, a 0000 Medichas a baseHE of +5 andheals for a total of 141. A 0040 Medic and Novice Comabt Medic heals for only 240? Should I be adding thesenumberstogether to determine overall heal amount? I've been working on gaining come medical experience so I have some self-heal capability in my template. But I am also running short on Skill Points, so maximizing my efficiency helps.



Thanks!

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